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Make every obj/.../New() call it's parents
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@@ -326,6 +326,7 @@
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on = TRUE //Bio-luminesence has one setting, on.
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/obj/item/flashlight/slime/New()
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..()
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set_light(brightness_on)
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spawn(1) //Might be sloppy, but seems to be necessary to prevent further runtimes and make these work as intended... don't judge me!
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update_brightness()
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