Merge remote-tracking branch 'upstream/master' into job_refactor_tg

This commit is contained in:
Tigercat2000
2017-02-25 05:42:47 -08:00
195 changed files with 4145 additions and 3442 deletions
@@ -43,11 +43,11 @@ Bonus
return
/datum/symptom/choking/proc/Choke_stage_3_4(mob/living/M, datum/disease/advance/A)
var/get_damage = sqrt(21+A.totalStageSpeed()*0.5)+sqrt(16+A.totalStealth())
var/get_damage = sqrtor0(21+A.totalStageSpeed()*0.5)+sqrtor0(16+A.totalStealth())
M.adjustOxyLoss(get_damage)
return 1
/datum/symptom/choking/proc/Choke(mob/living/M, datum/disease/advance/A)
var/get_damage = sqrt(21+A.totalStageSpeed()*0.5)+sqrt(16+A.totalStealth()*5)
var/get_damage = sqrtor0(21+A.totalStageSpeed()*0.5)+sqrtor0(16+A.totalStealth()*5)
M.adjustOxyLoss(get_damage)
return 1
@@ -36,6 +36,6 @@ Bonus
return
/datum/symptom/fever/proc/Heat(mob/living/M, datum/disease/advance/A)
var/get_heat = (sqrt(21+A.totalTransmittable()*2))+(sqrt(20+A.totalStageSpeed()*3))
var/get_heat = (sqrtor0(21+A.totalTransmittable()*2))+(sqrtor0(20+A.totalStageSpeed()*3))
M.bodytemperature = min(M.bodytemperature + (get_heat * A.stage), BODYTEMP_HEAT_DAMAGE_LIMIT - 1)
return 1
@@ -45,13 +45,13 @@ Bonus
return
/datum/symptom/fire/proc/Firestacks_stage_4(mob/living/M, datum/disease/advance/A)
var/get_stacks = (sqrt(20+A.totalStageSpeed()*2))-(sqrt(16+A.totalStealth()))
var/get_stacks = (sqrtor0(20+A.totalStageSpeed()*2))-(sqrtor0(16+A.totalStealth()))
M.adjust_fire_stacks(get_stacks)
M.adjustFireLoss(get_stacks/2)
return 1
/datum/symptom/fire/proc/Firestacks_stage_5(mob/living/M, datum/disease/advance/A)
var/get_stacks = (sqrt(20+A.totalStageSpeed()*3))-(sqrt(16+A.totalStealth()))
var/get_stacks = (sqrtor0(20+A.totalStageSpeed()*3))-(sqrtor0(16+A.totalStealth()))
M.adjust_fire_stacks(get_stacks)
M.adjustFireLoss(get_stacks)
return 1
@@ -38,6 +38,6 @@ Bonus
return
/datum/symptom/flesh_eating/proc/Flesheat(mob/living/M, datum/disease/advance/A)
var/get_damage = ((sqrt(16-A.totalStealth()))*5)
var/get_damage = ((sqrtor0(16-A.totalStealth()))*5)
M.adjustBruteLoss(get_damage)
return 1
@@ -34,7 +34,7 @@ Bonus
return
/datum/symptom/heal/proc/Heal(mob/living/M, datum/disease/advance/A)
var/get_damage = (sqrt(20+A.totalStageSpeed())*(1+rand()))
var/get_damage = (sqrtor0(20+A.totalStageSpeed())*(1+rand()))
M.adjustToxLoss(-get_damage)
return 1
@@ -148,7 +148,7 @@ Bonus
level = 5
/datum/symptom/heal/dna/Heal(mob/living/carbon/M, datum/disease/advance/A)
var/amt_healed = (sqrt(20+A.totalStageSpeed()*(3+rand())))-(sqrt(16+A.totalStealth()*rand()))
var/amt_healed = (sqrtor0(20+A.totalStageSpeed()*(3+rand())))-(sqrtor0(16+A.totalStealth()*rand()))
M.adjustBrainLoss(-amt_healed)
//Non-power mutations, excluding race, so the virus does not force monkey -> human transformations.
var/list/unclean_mutations = (not_good_mutations|bad_mutations) - mutations_list[RACEMUT]
@@ -35,6 +35,6 @@ Bonus
return
/datum/symptom/shivering/proc/Chill(mob/living/M, datum/disease/advance/A)
var/get_cold = (sqrt(16+A.totalStealth()*2))+(sqrt(21+A.totalResistance()*2))
var/get_cold = (sqrtor0(16+A.totalStealth()*2))+(sqrtor0(21+A.totalResistance()*2))
M.bodytemperature = min(M.bodytemperature - (get_cold * A.stage), BODYTEMP_COLD_DAMAGE_LIMIT + 1)
return 1
+4 -3
View File
@@ -1408,6 +1408,7 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/obj/item/clothing/head/collectable/flatcap,
/obj/item/clothing/head/collectable/pirate,
/obj/item/clothing/head/collectable/kitty,
/obj/item/clothing/head/crown/fancy,
/obj/item/clothing/head/collectable/rabbitears,
/obj/item/clothing/head/collectable/wizard,
/obj/item/clothing/head/collectable/hardhat,
@@ -1527,9 +1528,9 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/obj/item/weapon/beach_ball)
cost = 20
containername = "polo supply crate"
///////////// Station Goals
///////////// Station Goals
/datum/supply_packs/misc/bsa
name = "Bluespace Artillery Parts"
cost = 150
+1 -6
View File
@@ -18,11 +18,6 @@ var/const/AUTOLATHE_DISABLE_WIRE = 4
return 1
return 0
/datum/wires/autolathe/Interact(var/mob/living/user)
if(CanUse(user))
var/obj/machinery/autolathe/V = holder
V.attack_hand(user)
/datum/wires/autolathe/UpdateCut(index, mended)
var/obj/machinery/autolathe/A = holder
switch(index)
@@ -55,4 +50,4 @@ var/const/AUTOLATHE_DISABLE_WIRE = 4
spawn(50)
if(A && !IsIndexCut(index))
A.disabled = 0
Interact(usr)
Interact(usr)