diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index fa5ad75f4b6..924b2a93e7d 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -237,6 +237,9 @@ /mob/living/water_act(volume, temperature, source, method = REAGENT_TOUCH) . = ..() adjust_fire_stacks(-(volume * 0.2)) + if(method == REAGENT_TOUCH) + // 100 volume - 20 seconds of lost sleep + AdjustSleeping(-(volume * 0.2 SECONDS), bound_lower = 1 SECONDS) // showers cannot save you from sleeping gas, 1 second lower boundary //This is called when the mob is thrown into a dense turf /mob/living/proc/turf_collision(turf/T, speed)