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Exfiltration - Early Antag Escape (#29554)
* Ghost bar antag addition * Adds extraction flares and extraction procs * Ghostbarification, antag-specific extractions * Objectives reroll if target extracts * Comment format * Adds blackboxing. Prevents extraction if you're an objective target. * Fixed objective freezing, removes mindslaves on exfiltration * Vampire Portal Sprites * Better sprite for portal * Flayer telepad, assorted visual adjustments * Makes flayer and vampire portals truly one time use. Flayer ability icon * Fixed indents, vampire ability icon * Changeling flare * Removed some debug adjustments * Map fixes * Makes the exfil restriction a var on the datum * More map fixes * Centcomm my beloathed * More map fixes * Checks delay before objectives * Objective freezing list fix * Review fixes * Moves a lot of exfil item granting logic to antag datum. * Changed objective exfil block from var to proc * Centcommmm * Adds true return. Thanks Contra. Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Efficiency Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Moved jaunter subtypes * Forgot to move the admin one * Capitalization Co-authored-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Reworked area selection * Black box, admin log, proper clearing of martial arts and bio chips * Exfiltration now properly checks completion of alive and free escape objective * Adds announcement to security comms when exfil item is used * Linters * Map adjustments * Fixes syndiebar library computer access * Merge conflict resolution * Updates action buttons * New Linters * Update centcomm.dmm --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com>
This commit is contained in:
co-authored by
Contrabang
AmityBlamity
parent
7a0918b330
commit
fca03efeb0
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/datum/outfit/admin/ghostbar_antag
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name = "Ghostly Antagonist"
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l_ear = /obj/item/radio/headset/deadsay
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l_pocket = /obj/item/stack/spacecash/c1000
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id = /obj/item/card/id/syndicate
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backpack_contents = list(
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/obj/item/storage/box/engineer = 1,
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/obj/item/flashlight = 1
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)
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/datum/outfit/admin/ghostbar_antag/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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. = ..()
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if(visualsOnly)
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return
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var/obj/item/card/id/our_id = H.wear_id
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if(!istype(our_id))
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return
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apply_to_card(our_id, H, list(ACCESS_MAINT_TUNNELS), name)
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our_id.assignment = src.name
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our_id.registered_name = H.real_name
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our_id.sex = capitalize(H.gender)
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our_id.age = H.age
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our_id.name = "[our_id.registered_name]'s ID Card ([our_id.assignment])"
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our_id.photo = get_id_photo(H)
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our_id.owner_uid = H.UID()
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our_id.owner_ckey = H.ckey
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our_id.icon_state = "syndie"
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H.job = src.name
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H.mind.assigned_role = src.name
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H.mind.special_role = src.name
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H.mind.offstation_role = TRUE
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H.sec_hud_set_ID()
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/datum/outfit/admin/ghostbar_antag/syndicate
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name = "Syndicate Agent"
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uniform = /obj/item/clothing/under/syndicate
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suit = /obj/item/clothing/suit/jacket/bomber/syndicate
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back = /obj/item/storage/backpack
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gloves = /obj/item/clothing/gloves/combat
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shoes = /obj/item/clothing/shoes/combat
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backpack_contents = list(
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/obj/item/storage/box/engineer = 1,
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/obj/item/flashlight = 1,
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/obj/item/food/syndidonkpocket = 1,
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/obj/item/gun/projectile/automatic/toy/pistol = 1,
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/obj/item/ammo_box/magazine/toy/pistol = 2
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)
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/datum/outfit/admin/ghostbar_antag/vampire
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name = "Vampire"
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uniform = /obj/item/clothing/under/suit/black
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suit = /obj/item/clothing/suit/draculacoat
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neck = /obj/item/clothing/neck/cloak
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back = /obj/item/storage/backpack
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gloves = /obj/item/clothing/gloves/color/black
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shoes = /obj/item/clothing/shoes/black
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backpack_contents = list(
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/obj/item/storage/box/engineer = 1,
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/obj/item/reagent_containers/iv_bag/blood/o_plus = 3
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)
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/datum/outfit/admin/ghostbar_antag/changeling
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name = "Changeling"
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uniform = /obj/item/clothing/under/chameleon
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suit = /obj/item/clothing/suit/chameleon
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neck = /obj/item/clothing/neck/chameleon
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back = /obj/item/storage/backpack/chameleon
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gloves = /obj/item/clothing/gloves/chameleon
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shoes = /obj/item/clothing/shoes/chameleon
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backpack_contents = list(
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/obj/item/storage/box/engineer = 1,
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/obj/item/toy/foamblade = 1
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)
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/datum/outfit/admin/ghostbar_antag/mindflayer
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name = "Mindflayer"
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uniform = /obj/item/clothing/under/psysuit
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suit = /obj/item/clothing/suit/blacktrenchcoat
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neck = /obj/item/clothing/neck/cloak
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back = /obj/item/storage/backpack
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gloves = /obj/item/clothing/gloves/color/black
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shoes = /obj/item/clothing/shoes/black
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backpack_contents = list(
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/obj/item/storage/box/engineer = 1,
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/obj/item/toy/plushie/ipcplushie = 1
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)
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@@ -581,6 +581,14 @@
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cost = 50
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/device_tools/extraction_beacon
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name = "Extraction Flare"
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desc = "A special flare used to call in an extraction portal. The portal takes time to generate, and will only work in certain rooms that it is pre-calibrated for. The Syndicate withholds the right to deny a portal to agents with certain objectives."
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reference = "EXTF"
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item = /obj/item/wormhole_jaunter/extraction
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limited_stock = 1
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/device_tools/hyper_medipen
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name = "Hyper-regenerative Medipen"
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desc = "An autoinjector filled with a variety of medical chemicals. It rapidly heals conventional injuries and genetic damage, but loses potency just as quickly. May have side effects if multiple are used in quick succession."
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