Made storage nesting better, improved consistency between storage types. (#24699)

* Made storage nesting better, improved consistency between storage types.

* Out, er, space.

* Null safety is good.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
Charlie Nolan
2024-04-10 11:59:43 -07:00
committed by GitHub
parent 94c93c2537
commit fe74786905
9 changed files with 104 additions and 65 deletions
+5 -21
View File
@@ -16,6 +16,10 @@
var/max_items = 7
var/obj/item/storage/backpack/modstorage/bag
/obj/item/mod/module/storage/Initialize()
. = ..()
ADD_TRAIT(src, TRAIT_ADJACENCY_TRANSPARENT, ROUNDSTART_TRAIT)
/obj/item/mod/module/storage/serialize()
var/list/data = ..()
data["bag"] = bag.serialize()
@@ -35,34 +39,24 @@
bag.max_combined_w_class = max_combined_w_class
bag.storage_slots = max_items
bag.source = src
bag.forceMove(src)
/obj/item/mod/module/storage/Destroy()
QDEL_NULL(bag)
return ..()
/obj/item/mod/module/storage/on_install()
mod.bag = bag
bag.forceMove(mod)
/obj/item/mod/module/storage/on_uninstall(deleting = FALSE)
if(!deleting)
for(var/obj/I in bag.contents)
I.forceMove(get_turf(loc))
bag.forceMove(src)
mod.bag = null
return
qdel(bag)
UnregisterSignal(mod.chestplate, COMSIG_ITEM_PRE_UNEQUIP)
/obj/item/mod/module/storage/on_suit_deactivation(deleting)
. = ..()
bag.forceMove(src) //So the pinpointer doesnt lie.
/obj/item/mod/module/storage/on_unequip()
. = ..()
bag.forceMove(src)
/obj/item/mod/module/storage/large_capacity
name = "MOD expanded storage module"
desc = "Reverse engineered by Cybersun Industries from Donk Corporation designs, this system of hidden compartments \
@@ -118,16 +112,6 @@
STOP_PROCESSING(SSobj, src)
return ..()
/obj/item/storage/backpack/modstorage/process()
update_viewers()
/obj/item/storage/backpack/modstorage/update_viewers()
for(var/_M in mobs_viewing)
var/mob/M = _M
if(!QDELETED(M) && M.s_active == src && (M in range(1, loc)) && (source.mod.loc == _M || (M in range(1, source.mod)))) //This ensures someone isn't taking it away from the mod unit
continue
hide_from(M)
///Ion Jetpack - Lets the user fly freely through space using battery charge.
/obj/item/mod/module/jetpack