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Science Job Homogenization
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@@ -92,7 +92,7 @@ datum/theft_objective/ai/check_special_completion(var/obj/item/device/aicard/C)
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/datum/theft_objective/slime_extract
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name = "a sample of unused slime extract"
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typepath = /obj/item/slime_extract
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protected_jobs = list("Research Director","Xenobiologist")
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protected_jobs = list("Research Director","Scientist")
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/datum/theft_objective/slime_extract/check_special_completion(var/obj/item/slime_extract/E)
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if(..())
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@@ -46,13 +46,13 @@
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title = "Scientist"
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flag = SCIENTIST
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department_flag = MEDSCI
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total_positions = 5
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spawn_positions = 3
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total_positions = 6
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spawn_positions = 6
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supervisors = "the research director"
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selection_color = "#ffeeff"
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access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch)
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minimal_access = list(access_tox, access_tox_storage, access_research, access_xenoarch, access_maint_tunnels)
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alt_titles = list("Xenoarcheologist", "Anomalist", "Plasma Researcher", "Xenobotanist")
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minimal_access = list(access_tox, access_tox_storage, access_research, access_xenobiology, access_xenoarch, access_maint_tunnels)
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alt_titles = list("Xenoarcheologist", "Anomalist", "Plasma Researcher", "Xenobiologist", "Xenobotanist")
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minimal_player_age = 3
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// All science-y guys get bonuses for maxing out their tech.
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@@ -77,40 +77,6 @@
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/datum/job/xenobiologist
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title = "Xenobiologist"
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flag = XENOBIOLOGIST
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department_flag = MEDSCI
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total_positions = 2
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spawn_positions = 2
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supervisors = "the research director"
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selection_color = "#ffeeff"
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access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology)
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minimal_access = list(access_research, access_xenobiology, access_maint_tunnels)
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minimal_player_age = 7
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// All science-y guys get bonuses for maxing out their tech.
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required_objectives=list(
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/datum/job_objective/maximize_research
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)
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sci(H), slot_l_ear)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/toxins(H), slot_wear_pda)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/science(H), slot_wear_suit)
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switch(H.backbag)
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if(1) H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
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if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
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if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_tox(H), slot_back)
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if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
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return 1
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/datum/job/roboticist
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title = "Roboticist"
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flag = ROBOTICIST
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@@ -24,8 +24,7 @@ var/const/GENETICIST =(1<<5)
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var/const/VIROLOGIST =(1<<6)
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var/const/PSYCHIATRIST =(1<<7)
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var/const/ROBOTICIST =(1<<8)
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var/const/XENOBIOLOGIST =(1<<9)
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var/const/PARAMEDIC =(1<<10)
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var/const/PARAMEDIC =(1<<9)
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var/const/SUPPORT =(1<<2)
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@@ -94,7 +93,6 @@ var/list/science_positions = list(
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"Scientist",
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"Geneticist", //Part of both medical and science
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"Roboticist",
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"Xenobiologist"
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)
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//BS12 EDIT
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