mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
TG: -Added WJohnston's scrubs to Medical Doctor lockers.
-Added two new syndicate bundles -Reduced cost of thermals to 3 telecrystals (formerly 4) -Singularity Beacons are now spawned from a smaller, portable device. -CMO and QM jumpsuits made more unique. -Updated Cargo Tech jumpsuit and sprite -Edited Warden's jumpsuit striping to match his jacket -Added WJohnston's CMO bio hood -Bug fixes for Nodrak's Random button (Still not actually in. - Erthilo) -Fixed misaligned downed sprites for HoS's coat and medical scrubs -Reduced number of scrubs in medical lockers, randomized their colours Revision: r3599 & r3601 Author: ericgfw...@hotmail.com
This commit is contained in:
@@ -273,7 +273,7 @@
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/medical
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. it has a cross on the chest denoting that the wearer is trained medical personnel."
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel."
|
||||
name = "medical doctor's jumpsuit"
|
||||
icon_state = "medical"
|
||||
item_state = "w_suit"
|
||||
@@ -281,12 +281,32 @@
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
//SKRUBS
|
||||
|
||||
/obj/item/clothing/under/rank/medical/blue
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in baby blue."
|
||||
icon_state = "scrubsblue"
|
||||
color = "scrubsblue"
|
||||
|
||||
/obj/item/clothing/under/rank/medical/green
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in dark green."
|
||||
icon_state = "scrubsgreen"
|
||||
color = "scrubsgreen"
|
||||
|
||||
/obj/item/clothing/under/rank/medical/purple
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in deep purple."
|
||||
icon_state = "scrubspurple"
|
||||
color = "scrubspurple"
|
||||
|
||||
/obj/item/clothing/under/rank/chief_medical_officer
|
||||
desc = "It's a jumpsuit worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection."
|
||||
name = "chief medical officer's jumpsuit"
|
||||
icon_state = "medical"
|
||||
icon_state = "cmo"
|
||||
item_state = "w_suit"
|
||||
color = "medical"
|
||||
color = "cmo"
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 10, rad = 0)
|
||||
|
||||
@@ -301,17 +321,17 @@
|
||||
|
||||
/obj/item/clothing/under/rank/cargo
|
||||
name = "quartermaster's jumpsuit"
|
||||
desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by heavy lifting."
|
||||
icon_state = "lightbrown"
|
||||
desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
|
||||
icon_state = "qm"
|
||||
item_state = "lb_suit"
|
||||
color = "cargo"
|
||||
color = "qm"
|
||||
|
||||
/obj/item/clothing/under/rank/cargotech
|
||||
name = "cargotech's jumpsuit"
|
||||
desc = "<i>'Shooooorts! They're comfy and easy to wear!'</i>"
|
||||
name = "cargo technician's jumpsuit"
|
||||
desc = "Shooooorts! They're comfy and easy to wear!"
|
||||
icon_state = "cargotech"
|
||||
item_state = "cargotech"
|
||||
color = "cargotech"
|
||||
item_state = "lb_suit"
|
||||
color = "cargo"
|
||||
|
||||
/obj/item/clothing/under/rank/mailman
|
||||
name = "mailman's jumpsuit"
|
||||
@@ -532,6 +552,7 @@
|
||||
armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100)
|
||||
|
||||
// Cheerleader outfits or something
|
||||
|
||||
/obj/item/clothing/under/cheerleader
|
||||
name = "cheerleader uniform"
|
||||
desc = "Looks breezy."
|
||||
@@ -552,6 +573,7 @@
|
||||
/obj/item/clothing/under/cheerleader/white
|
||||
icon_state = "white_cheer"
|
||||
color = "white_cheer"
|
||||
|
||||
//End of cheerleaders
|
||||
|
||||
/obj/item/clothing/under/captainmal
|
||||
|
||||
@@ -62,6 +62,9 @@
|
||||
/obj/item/clothing/suit/bio_suit/cmo
|
||||
icon_state = "bio_cmo"
|
||||
|
||||
/obj/item/clothing/head/bio_hood/cmo
|
||||
icon_state = "bio_cmo"
|
||||
|
||||
|
||||
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit
|
||||
name = "Plague doctor suit"
|
||||
|
||||
Reference in New Issue
Block a user