Clothing Restructuring

This commit is contained in:
Fox-McCloud
2015-01-02 12:40:42 -05:00
parent 5faebe5228
commit ff2b7cedb2
44 changed files with 386 additions and 297 deletions
@@ -55,9 +55,11 @@
sleep(2)
new /obj/item/weapon/gun/energy/laser/redtag(src)
new /obj/item/weapon/gun/energy/laser/redtag(src)
new /obj/item/weapon/gun/energy/laser/redtag(src)
new /obj/item/clothing/suit/redtag(src)
new /obj/item/clothing/suit/redtag(src)
new /obj/item/clothing/suit/redtag(src)
new /obj/item/clothing/head/helmet/redtaghelm(src)
/obj/structure/closet/lasertag/blue
name = "blue laser tag equipment"
@@ -70,5 +72,8 @@
sleep(2)
new /obj/item/weapon/gun/energy/laser/bluetag(src)
new /obj/item/weapon/gun/energy/laser/bluetag(src)
new /obj/item/weapon/gun/energy/laser/bluetag(src)
new /obj/item/clothing/suit/bluetag(src)
new /obj/item/clothing/suit/bluetag(src)
new /obj/item/clothing/suit/bluetag(src)
new /obj/item/clothing/suit/bluetag(src)
new /obj/item/clothing/head/helmet/bluetaghelm(src)
@@ -67,10 +67,10 @@
new /obj/item/clothing/head/helmet/swat(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/shoes/swat(src)
new /obj/item/clothing/shoes/swat(src)
new /obj/item/clothing/suit/armor/swat(src)
new /obj/item/clothing/suit/armor/swat(src)
new /obj/item/clothing/shoes/combat/swat(src)
new /obj/item/clothing/shoes/combat/swat(src)
new /obj/item/clothing/suit/space/deathsquad(src)
new /obj/item/clothing/suit/space/deathsquad(src)
new /obj/item/clothing/under/syndicate/tacticool(src)
new /obj/item/clothing/under/syndicate/tacticool(src)
@@ -137,6 +137,10 @@
New()
..()
sleep(2)
new /obj/item/device/radio/headset/headset_eng(src)
new /obj/item/weapon/cartridge/atmos(src)
new /obj/item/weapon/storage/toolbox/mechanical(src)
new /obj/item/taperoll/engineering(src)
if(prob(50))
new /obj/item/weapon/storage/backpack/industrial(src)
else
@@ -145,16 +149,11 @@
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/clothing/head/hardhat/red(src)
new /obj/item/device/flashlight(src)
new /obj/item/weapon/extinguisher(src)
new /obj/item/device/radio/headset/headset_eng(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/weapon/cartridge/atmos(src)
new /obj/item/taperoll/engineering(src)
new /obj/item/weapon/storage/toolbox/mechanical(src)
new /obj/item/weapon/tank/emergency_oxygen/engi(src)
new /obj/item/clothing/suit/fire/atmos(src)
new /obj/item/clothing/head/hardhat/atmos(src)
return
@@ -100,21 +100,21 @@
new /obj/item/weapon/storage/backpack/security(src)
else
new /obj/item/weapon/storage/backpack/satchel_sec(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/under/rank/head_of_security/jensen(src)
new /obj/item/clothing/under/rank/head_of_security/corp(src)
new /obj/item/clothing/mask/gas/sechailer/hos(src)
new /obj/item/weapon/cartridge/hos(src)
new /obj/item/device/radio/headset/heads/hos(src)
new /obj/item/clothing/under/rank/head_of_security/jensen(src)
new /obj/item/clothing/under/rank/head_of_security/corp(src)
new /obj/item/clothing/suit/armor/hos(src)
new /obj/item/clothing/head/HoS(src)
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/taperoll/police(src)
new /obj/item/weapon/shield/riot(src)
new /obj/item/weapon/storage/lockbox/loyalty(src)
new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/device/flash(src)
new /obj/item/clothing/mask/gas/sechailer/hos(src)
new /obj/item/weapon/shield/riot(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/weapon/gun/energy/advtaser(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/taperoll/police(src)
new /obj/item/clothing/tie/holster/armpit(src)
return
@@ -138,20 +138,20 @@
new /obj/item/weapon/storage/backpack/security(src)
else
new /obj/item/weapon/storage/backpack/satchel_sec(src)
new /obj/item/clothing/suit/armor/vest/security(src)
new /obj/item/device/radio/headset/headset_sec(src)
new /obj/item/clothing/suit/armor/vest/warden(src)
new /obj/item/clothing/head/warden(src)
new /obj/item/clothing/under/rank/warden(src)
new /obj/item/clothing/under/rank/warden/corp(src)
new /obj/item/clothing/suit/armor/vest/warden(src)
new /obj/item/clothing/head/helmet/warden(src)
new /obj/item/clothing/mask/gas/sechailer/warden(src)
new /obj/item/device/radio/headset/headset_sec(src)
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/clothing/mask/gas/sechailer/warden(src)
new /obj/item/taperoll/police(src)
new /obj/item/weapon/storage/box/handcuffs(src)
new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/weapon/reagent_containers/spray/pepper(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/weapon/gun/energy/advtaser(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/weapon/storage/box/holobadge(src)
return
@@ -175,14 +175,15 @@
else
new /obj/item/weapon/storage/backpack/satchel_sec(src)
new /obj/item/clothing/suit/armor/vest/security(src)
new /obj/item/clothing/head/helmet(src)
new /obj/item/clothing/mask/gas/sechailer(src)
new /obj/item/device/radio/headset/headset_sec(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/clothing/head/beret/sec(src)
new /obj/item/weapon/reagent_containers/spray/pepper(src)
new /obj/item/device/flash(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/clothing/mask/gas/sechailer(src)
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/taperoll/police(src)
return
@@ -322,9 +323,10 @@
new /obj/item/clothing/head/det_hat(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/weapon/storage/box/evidence(src)
new /obj/item/weapon/clipboard(src)
new /obj/item/device/radio/headset/headset_sec(src)
new /obj/item/device/detective_scanner(src)
new /obj/item/clothing/suit/armor/det_suit(src)
new /obj/item/clothing/suit/armor/vest/det_suit(src)
new /obj/item/ammo_box/c38(src)
new /obj/item/ammo_box/c38(src)
new /obj/item/weapon/gun/projectile/revolver/detective(src)