Commit Graph
14 Commits
Author SHA1 Message Date
PoobleandGitHub 2ac3fb2b3e Add two new IPC implants, an EMP resist and a Defensive implant (#30911)
* add two new IPC implants

* make EMP resisted IPCs take less body damage but more organ damage

* oops
2025-12-03 17:38:26 +00:00
6511979ce4 Better meteors, smoother rod movement (#29797)
* Better meteors

* Update move loop flags file references in comments.

* Adds MOVEMENT_LOOP_FORCE_MOVE, adds support for it to all movement types.

* Standardize meteor and rod movement.

* move_towards fixes

* Faster movement, fixed rod directions.

* Fix and simplify move_towards movement type.

* Bad comment.

* Oops.

* Revert requirements.txt change, doesn't belong in this PR.

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-07-24 19:51:58 +00:00
036b8e0182 Mindflayers v0.9, Playable Edition! (#26596)
* adds antaghud icon

* TGUI bundle build dont push changes i didnt stage challenge 2025 (IMPOSSIBLE)

* Adds organ repair passive

* Description fix

* Runs prettier

* Fixes desc 2

* Fix revert

* Remove vamp text

* Fix some CI + Partial refactor

* Fixes CI

* Fixes gamemodes I messed with

* Moves these procs over

* Description fix again

* Add back limit requiring drainees to have ckeys

* Adds terminator icon

* Update code/datums/status_effects/buffs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_internal.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/powers/flayer_stealth_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* More lewv review

* Clamps the EMP severity

* Fixes "surveilance" typos

* The TODO is gone and can't hurt me anymore

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/game/objects/items/weapons/pneumaticCannon.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* More lewc reviews

* Update code/modules/antagonists/_common/antag_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/_common/antag_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_datum.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_power.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Fixes some camera bug issues + lewc reviews

* Update code/modules/antagonists/mind_flayer/powers/flayer_passives.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/flayer_power.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Updates a comment and fixes whitespace

* Autodocs flayerprod

* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* qdel things we dont need anymore + typing an argument of add_abillity

* Remove debug log

* Update code/modules/antagonists/mind_flayer/flayer_power.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Slightly buffs, and fixes GC issues of tether

* I no longer feel i am a mindflayer

* Fixes formatting of greeting

* Better greeting

* Worlds shittiest sprite

* Don't need this TODO anymore

* Fixes double description

* Changes the wording on the borg laws

* and bundle too

* The cannon uses shrapnel now

* Initial style changes

* Ratios for brain damage

* Adds a chemical to test for flayerism

* Fixes the brain damage ratios

* Abilities are purchasable again

* Updates TGUI properly

* im sorry linter

* Steam smoke

* Hi bundle

* Re-abstracts this proc post syndi orgs

* Fixes gamemode logic post cling round removal

* I WONT FORGET IT THIS TIME

* Fix name of steam ability

* I'm a fool

* Fixes processed passives + removes debug message

* Fixes updating abilities inside UI

* Better description for quicksilver form

* First part lewc review

* Remove debug thingy

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Fixes defines + GCs weapon spells

* We don't need this

* Eyes GC properly

* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* adds better logging to the assimilate

* Adds parenthesis

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* TGUI Bundle Rebuild

* Fixes and Reworks TGUI

* Cleaner JS and Fixes

* adds anti-snitching clause to borg laws

* changes the span for the borg messages

* No holoparasites

* Puts baton silence in line with glare

* Fixes total_swarms_gathered

* Nuke old trait

* Gun no longer not stuck

* Rejuv clears delayed knockdown

* Some weapon ability fixes

* Makes radio enable timers not counterintuitive

* Fixes beepsky runtimes

* Makes naming more consistent

* Adds one-click-antag

* Adds the mind flayer toggle (doesn't technically work)

* Adds flayers to check_antagonist

* Gives IDs to the status effects

* Also this one

* Makes retracting work again if it's in your offhand

* Fixes pacification tech levels

* Grapple is a weapon ability now, nullifcation retracts implants

* Fixed descriptions

* Adds some pizzaz to torque enhancer

* This actually needs to be like this

* Moves a helper proc over to a helper proc file

* Extra admin visibility

* Nukes the wacky flayer mob

* Makes silicon administrative access more sane

* Terminator form better description

* Makes rejuv set stamina to 0

* Various price increases

* AAAAAAAAAAAAA

* Better feedback + logging on cyborg subversion

* Swarm purchase display (temp fix)

* Makes mindflayer sounds more silent

* UI improvements

* Various mindflayer fixes

* Typo

* More fixes

* Fixes innates from being stupid

* Forgot to add this check earlier

* Oh this is how you add things to the protolathe

* Changes some description and upgrade messages

* Allows you to drain people beyond your limit

* Fixes some weapon upgrade issues

* Fix CI

* Fixes some draining issues

* More UI Tweaks and QoL

* Fixes most of the issues

* text

* Fixes

* Adds a radio jamming option to intruder

* Gives obfusciation to jammer ability

* Small passive cleanup

* Fixes Search and Adds Ability Stages to UI

* Adds freebie abilities

* Restructuring chain and adding blackbox

* Tgui polish

* Small fix for traceroute

* Fixes one click antag

* Increases EMP resistance cost

* Changes the pneumatic cannon into a shotgun

* Slightly lower static

* Fixed innate building rendering in upgrades

* Fixes icon and description

* Consistency

* Punctuation fix.

