* adds antaghud icon
* TGUI bundle build dont push changes i didnt stage challenge 2025 (IMPOSSIBLE)
* Adds organ repair passive
* Description fix
* Runs prettier
* Fixes desc 2
* Fix revert
* Remove vamp text
* Fix some CI + Partial refactor
* Fixes CI
* Fixes gamemodes I messed with
* Moves these procs over
* Description fix again
* Add back limit requiring drainees to have ckeys
* Adds terminator icon
* Update code/datums/status_effects/buffs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Update code/modules/surgery/organs/augments_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/powers/flayer_stealth_powers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* More lewv review
* Clamps the EMP severity
* Fixes "surveilance" typos
* The TODO is gone and can't hurt me anymore
* Update code/modules/antagonists/mind_flayer/flayer_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/game/objects/items/weapons/stunbaton.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* More lewc reviews
* Update code/modules/antagonists/_common/antag_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/_common/antag_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/flayer_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/flayer_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/flayer_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/flayer_datum.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/flayer_power.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Fixes some camera bug issues + lewc reviews
* Update code/modules/antagonists/mind_flayer/powers/flayer_passives.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/flayer_power.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Updates a comment and fixes whitespace
* Autodocs flayerprod
* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* qdel things we dont need anymore + typing an argument of add_abillity
* Remove debug log
* Update code/modules/antagonists/mind_flayer/flayer_power.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* Slightly buffs, and fixes GC issues of tether
* I no longer feel i am a mindflayer
* Fixes formatting of greeting
* Better greeting
* Worlds shittiest sprite
* Don't need this TODO anymore
* Fixes double description
* Changes the wording on the borg laws
* and bundle too
* The cannon uses shrapnel now
* Initial style changes
* Ratios for brain damage
* Adds a chemical to test for flayerism
* Fixes the brain damage ratios
* Abilities are purchasable again
* Updates TGUI properly
* im sorry linter
* Steam smoke
* Hi bundle
* Re-abstracts this proc post syndi orgs
* Fixes gamemode logic post cling round removal
* I WONT FORGET IT THIS TIME
* Fix name of steam ability
* I'm a fool
* Fixes processed passives + removes debug message
* Fixes updating abilities inside UI
* Better description for quicksilver form
* First part lewc review
* Remove debug thingy
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Fixes defines + GCs weapon spells
* We don't need this
* Eyes GC properly
* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* adds better logging to the assimilate
* Adds parenthesis
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
* TGUI Bundle Rebuild
* Fixes and Reworks TGUI
* Cleaner JS and Fixes
* adds anti-snitching clause to borg laws
* changes the span for the borg messages
* No holoparasites
* Puts baton silence in line with glare
* Fixes total_swarms_gathered
* Nuke old trait
* Gun no longer not stuck
* Rejuv clears delayed knockdown
* Some weapon ability fixes
* Makes radio enable timers not counterintuitive
* Fixes beepsky runtimes
* Makes naming more consistent
* Adds one-click-antag
* Adds the mind flayer toggle (doesn't technically work)
* Adds flayers to check_antagonist
* Gives IDs to the status effects
* Also this one
* Makes retracting work again if it's in your offhand
* Fixes pacification tech levels
* Grapple is a weapon ability now, nullifcation retracts implants
* Fixed descriptions
* Adds some pizzaz to torque enhancer
* This actually needs to be like this
* Moves a helper proc over to a helper proc file
* Extra admin visibility
* Nukes the wacky flayer mob
* Makes silicon administrative access more sane
* Terminator form better description
* Makes rejuv set stamina to 0
* Various price increases
* AAAAAAAAAAAAA
* Better feedback + logging on cyborg subversion
* Swarm purchase display (temp fix)
* Makes mindflayer sounds more silent
* UI improvements
* Various mindflayer fixes
* Typo
* More fixes
* Fixes innates from being stupid
* Forgot to add this check earlier
* Oh this is how you add things to the protolathe
* Changes some description and upgrade messages
* Allows you to drain people beyond your limit
* Fixes some weapon upgrade issues
* Fix CI
* Fixes some draining issues
* More UI Tweaks and QoL
* Fixes most of the issues
* text
* Fixes
* Adds a radio jamming option to intruder
* Gives obfusciation to jammer ability
* Small passive cleanup
* Fixes Search and Adds Ability Stages to UI
* Adds freebie abilities
* Restructuring chain and adding blackbox
* Tgui polish
* Small fix for traceroute
* Fixes one click antag
* Increases EMP resistance cost
* Changes the pneumatic cannon into a shotgun
* Slightly lower static
* Fixed innate building rendering in upgrades
* Fixes icon and description
* Consistency
* Punctuation fix.
