diff --git a/code/controllers/subsystem/shuttles.dm b/code/controllers/subsystem/shuttles.dm
index 71c504b3032..65bbd26a808 100644
--- a/code/controllers/subsystem/shuttles.dm
+++ b/code/controllers/subsystem/shuttles.dm
@@ -175,8 +175,6 @@ SUBSYSTEM_DEF(shuttle)
return
if(!emergency.canRecall)
return
- if(SSticker.mode.name == "meteor")
- return
if(seclevel2num(get_security_level()) >= SEC_LEVEL_RED)
if(emergency.timeLeft(1) < emergencyCallTime * 0.25)
return
diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm
deleted file mode 100644
index 8aced721dca..00000000000
--- a/code/game/gamemodes/meteor/meteor.dm
+++ /dev/null
@@ -1,60 +0,0 @@
-/datum/game_mode/meteor
- name = "meteor"
- config_tag = "meteor"
- var/const/initialmeteordelay = 6000
- var/wave = 1
- required_players = 35
-
-
-/datum/game_mode/meteor/announce()
- to_chat(world, "The current game mode is - Meteor!")
- to_chat(world, "The space station has been stuck in a major meteor shower. You must escape from the station or at least live.")
-
-
-/datum/game_mode/meteor/post_setup()
- spawn(rand(waittime_l, waittime_h))
- GLOB.command_announcement.Announce("The station is on the path of an incoming wave of meteors. Reinforce the hull and prepare damage control parties.", "Incoming Meteors", 'sound/effects/siren.ogg')
- spawn(initialmeteordelay)
- sendmeteors()
- ..()
-
-
-
-/datum/game_mode/meteor/proc/sendmeteors()
- var/waveduration = world.time + rand(0,1000) + text2num("[wave]000") / 2
- var/waitduration = rand(3000,6000)
- while(waveduration - world.time > 0)
- sleep(max(65 - text2num("[wave]0") / 2, 40))
- spawn() spawn_meteors(6, GLOB.meteors_normal)
- wave++
- sleep(waitduration)
- sendmeteors()
-
-/datum/game_mode/meteor/declare_completion()
- var/text
- var/survivors = 0
- for(var/mob/living/player in GLOB.player_list)
- if(player.stat != DEAD)
- var/turf/location = get_turf(player.loc)
- if(!location) continue
-
- if(location.loc.type == SSshuttle.emergency.areaInstance.type) //didn't work in the switch for some reason
- text += "
[player.real_name] escaped on the emergency shuttle"
-
- else
- switch(location.loc.type)
- if( /area/shuttle/escape_pod1/centcom, /area/shuttle/escape_pod2/centcom, /area/shuttle/escape_pod3/centcom, /area/shuttle/escape_pod5/centcom )
- text += "
[player.real_name] escaped in a life pod."
- else
- text += "
[player.real_name] survived but is stranded without any hope of rescue."
- survivors++
-
- if(survivors)
- to_chat(world, "The following survived the meteor storm:[text]")
- else
- to_chat(world, "Nobody survived the meteor storm!")
-
- SSticker.mode_result = "meteor end - evacuation"
-
- ..()
- return 1
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 71e6155056f..a6ac82ab78c 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -468,9 +468,6 @@
/proc/cancel_call_proc(mob/user)
- if(SSticker.mode.name == "meteor")
- return
-
if(SSshuttle.cancelEvac(user))
log_game("[key_name(user)] has recalled the shuttle.")
message_admins("[key_name_admin(user)] has recalled the shuttle - ([ADMIN_FLW(user,"FLW")]).", 1)
diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/objects/effects/meteors.dm
similarity index 100%
rename from code/game/gamemodes/meteor/meteors.dm
rename to code/game/objects/effects/meteors.dm
diff --git a/config/example/config.toml b/config/example/config.toml
index 49a07e4f893..6c4cf8b52ce 100644
--- a/config/example/config.toml
+++ b/config/example/config.toml
@@ -232,7 +232,6 @@ gamemode_probabilities = [
{gamemode = "extend-a-traitormongous", probability = 2}, # Autotraitor
{gamemode = "extended", probability = 3},
{gamemode = "heist", probability = 0},
- {gamemode = "meteor", probability = 0},
{gamemode = "nuclear", probability = 2},
{gamemode = "raginmages", probability = 0},
{gamemode = "revolution", probability = 0},
diff --git a/paradise.dme b/paradise.dme
index eba537a0a4e..e1149a50c41 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -578,8 +578,6 @@
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\heist\heist.dm"
#include "code\game\gamemodes\malfunction\Malf_Modules.dm"
-#include "code\game\gamemodes\meteor\meteor.dm"
-#include "code\game\gamemodes\meteor\meteors.dm"
#include "code\game\gamemodes\miniantags\abduction\abductee_objectives.dm"
#include "code\game\gamemodes\miniantags\abduction\abduction.dm"
#include "code\game\gamemodes\miniantags\abduction\abduction_gear.dm"
@@ -822,6 +820,7 @@
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\mapping_helpers.dm"
+#include "code\game\objects\effects\meteors.dm"
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"