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TG: -Added WJohnston's scrubs to Medical Doctor lockers.
-Added two new syndicate bundles -Reduced cost of thermals to 3 telecrystals (formerly 4) -Singularity Beacons are now spawned from a smaller, portable device. -CMO and QM jumpsuits made more unique. -Updated Cargo Tech jumpsuit and sprite -Edited Warden's jumpsuit striping to match his jacket -Added WJohnston's CMO bio hood -Bug fixes for Nodrak's Random button (Still not actually in. - Erthilo) -Fixed misaligned downed sprites for HoS's coat and medical scrubs -Reduced number of scrubs in medical lockers, randomized their colours Revision: r3599 & r3601 Author: ericgfw...@hotmail.com
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@@ -316,7 +316,7 @@
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/obj/item/weapon/storage/box/syndicate/New()
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..()
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switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "freedom" = 1)))
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switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "freedom" = 1, "hacker" = 1, "lordsingulo" = 1)))
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if ("bloodyspai")
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new /obj/item/clothing/under/chameleon(src)
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new /obj/item/clothing/mask/gas/voice(src)
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@@ -352,6 +352,19 @@
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U.imp = new /obj/item/weapon/implant/uplink(U)
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return
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if ("hacker")
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new /obj/item/weapon/aiModule/syndicate(src)
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new /obj/item/weapon/card/emag(src)
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new /obj/item/device/encryptionkey/binary(src)
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return
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if ("lordsingulo")
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new /obj/item/device/radio/beacon/syndicate(src)
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new /obj/item/clothing/suit/space/syndicate(src)
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new /obj/item/clothing/head/helmet/space/syndicate(src)
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new /obj/item/weapon/card/emag(src)
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return
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/obj/item/weapon/storage/dice/New()
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new /obj/item/weapon/dice( src )
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new /obj/item/weapon/dice/d20( src )
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