From fcc532053f41e035ac56567212b6920611eccb07 Mon Sep 17 00:00:00 2001 From: "giacomand@gmail.com" Date: Thu, 16 Aug 2012 08:12:35 +0000 Subject: [PATCH] -Fixed issue 788. Mushroom's water levels were not being checked to see if they were below 0. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4433 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/machinery/hydroponics.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/machinery/hydroponics.dm b/code/game/machinery/hydroponics.dm index 66a6cd3345e..b1a8885c5d4 100644 --- a/code/game/machinery/hydroponics.dm +++ b/code/game/machinery/hydroponics.dm @@ -53,15 +53,13 @@ obj/machinery/hydroponics/process() //Water////////////////////////////////////////////////////////////////// // Drink random amount of water - src.waterlevel -= rand(1,6) + src.waterlevel = max(src.waterlevel - rand(1,6), 0) // If the plant is dry, it loses health pretty fast, unless mushroom if(src.waterlevel <= 10 && src.myseed.plant_type != 2) src.health -= rand(0,1) if(src.waterlevel <= 0) src.health -= rand(0,2) - if(src.waterlevel < 0) //Dont let it drop below 0 - src.waterlevel = 0 // Sufficient water level and nutrient level = plant healthy else if(src.waterlevel > 10 && src.nutrilevel > 0)