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Cell Changes and other Stuff
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@@ -35,8 +35,8 @@
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damage = 60
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stun = 5
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weaken = 5
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stutter = 5
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stutter = 5
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/obj/item/projectile/beam/xray
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name = "xray beam"
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icon_state = "xray"
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@@ -75,7 +75,7 @@
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var/mob/living/carbon/human/M = target
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if(istype(M.wear_suit))
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if(M.wear_suit.type in suit_types)
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M.Weaken(34)
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M.adjustHalLoss(34)
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return 1
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/obj/item/projectile/lasertag/omni
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