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Merge pull request #12735 from Cazdon/constructFaction
Improves Construct/Shade faction handling.
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@@ -47,6 +47,10 @@
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if(SSticker.cultdat?.theme == "blood")
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updateglow()
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/mob/living/simple_animal/hostile/construct/death(gibbed)
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. = ..()
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SSticker.mode.remove_cultist(src.mind, FALSE)
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/mob/living/simple_animal/hostile/construct/examine(mob/user)
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. = ..()
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@@ -28,6 +28,9 @@
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del_on_death = 1
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deathmessage = "lets out a contented sigh as their form unwinds."
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/mob/living/simple_animal/shade/death(gibbed)
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. = ..()
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SSticker.mode.remove_cultist(src.mind, FALSE)
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/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
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if(istype(O, /obj/item/soulstone))
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