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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-16 01:23:41 +01:00
alien object damage system
This commit is contained in:
@@ -13,6 +13,27 @@
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/obj/structure/alien
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icon = 'icons/mob/alien.dmi'
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max_integrity = 100
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/obj/structure/alien/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
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if(damage_flag == "melee")
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switch(damage_type)
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if(BRUTE)
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damage_amount *= 0.25
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if(BURN)
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damage_amount *= 2
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. = ..()
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/obj/structure/alien/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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switch(damage_type)
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if(BRUTE)
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if(damage_amount)
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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else
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playsound(src, 'sound/weapons/tap.ogg', 50, 1)
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if(BURN)
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if(damage_amount)
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playsound(loc, 'sound/items/welder.ogg', 100, 1)
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/*
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* Resin
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@@ -22,13 +43,13 @@
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desc = "Looks like some kind of thick resin."
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icon = 'icons/obj/smooth_structures/alien/resin_wall.dmi'
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icon_state = "resin"
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density = 1
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opacity = 1
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anchored = 1
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density = TRUE
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opacity = TRUE
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anchored = TRUE
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canSmoothWith = list(/obj/structure/alien/resin)
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var/health = 200
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var/resintype = null
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max_integrity = 200
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smooth = SMOOTH_TRUE
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var/resintype = null
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/obj/structure/alien/resin/Initialize()
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air_update_turf(1)
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@@ -60,7 +81,7 @@
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/obj/structure/alien/resin/wall/shadowling //For chrysalis
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name = "chrysalis wall"
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desc = "Some sort of purple substance in an egglike shape. It pulses and throbs from within and seems impenetrable."
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health = INFINITY
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max_integrity = INFINITY
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/obj/structure/alien/resin/membrane
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name = "resin membrane"
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@@ -68,72 +89,11 @@
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icon = 'icons/obj/smooth_structures/alien/resin_membrane.dmi'
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icon_state = "membrane0"
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opacity = 0
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health = 120
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max_integrity = 160
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resintype = "membrane"
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canSmoothWith = list(/obj/structure/alien/resin/wall, /obj/structure/alien/resin/membrane)
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/obj/structure/alien/resin/proc/healthcheck()
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if(health <=0)
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qdel(src)
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/obj/structure/alien/resin/bullet_act(obj/item/projectile/Proj)
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if(Proj.damage_type == BRUTE || Proj.damage_type == BURN)
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health -= Proj.damage
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..()
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healthcheck()
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/obj/structure/alien/resin/ex_act(severity)
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switch(severity)
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if(1)
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health -= 150
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if(2)
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health -= 100
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if(3)
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health -= 50
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healthcheck()
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/obj/structure/alien/resin/blob_act()
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health -= 50
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healthcheck()
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/obj/structure/alien/resin/hitby(atom/movable/AM)
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..()
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var/tforce = 0
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if(ismob(AM))
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tforce = 10
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else if(isobj(AM))
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var/obj/O = AM
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tforce = O.throwforce
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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health -= tforce
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healthcheck()
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/obj/structure/alien/resin/attack_alien(mob/living/user)
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src)
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if(islarva(user))
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return
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user.visible_message("<span class='danger'>[user] claws at the resin!</span>")
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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health -= 50
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if(health <= 0)
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user.visible_message("<span class='danger'>[user] slices the [name] apart!</span>")
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healthcheck()
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/obj/structure/alien/resin/attackby(obj/item/I, mob/living/user, params)
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user.changeNext_move(CLICK_CD_MELEE)
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health -= I.force
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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healthcheck()
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..()
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/obj/structure/alien/resin/CanPass(atom/movable/mover, turf/target, height=0)
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/obj/structure/alien/resin/CanPass(atom/movable/mover, turf/target)
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if(istype(mover) && mover.checkpass(PASSGLASS))
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return !opacity
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return !density
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@@ -149,11 +109,11 @@
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gender = PLURAL
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name = "resin floor"
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desc = "A thick resin surface covers the floor."