* Quick reboot + terminator form synergy

* Adds safety deleting

* Fix level for torque

* Fixes a bad bug

* Update code/game/gamemodes/objective.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Aaaaaaaaaaa

* Makes torque a martial art and some martial arts safeties

* Replaces vortex arm with barrier

* Fix paths

* Adds torque knockdown

* Part 1 lewc review

* HIIIII SQUIDWARD I'M IN YOUR BRANCH NOW

* Removes flak cannon

* Flayer respects mindshielding now on vamp+cling

* Fixes EMP resist

* More fixes

* DGL review

* Contra review

* Clean up weapon powers

* Various tweaks

* Borg hand slight improvements

* Parent call needs to be after this

* Fixes stuff

* Adds a new proc that is called when a spell is purchased

* NEW SPRITES WOOOO

* Traceroute update

* Slightly lower traceroute cost

* Formatting

* Oops

* Wow this could've been bad

* Overclock small buff

* Reduces cost of 1st level EMP immunity

* Lewc review

* TGUI Bundle Rebuild

* Fix barricades

* Lewc review

* Okay FINE qwerty I'll change this

* Traceroute thingy

* I am an idiot

* First part

* Lewc review

* Forgor  this one

* Last bits

* Update code/game/objects/items/control_wand.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Null

* Static-ness

* Update code/game/gamemodes/changeling/traitor_chan.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/__DEFINES/mindflayer_defines.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Last bits

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
2024-10-30 18:35:29 +00:00
SilverplateandGitHub 2d58d8e3ad lowers succumb threshold to 130 damage (#26941) 2024-10-02 15:17:06 +00:00
ec88636e6c Cyborg Damage, Movement, and Power Overhaul (#25252)
* Adding defines

* More signals for external power

* Gets the reboot working

* renaming a proc

* config stuff

* Working on cyborg movement

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* IOSYS where'd you come from

* begon return 0

* VTEC caps slowdown

* Adjusting EMPs

* Funny arm is GONE

* Oh yeah regenerating stamina might be a good thing

* Forgot you could uninstall vtec

* icon machine broke

* Cell-less borgs can enter chargers to stay powered

* oh that was almost bad

* Fixes some logic

* its a surprise tool that will help us later

* Adjusting some numbers

* Adds a sound to go along with the text alarm

* dead things can still charge

* Another logic error

* Xenos too

* sorry linter

* fixes CL

* Slightly more slowdown on stam damage

* neurotoxin won't stun

* SOUNDS!

* 3 flashes to stun instead of 4

* Slightly longer stun

* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK

* Keep borgs stunned forever

* Power loss is more dangerous

* Adds a stamina hud to borgs

* Cyborgs now heal up properly

* Removes an outdated comment

* Replacing parts works better now

* EMPs disable components for a brief time

* More missed rebalances

* When you forget to remove debug messages

* WHAT

* Cult magic works + borgs can be silenced

* 2 flashes to stun, flashes confuse now

* Update code/game/objects/items/devices/flash.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Abductors can stun borgs

* Watcher/cyro rays deal stam to brog

* Fixes a rounding error when healing borgs back to full HP

* Fixed span

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Fixed whitespace

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Guard clausify

* Indents a message

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/component.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* that's not what stat does

* No more hardcoded speed, don't TM this branch

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2024-07-09 17:44:50 +00:00
DGamerLandGitHub f4c49a5cca Removes two unused damage defines (#25434) 2024-05-15 13:31:35 +00:00
7fa44a31fb Full Auto Gun Mode Component (#24998)
* Full Auto Gun Mode Component

* Apply some refactoring

* spaces mhmm

* Some signal movement

* Apply DGamerL suggestions

* Unknown SIGNAL_HANDLER no more

* Fix runtime if uid is passed

* Why the hell you even care

* god you serious

---------

Co-authored-by: Gottfrei <zweisen@gmail.com>
2024-04-22 21:32:49 +00:00
8270f92d7e Adds a suicide act to the wormhome projector. (#24532)
* Update special_eguns.dm

* Update code/modules/projectiles/guns/energy/special_eguns.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* more feedback. plus a explanation on what SHAME does

* oops

* Update code/modules/projectiles/guns/energy/special_eguns.dm

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-22 16:39:59 +00:00
Charlie NolanandGitHub d14970a350 More bitflag cleanup (#24531)
* Convert a few more bitflags that weren't bit-shifting.

* Update a few comments around bitflags.

* Add some parentheses around bitflag combination defines.

* Fix some whitespace consistency issues, mostly with bitflags.
2024-03-19 12:16:23 +00:00
AdrerGitHubadrermail@gmail.com <adrermail@gmail.com>
01226e123a Makes all bitflags use bitshifting (#24179)
* Makes all bitflags use bitshifting

* Update contributing.md

* Updated spacing

* Defunct

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-03-10 17:51:42 +00:00
BiancaWilksonandGitHub 78f3f9b1f9 Species with oldcrit no longer go unconcious at 0 HP (#23877)
* IPC + ABDUCTOR BUFF IN 2024???

* IM SORRY LINTER PLEASE DONT KILL ME
2024-02-04 22:07:22 +00:00
7181d869d7 Buffs His Grace (#23040)
* This should be most of it

* I forgor to push this

* Makes this look better too

* Slight last things

* This has to be 0

* Fixes everything being broken all at once

* Fixes ascension eating the owner

* Extra insurance

* Removes debug messages

* The most minor of optimalizations

* Sirryan review

* Cleaning up the files

* Update code/game/objects/items/his_grace.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Removes unneeded variables + Lewc review

* Ternary my beloved

* Checks the correct thing

* Less bloodthirst per second and back to 25 victims

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-24 15:29:13 +00:00
DGamerLandGitHub 173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
ContrabangandGitHub 3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00