TG: -Added WJohnston's scrubs to Medical Doctor lockers.

-Added two new syndicate bundles
-Reduced cost of thermals to 3 telecrystals (formerly 4)
-Singularity Beacons are now spawned from a smaller, portable device.
-CMO and QM jumpsuits made more unique.
-Updated Cargo Tech jumpsuit and sprite
-Edited Warden's jumpsuit striping to match his jacket
-Added WJohnston's CMO bio hood
-Bug fixes for Nodrak's Random button (Still not actually in. - Erthilo)

-Fixed misaligned downed sprites for HoS's coat and medical scrubs
-Reduced number of scrubs in medical lockers, randomized their colours

Revision: r3599 &  r3601
Author: 	 ericgfw...@hotmail.com
This commit is contained in:
Erthilo
2012-05-17 22:13:44 +01:00
parent 0a99c40ff8
commit fb71890c18
14 changed files with 95 additions and 25 deletions
+1 -1
View File
@@ -13,7 +13,7 @@
New()
..()
sleep(2)
new /obj/item/clothing/under/rank/cargo(src)
new /obj/item/clothing/under/rank/cargotech(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/device/radio/headset/headset_cargo(src)
new /obj/item/clothing/gloves/black(src)
@@ -72,6 +72,20 @@
new /obj/item/device/pda/medical(src)
new /obj/item/weapon/storage/firstaid/regular(src)
new /obj/item/device/flashlight/pen(src)
switch(pick(list("blue", "green", "purple")))
if ("blue")
new /obj/item/clothing/under/rank/medical/blue(src)
if ("green")
new /obj/item/clothing/under/rank/medical/green(src)
if ("purple")
new /obj/item/clothing/under/rank/medical/purple(src)
switch(pick(list("blue", "green", "purple")))
if ("blue")
new /obj/item/clothing/under/rank/medical/blue(src)
if ("green")
new /obj/item/clothing/under/rank/medical/green(src)
if ("purple")
new /obj/item/clothing/under/rank/medical/purple(src)
new /obj/item/weapon/cartridge/medical(src)
new /obj/item/device/radio/headset/headset_med(src)
return
+16 -1
View File
@@ -6,7 +6,6 @@
var/code = "electronic"
origin_tech = "bluespace=1"
/obj/item/device/radio/beacon/hear_talk()
return
@@ -32,3 +31,19 @@
proc/digest_delay()
spawn(600)
del(src)
// SINGULO BEACON SPAWNER
/obj/item/device/radio/beacon/syndicate
name = "suspicious beacon"
desc = "A label on it reads: <i>Activate to have a singularity beacon teleported to your location</i>."
origin_tech = "bluespace=1;syndicate=7"
/obj/item/device/radio/beacon/syndicate/attack_self(mob/user as mob)
if(user)
user << "\blue Locked In"
new /obj/machinery/singularity_beacon/syndicate( user.loc )
playsound(src, 'pop.ogg', 100, 1, 1)
del(src)
return
+14 -1
View File
@@ -316,7 +316,7 @@
/obj/item/weapon/storage/box/syndicate/New()
..()
switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "freedom" = 1)))
switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "freedom" = 1, "hacker" = 1, "lordsingulo" = 1)))
if ("bloodyspai")
new /obj/item/clothing/under/chameleon(src)
new /obj/item/clothing/mask/gas/voice(src)
@@ -352,6 +352,19 @@
U.imp = new /obj/item/weapon/implant/uplink(U)
return
if ("hacker")
new /obj/item/weapon/aiModule/syndicate(src)
new /obj/item/weapon/card/emag(src)
new /obj/item/device/encryptionkey/binary(src)
return
if ("lordsingulo")
new /obj/item/device/radio/beacon/syndicate(src)
new /obj/item/clothing/suit/space/syndicate(src)
new /obj/item/clothing/head/helmet/space/syndicate(src)
new /obj/item/weapon/card/emag(src)
return
/obj/item/weapon/storage/dice/New()
new /obj/item/weapon/dice( src )
new /obj/item/weapon/dice/d20( src )