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Added ties. Ties that you can wear.
TIIIIIESSSSS Currently there are three types, none are on the map, all are fabulous. Lawyer suits and some others will need updating before they go in. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4611 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -378,6 +378,13 @@ Please contact me on #coderbus IRC. ~Carn x
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if(w_uniform.blood_DNA)
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lying.overlays += image("icon" = 'icons/effects/blood.dmi', "icon_state" = "uniformblood2")
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standing.overlays += image("icon" = 'icons/effects/blood.dmi', "icon_state" = "uniformblood")
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if(w_uniform:hastie) //WE CHECKED THE TYPE ABOVE. THIS REALLY SHOULD BE FINE.
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var/tie_color = w_uniform:hastie.color
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if(!tie_color) tie_color = w_uniform:hastie.icon_state
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lying.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]2")
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standing.overlays += image("icon" = 'icons/mob/ties.dmi', "icon_state" = "[tie_color]")
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overlays_lying[UNIFORM_LAYER] = lying
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overlays_standing[UNIFORM_LAYER] = standing
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else
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