From fc3d211aa2150c65592b5aee556c96f05e8620f1 Mon Sep 17 00:00:00 2001 From: Certh Date: Sun, 6 Dec 2015 17:15:27 +0100 Subject: [PATCH] Fixes issues with two handed weapon sprites --- code/game/objects/items/weapons/twohanded.dm | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index d8256e6e983..2cc2f739dcc 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -4,6 +4,11 @@ * Fireaxe * Double-Bladed Energy Swords * Spears + * Kidan spear + * Chainsaw + * Singularity hammer + * Mjolnnir + * Knighthammer */ /*################################################################## @@ -34,6 +39,9 @@ else //something wrong name = "[initial(name)]" update_icon() + if(user) + user.update_inv_r_hand() + user.update_inv_l_hand() if(isrobot(user)) user << "You free up your module." else @@ -59,6 +67,9 @@ force = force_wielded name = "[name] (Wielded)" update_icon() + if(user) + user.update_inv_r_hand() + user.update_inv_l_hand() if(isrobot(user)) user << "You dedicate your module to [name]." else