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Runtime fix for paint
Shuttle call/recall announcements are now more noticeable. Removed a few ways they could be spammed. Cats and Dogs can see in the dark. Recommitted some of the poop stuff by Doohl because, hell it's only one day and I don't hate fun. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3382 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -295,9 +295,9 @@
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if (src.authenticated==2)
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=announce'>Make An Announcement</A> \]"
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if(src.emagged == 0)
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=MessageCentcomm'>Send an emergancy message to Centcomm</A> \]"
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=MessageCentcomm'>Send an emergency message to Centcomm</A> \]"
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else
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=MessageSyndicate'>Send an emergancy message to \[UNKNOWN\]</A> \]"
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=MessageSyndicate'>Send an emergency message to \[UNKNOWN\]</A> \]"
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=RestoreBackup'>Restore Backup Routing Data</A> \]"
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dat += "<BR>\[ <A HREF='?src=\ref[src];operation=changeseclevel'>Change alert level</A> \]"
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@@ -440,11 +440,15 @@
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return
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if(world.time < 6000) // Ten minute grace period to let the game get going without lolmetagaming. -- TLE
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user << "The emergency shuttle is refueling. Please wait another [(6000-world.time)/10] seconds before trying again."
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user << "The emergency shuttle is refueling. Please wait another [round((6000-world.time)/600)] minutes before trying again."
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return
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if(emergency_shuttle.direction == -1)
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user << "Shuttle may not be called while returning to CentCom."
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user << "The emergency shuttle may not be called while returning to CentCom."
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return
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if(emergency_shuttle.online)
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user << "The emergency shuttle is already on its way."
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return
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if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || ticker.mode.name == "sandbox")
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@@ -458,7 +462,7 @@
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emergency_shuttle.incall()
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log_game("[key_name(user)] has called the shuttle.")
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message_admins("[key_name_admin(user)] has called the shuttle.", 1)
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world << "\blue <B>Alert: The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.</B>"
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captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.")
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world << sound('shuttlecalled.ogg')
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return
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@@ -470,10 +474,10 @@
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if((ticker.mode.name == "blob")||(ticker.mode.name == "meteor"))
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return
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emergency_shuttle.recall()
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log_game("[key_name(user)] has uncalled the shuttle.")
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message_admins("[key_name_admin(user)] has uncalled the shuttle.", 1)
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if(emergency_shuttle.direction != -1 && emergency_shuttle.online) //check that shuttle isn't already heading to centcomm
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emergency_shuttle.recall()
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log_game("[key_name(user)] has recalled the shuttle.")
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message_admins("[key_name_admin(user)] has recalled the shuttle.", 1)
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return
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/obj/machinery/computer/communications/proc/post_status(var/command, var/data1, var/data2)
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@@ -517,7 +521,7 @@
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emergency_shuttle.incall(2)
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log_game("All the AIs, comm consoles and boards are destroyed. Shuttle called.")
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message_admins("All the AIs, comm consoles and boards are destroyed. Shuttle called.", 1)
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world << "\blue <B>Alert: The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.</B>"
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captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.")
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world << sound('shuttlecalled.ogg')
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..()
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@@ -542,7 +546,7 @@
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emergency_shuttle.incall(2)
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log_game("All the AIs, comm consoles and boards are destroyed. Shuttle called.")
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message_admins("All the AIs, comm consoles and boards are destroyed. Shuttle called.", 1)
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world << "\blue <B>Alert: The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.</B>"
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captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.")
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world << sound('shuttlecalled.ogg')
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..()
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@@ -7,7 +7,7 @@ var/global/list/cached_icons = list()
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desc = "Used to recolor floors and walls. Can not be removed by the janitor."
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icon = 'items.dmi'
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icon_state = "paint_neutral"
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var/color = "#FFFFFF"
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var/color = "FFFFFF"
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item_state = "paintcan"
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w_class = 3.0
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