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Fixes invisible suits on Grey, Kidan and Drask (#24169)
* Fixes invisible suits * Update code/modules/clothing/suits/misc_suits.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Co-authored-by: adrermail@gmail.com <adrermail@gmail.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -756,6 +756,9 @@
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actions_types = list()
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adjust_flavour = null
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy,/obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/projectile/automatic/pistol, /obj/item/gun/projectile/revolver, /obj/item/gun/energy/detective)
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/suit/jacket/miljacket/navy
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name = "navy military jacket"
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@@ -978,6 +981,9 @@
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actions_types = list()
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adjust_flavour = null
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resistance_flags = NONE
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/suit/jacket/motojacket
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name = "leather motorcycle jacket"
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@@ -1001,6 +1007,9 @@
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icon_state = "leathercoat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
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cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/suit/officercoat
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name = "clown officer's coat"
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@@ -1058,6 +1058,7 @@
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cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
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actions_types = list(/datum/action/item_action/zipper)
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adjust_flavour = "unzip"
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sprite_sheets = null
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//////////// Uniforms ////////////
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