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Merge remote-tracking branch 'upstream/master' into job_refactor_tg
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@@ -3,6 +3,7 @@
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desc = "An alarm which monitors host vital signs and transmits a radio message upon death."
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var/mobname = "Will Robinson"
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activated = 0
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var/static/list/stealth_areas = typecacheof(list(/area/syndicate_station, /area/syndicate_mothership, /area/shuttle/syndicate_elite))
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/obj/item/weapon/implant/death_alarm/get_data()
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var/dat = {"<b>Implant Specifications:</b><BR>
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@@ -33,26 +34,26 @@
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/obj/item/weapon/implant/death_alarm/activate(var/cause)
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var/mob/M = imp_in
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var/area/t = get_area(M)
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var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
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a.follow_target = M
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switch(cause)
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if("death")
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var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
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if(istype(t, /area/syndicate_station) || istype(t, /area/syndicate_mothership) || istype(t, /area/shuttle/syndicate_elite) )
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if(is_type_in_typecache(t, stealth_areas))
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//give the syndies a bit of stealth
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a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm")
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else
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a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm")
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qdel(a)
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qdel(src)
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if("emp")
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var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
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var/name = prob(50) ? t.name : pick(teleportlocs)
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a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm")
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qdel(a)
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else
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var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
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a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm")
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qdel(a)
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qdel(src)
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qdel(a)
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/obj/item/weapon/implant/death_alarm/emp_act(severity) //for some reason alarms stop going off in case they are emp'd, even without this
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activate("emp") //let's shout that this dude is dead
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