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Make every obj/.../New() call it's parents
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@@ -103,8 +103,8 @@
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icon_state = "glofish"
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/obj/item/fish/glofish/New()
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..()
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set_light(2,1,"#99FF66")
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..()
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set_light(2,1,"#99FF66")
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/obj/item/fish/electric_eel
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name = "electric eel"
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@@ -143,6 +143,7 @@
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materials = list()
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/obj/item/shard/shark_teeth/New()
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..()
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src.pixel_x = rand(-5,5)
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src.pixel_y = rand(-5,5)
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