TG: -Added WJohnston's scrubs to Medical Doctor lockers.

-Added two new syndicate bundles
-Reduced cost of thermals to 3 telecrystals (formerly 4)
-Singularity Beacons are now spawned from a smaller, portable device.
-CMO and QM jumpsuits made more unique.
-Updated Cargo Tech jumpsuit and sprite
-Edited Warden's jumpsuit striping to match his jacket
-Added WJohnston's CMO bio hood
-Bug fixes for Nodrak's Random button (Still not actually in. - Erthilo)

-Fixed misaligned downed sprites for HoS's coat and medical scrubs
-Reduced number of scrubs in medical lockers, randomized their colours

Revision: r3599 &  r3601
Author: 	 ericgfw...@hotmail.com
This commit is contained in:
Erthilo
2012-05-17 22:13:44 +01:00
parent 0a99c40ff8
commit fb71890c18
14 changed files with 95 additions and 25 deletions
+2 -2
View File
@@ -249,7 +249,7 @@
new /obj/item/device/flashlight/pen(src)
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/suit/bio_suit/cmo(src)
new /obj/item/clothing/head/bio_hood/general(src)
new /obj/item/clothing/head/bio_hood/cmo(src)
new /obj/item/clothing/suit/storage/labcoat/cmo(src)
new /obj/item/clothing/suit/storage/labcoat/cmoalt(src)
new /obj/item/clothing/shoes/brown(src)
@@ -538,7 +538,7 @@
new /obj/item/device/pda/quartermaster(src)
new /obj/item/device/radio/headset/headset_cargo(src)
new /obj/item/clothing/shoes/black(src)
new /obj/item/clothing/under/rank/cargo(src)
new /obj/item/clothing/under/rank/cargotech(src)
/obj/item/wardrobe/mining
name = "\improper Shaft Miner Wardrobe"