mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
NODROP flag addition & handling
- Purges canremove - Implements functionality for NODROP flag, replaces canremove - Refactors mob inventory unequipping.
This commit is contained in:
@@ -614,11 +614,11 @@ Note that amputating the affected organ does in fact remove the infection from t
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else
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organ= new /obj/item/weapon/organ/head(owner.loc, owner)
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owner.death()
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owner.u_equip(owner.glasses)
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owner.u_equip(owner.head)
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owner.u_equip(owner.l_ear)
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owner.u_equip(owner.r_ear)
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owner.u_equip(owner.wear_mask)
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owner.unEquip(owner.glasses)
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owner.unEquip(owner.head)
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owner.unEquip(owner.l_ear)
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owner.unEquip(owner.r_ear)
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owner.unEquip(owner.wear_mask)
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if(ARM_RIGHT)
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if(!spawn_limb)
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if(status & ORGAN_ROBOT)
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@@ -658,7 +658,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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organ = new /obj/item/weapon/skeleton/r_hand(owner.loc)
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else
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organ= new /obj/item/weapon/organ/r_hand(owner.loc, owner)
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owner.u_equip(owner.gloves)
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owner.unEquip(owner.gloves)
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if(HAND_LEFT)
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if(!spawn_limb)
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if(!(status & ORGAN_ROBOT))
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@@ -666,7 +666,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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organ = new /obj/item/weapon/skeleton/l_hand(owner.loc)
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else
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organ= new /obj/item/weapon/organ/l_hand(owner.loc, owner)
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owner.u_equip(owner.gloves)
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owner.unEquip(owner.gloves)
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if(FOOT_RIGHT)
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if(!spawn_limb)
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if(!(status & ORGAN_ROBOT))
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@@ -674,7 +674,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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organ = new /obj/item/weapon/skeleton/r_foot(owner.loc)
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else
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organ= new /obj/item/weapon/organ/r_foot/(owner.loc, owner)
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owner.u_equip(owner.shoes)
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owner.unEquip(owner.shoes)
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if(FOOT_LEFT)
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if(!spawn_limb)
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if(!(status & ORGAN_ROBOT))
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@@ -682,7 +682,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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organ = new /obj/item/weapon/skeleton/l_foot(owner.loc)
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else
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organ = new /obj/item/weapon/organ/l_foot(owner.loc, owner)
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owner.u_equip(owner.shoes)
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owner.unEquip(owner.shoes)
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destspawn = 1
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//Robotic limbs explode if sabotaged.
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@@ -724,14 +724,14 @@ Note that amputating the affected organ does in fact remove the infection from t
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"\The [owner.handcuffed.name] falls off of [owner.name].",\
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"\The [owner.handcuffed.name] falls off you.")
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owner.drop_from_inventory(owner.handcuffed)
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owner.unEquip(owner.handcuffed)
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if (owner.legcuffed && body_part in list(FOOT_LEFT, FOOT_RIGHT, LEG_LEFT, LEG_RIGHT))
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owner.visible_message(\
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"\The [owner.legcuffed.name] falls off of [owner.name].",\
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"\The [owner.legcuffed.name] falls off you.")
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owner.drop_from_inventory(owner.legcuffed)
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owner.unEquip(owner.legcuffed)
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/datum/organ/external/proc/bandage()
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var/rval = 0
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@@ -842,11 +842,11 @@ Note that amputating the affected organ does in fact remove the infection from t
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return
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if(is_broken())
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owner.u_equip(c_hand)
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owner.unEquip(c_hand)
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var/emote_scream = pick("screams in pain and", "lets out a sharp cry and", "cries out and")
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owner.emote("me", 1, "[(owner.species && owner.species.flags & NO_PAIN) ? "" : emote_scream ] drops what they were holding in their [hand_name]!")
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if(is_malfunctioning())
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owner.u_equip(c_hand)
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owner.unEquip(c_hand)
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owner.emote("me", 1, "drops what they were holding, their [hand_name] malfunctioning!")
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var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
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spark_system.set_up(5, 0, owner)
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