Runtime fix for paint

Shuttle call/recall announcements are now more noticeable. Removed a few ways they could be spammed.
Cats and Dogs can see in the dark.
Recommitted some of the poop stuff by Doohl because, hell it's only one day and I don't hate fun.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3382 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-04-01 06:39:22 +00:00
parent 81d6e5abb3
commit fcb10e6e32
12 changed files with 28 additions and 25 deletions
+3 -4
View File
@@ -36,9 +36,8 @@ datum/shuttle_controller
if(direction == 1)
var/timeleft = timeleft()
if(timeleft >= 600)
world << "\blue <B>Shuttle is at Centcom. Unable to recall.</B>"
return
world << "\blue <B>Alert: The shuttle is going back!</B>"
captain_announce("The emergency shuttle has been recalled.")
world << sound('shuttlerecalled.ogg')
setdirection(-1)
online = 1
@@ -171,7 +170,7 @@ datum/shuttle_controller
start_location.move_contents_to(end_location)
settimeleft(SHUTTLELEAVETIME)
world << "<B>The Emergency Shuttle has docked with the station! You have [timeleft()/60] minutes to board the Emergency Shuttle.</B>"
captain_announce("The Emergency Shuttle has docked with the station. You have [timeleft()/60] minutes to board the Emergency Shuttle.")
world << sound('shuttledock.ogg')
return 1
@@ -216,7 +215,7 @@ datum/shuttle_controller
end_location = locate(/area/shuttle/escape_pod5/transit)
start_location.move_contents_to(end_location, null, EAST)
world << "<B>The Emergency Shuttle has left the station! [timeleft()/60] minutes until the shuttle docks at Central Command.</B>"
captain_announce("The Emergency Shuttle has left the station. Estimate [timeleft()/60] minutes until the shuttle docks at Central Command.")
// Some aesthetic turbulance shaking
for(var/mob/M in end_location)