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https://github.com/ParadiseSS13/Paradise.git
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Clothing Restructuring
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@@ -55,9 +55,11 @@
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sleep(2)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/head/helmet/redtaghelm(src)
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/obj/structure/closet/lasertag/blue
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name = "blue laser tag equipment"
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@@ -70,5 +72,8 @@
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sleep(2)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/head/helmet/bluetaghelm(src)
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@@ -67,10 +67,10 @@
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new /obj/item/clothing/head/helmet/swat(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/shoes/swat(src)
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new /obj/item/clothing/shoes/swat(src)
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new /obj/item/clothing/suit/armor/swat(src)
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new /obj/item/clothing/suit/armor/swat(src)
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new /obj/item/clothing/shoes/combat/swat(src)
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new /obj/item/clothing/shoes/combat/swat(src)
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new /obj/item/clothing/suit/space/deathsquad(src)
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new /obj/item/clothing/suit/space/deathsquad(src)
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new /obj/item/clothing/under/syndicate/tacticool(src)
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new /obj/item/clothing/under/syndicate/tacticool(src)
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@@ -137,6 +137,10 @@
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New()
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..()
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sleep(2)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/weapon/cartridge/atmos(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/taperoll/engineering(src)
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if(prob(50))
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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@@ -145,16 +149,11 @@
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new /obj/item/clothing/tie/storage/brown_vest(src)
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else
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new /obj/item/clothing/tie/storage/webbing(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/clothing/head/hardhat/red(src)
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new /obj/item/device/flashlight(src)
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new /obj/item/weapon/extinguisher(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/weapon/cartridge/atmos(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/weapon/tank/emergency_oxygen/engi(src)
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new /obj/item/clothing/suit/fire/atmos(src)
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new /obj/item/clothing/head/hardhat/atmos(src)
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return
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@@ -100,21 +100,21 @@
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new /obj/item/weapon/storage/backpack/security(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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new /obj/item/clothing/suit/armor/vest(src)
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new /obj/item/clothing/under/rank/head_of_security/jensen(src)
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new /obj/item/clothing/under/rank/head_of_security/corp(src)
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new /obj/item/clothing/mask/gas/sechailer/hos(src)
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new /obj/item/weapon/cartridge/hos(src)
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new /obj/item/device/radio/headset/heads/hos(src)
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new /obj/item/clothing/under/rank/head_of_security/jensen(src)
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new /obj/item/clothing/under/rank/head_of_security/corp(src)
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new /obj/item/clothing/suit/armor/hos(src)
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new /obj/item/clothing/head/HoS(src)
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new /obj/item/clothing/glasses/sunglasses/sechud(src)
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new /obj/item/taperoll/police(src)
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new /obj/item/weapon/shield/riot(src)
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new /obj/item/weapon/storage/lockbox/loyalty(src)
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new /obj/item/weapon/storage/box/flashbangs(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/device/flash(src)
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new /obj/item/clothing/mask/gas/sechailer/hos(src)
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new /obj/item/weapon/shield/riot(src)
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new /obj/item/weapon/melee/baton/loaded(src)
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new /obj/item/weapon/gun/energy/advtaser(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/taperoll/police(src)
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new /obj/item/clothing/tie/holster/armpit(src)
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return
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@@ -138,20 +138,20 @@
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new /obj/item/weapon/storage/backpack/security(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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new /obj/item/clothing/suit/armor/vest/security(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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new /obj/item/clothing/suit/armor/vest/warden(src)
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new /obj/item/clothing/head/warden(src)
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new /obj/item/clothing/under/rank/warden(src)
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new /obj/item/clothing/under/rank/warden/corp(src)
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new /obj/item/clothing/suit/armor/vest/warden(src)
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new /obj/item/clothing/head/helmet/warden(src)
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new /obj/item/clothing/mask/gas/sechailer/warden(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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new /obj/item/clothing/glasses/sunglasses/sechud(src)
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new /obj/item/clothing/mask/gas/sechailer/warden(src)
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new /obj/item/taperoll/police(src)
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new /obj/item/weapon/storage/box/handcuffs(src)
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new /obj/item/weapon/storage/box/flashbangs(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/weapon/reagent_containers/spray/pepper(src)
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new /obj/item/weapon/melee/baton/loaded(src)
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new /obj/item/weapon/gun/energy/advtaser(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/weapon/storage/box/holobadge(src)
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return
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@@ -175,14 +175,15 @@
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else
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new /obj/item/weapon/storage/backpack/satchel_sec(src)
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new /obj/item/clothing/suit/armor/vest/security(src)
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new /obj/item/clothing/head/helmet(src)
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new /obj/item/clothing/mask/gas/sechailer(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/clothing/head/beret/sec(src)
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new /obj/item/weapon/reagent_containers/spray/pepper(src)
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new /obj/item/device/flash(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/weapon/melee/baton/loaded(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/clothing/mask/gas/sechailer(src)
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new /obj/item/clothing/glasses/sunglasses/sechud(src)
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new /obj/item/weapon/melee/baton/loaded(src)
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new /obj/item/taperoll/police(src)
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return
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@@ -322,9 +323,10 @@
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new /obj/item/clothing/head/det_hat(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/weapon/storage/box/evidence(src)
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new /obj/item/weapon/clipboard(src)
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new /obj/item/device/radio/headset/headset_sec(src)
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new /obj/item/device/detective_scanner(src)
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new /obj/item/clothing/suit/armor/det_suit(src)
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new /obj/item/clothing/suit/armor/vest/det_suit(src)
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new /obj/item/ammo_box/c38(src)
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new /obj/item/ammo_box/c38(src)
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new /obj/item/weapon/gun/projectile/revolver/detective(src)
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