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anchored = TRUE
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density = FALSE
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layer = TURF_LAYER
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icon_state = "weeds"
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anchored = 1
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density = 0
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layer = 2
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var/health = 15
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max_integrity = 15
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var/obj/structure/alien/weeds/node/linked_node = null
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var/static/list/weedImageCache
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@@ -196,39 +156,9 @@
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new /obj/structure/alien/weeds(T, linked_node)
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/obj/structure/alien/weeds/ex_act(severity)
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qdel(src)
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/obj/structure/alien/weeds/attackby(obj/item/I, mob/user, params)
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user.changeNext_move(CLICK_CD_MELEE)
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if(I.attack_verb.len)
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visible_message("<span class='danger'>[user] has [pick(I.attack_verb)] [src] with [I]!</span>")
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else
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visible_message("<span class='danger'>[user] has attacked [src] with [I]!</span>")
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var/damage = I.force / 4
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if(istype(I, /obj/item/weldingtool))
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var/obj/item/weldingtool/WT = I
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if(WT.remove_fuel(0, user))
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damage = 15
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playsound(loc, WT.usesound, 100, 1)
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health -= damage
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healthcheck()
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/obj/structure/alien/weeds/proc/healthcheck()
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if(health <= 0)
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qdel(src)
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/obj/structure/alien/weeds/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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if(exposed_temperature > 300)
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health -= 5
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healthcheck()
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take_damage(5, BURN, 0, 0)
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/obj/structure/alien/weeds/proc/updateWeedOverlays()
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@@ -295,9 +225,10 @@
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name = "egg"
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desc = "A large mottled egg."
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icon_state = "egg_growing"
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density = 0
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anchored = 1
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var/health = 100
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density = FALSE
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anchored = TRUE
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max_integrity = 100
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integrity_failure = 5
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var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
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layer = MOB_LAYER
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@@ -307,6 +238,8 @@
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..()
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spawn(rand(MIN_GROWTH_TIME, MAX_GROWTH_TIME))
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Grow()
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if(status == BURST)
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obj_integrity = integrity_failure
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/obj/structure/alien/egg/attack_alien(mob/living/carbon/alien/user)
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return attack_hand(user)
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@@ -338,7 +271,7 @@
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icon_state = "egg"
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status = GROWN
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/obj/structure/alien/egg/proc/Burst(kill = 1) //drops and kills the hugger if any is remaining
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/obj/structure/alien/egg/proc/Burst(kill = TRUE) //drops and kills the hugger if any is remaining
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if(status == GROWN || status == GROWING)
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icon_state = "egg_hatched"
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flick("egg_opening", src)
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@@ -356,45 +289,13 @@
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child.Attach(M)
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break
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/obj/structure/alien/egg/bullet_act(obj/item/projectile/Proj)
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if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
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health -= Proj.damage
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..()
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healthcheck()
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/obj/structure/alien/egg/attackby(obj/item/I, mob/user, params)
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if(I.attack_verb.len)
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visible_message("<span class='danger'>[user] has [pick(I.attack_verb)] [src] with [I]!</span>")
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else
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visible_message("<span class='danger'>[user] has attacked [src] with [I]!</span>")
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var/damage = I.force / 4
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if(istype(I, /obj/item/weldingtool))
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var/obj/item/weldingtool/WT = I
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if(WT.remove_fuel(0, user))
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damage = 15
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playsound(loc, WT.usesound, 100, 1)
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health -= damage
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user.changeNext_move(CLICK_CD_MELEE)
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healthcheck()
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/obj/structure/alien/egg/proc/healthcheck()
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if(health <= 0)
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if(status != BURST && status != BURSTING)
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Burst()
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else if(status == BURST && prob(50))
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qdel(src) //Remove the egg after it has been hit after bursting.
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/obj/structure/alien/egg/obj_break(damage_flag)
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if(status != BURST)
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Burst(kill = TRUE)
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/obj/structure/alien/egg/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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if(exposed_temperature > 500)
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health -= 5
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healthcheck()
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take_damage(5, BURN, 0, 0)
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/obj/structure/alien/egg/HasProximity(atom/movable/AM)
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if(status == GROWN)
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