* Quick reboot + terminator form synergy
* Adds safety deleting
* Fix level for torque
* Fixes a bad bug
* Update code/game/gamemodes/objective.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Aaaaaaaaaaa
* Makes torque a martial art and some martial arts safeties
* Replaces vortex arm with barrier
* Fix paths
* Adds torque knockdown
* Part 1 lewc review
* HIIIII SQUIDWARD I'M IN YOUR BRANCH NOW
* Removes flak cannon
* Flayer respects mindshielding now on vamp+cling
* Fixes EMP resist
* More fixes
* DGL review
* Contra review
* Clean up weapon powers
* Various tweaks
* Borg hand slight improvements
* Parent call needs to be after this
* Fixes stuff
* Adds a new proc that is called when a spell is purchased
* NEW SPRITES WOOOO
* Traceroute update
* Slightly lower traceroute cost
* Formatting
* Oops
* Wow this could've been bad
* Overclock small buff
* Reduces cost of 1st level EMP immunity
* Lewc review
* TGUI Bundle Rebuild
* Fix barricades
* Lewc review
* Okay FINE qwerty I'll change this
* Traceroute thingy
* I am an idiot
* First part
* Lewc review
* Forgor this one
* Last bits
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Update code/modules/antagonists/mind_flayer/powers/flayer_mobility_powers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Null
* Static-ness
* Update code/game/gamemodes/changeling/traitor_chan.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Update code/__DEFINES/mindflayer_defines.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Last bits
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
* no longer super sick time to port station traits in a 4 hour rush as you have lost control of your life
* some changes /fixes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* more changes
* oh right, the murders (uplink price tweaks)
* Update code/controllers/subsystem/SSjobs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* compiles
* doesnt work but works better
* tgui dogs still sleep but I want to sleep
* it should finally compile now. Probably.
* Update tgui.bundle.js
* Sorry IAN, transfer components is shoddy as hell
* removes minor uneeded /tgui
* also extra line whoops
* final stuff
* reverting changes I made earlier is hard ok
* Weight change, uplink reference
* oh right, the hey fucko
* Update code/_globalvars/traits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update tgui.bundle.js
* pushes
* pulls it
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* more changes, ion rifle blocked on cyb revolution
* dipshit remove the debug / tgui pritier and such
* tgui
* updates tgui again as nanomap was merged
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* comment / tgui
* every day I worry all day
* Full TGUI rebuild + prettier
* ah fuck
* leave a customer feedback at the link below!
* tgui momenr
* tgui moment
* FUCK I am dumb
* vertical TGUI
* She T's on my GUI till I
* Update tgui.bundle.js
* Apply suggestions from code review
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
* Update code/modules/supply/supply_pack.dm
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
* IPC can now use robotic hearts / pulse demon hearts and charge
* fixes revert not working for hangover / arrivals
* tgui moment
* hhgreg
* fixes that one bug
* Every day I worry all day
* deconflicted for real this t ime
* Update code/datums/station_traits/postive_traits.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* ch-ch-ch-changes
* Update SSjobs.dm
* Update code/modules/supply/supply_pack.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* deconflicted but won't pass CI
* fixes double dipping on traits
* my le consoles, they le no work?
* Great Great Asset, Asset, Great Great Asset, Asset...
* sorry slime mains
* fixes borgs being punished heavier
* actually fixes it, I was dense
* hopefully fixes borg drunk further
* makes it compile?
* actually makes it compile god whyyyy
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
* a new coat of paint
* no shooting teammates on spawn for 100 damage
* datumization part 1, makes DS more OP, spacing fix
* hnng still broken but better
* breaks stuff less 99%
* mostly tgui
* oops, removes left over things from testing
* seperate tgui
* undo changes to ERT file and ERT manager
* build TGUI, front end is working
* minor fix, still broken
* this hurts me
* few small changes
* please dont fail
* mind code runs, but it doesnt work
* logging good, tgui built, will finish later
* mind code hurts, tgui should deconflict
* part one of giving up on TGUI
* 3 days of debugging, 2 lines of errors fixed
* no more unneccessary spawners
* Revert "no more unneccessary spawners"
* wow it works
* tgui, deconflict please
* a little clean up
* little more cleanup
* Sirryan addressed pt1
* Oops should commit this before the next commit
* DS isnt an option in one click antag, nuke it
* oops forgot this one small bit
* wow, simple code works
* oops, forgot to address, doesnt fix headset
* ds headset was broken long ago
* removes testing implants
* addresses requests
* get addressed code, you will be good
* few code improvements
* address moxian
* Makes deathsquad naming consistent
* this comment is true again
* a little precaution to stop AFKs
* no nuke code? no problem
* bing bam boom, more addressing
* no more runtimes I think
* clarified a few things
* gloves now show again following #18190
* Update code/game/objects/items/weapons/explosives.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
* okay I'm a bit stupid
* deathsquad jumpsuit desc update
* CI my beloved, have a fix
* deathsquad gets their proper icon
* Revert "deathsquad gets their proper icon"
This reverts commit a52519305b.
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
* lawsets update
* Revert "lawsets update"
This reverts commit a68ddcb9ee.
* Lawsets update
* Remove quotes on ai module names
* fix map file
* Fix coding style
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com>
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com>
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com>
* Fix merge conflict
* Update code/game/objects/items/weapons/AI_modules.dm
Co-authored-by: dearmochi <shenesis@gmail.com>
* Add a pilot seat to the ERT shuttle
* Revert "Add a pilot seat to the ERT shuttle"
This reverts commit 676bfa7d03.
* Update MetaStation.dmm
* deconflict
* Update code/game/objects/items/weapons/AI_modules.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Sean Williams <06sean@gmail.com>
Co-authored-by: dearmochi <shenesis@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Basically the "it" here referred to "harm" and the statement was amibiguous. "It" in this case was however modifying "harm" and not "not harm," which meant that the AI was encouraged to imperil its existence by harming people.
This clarifies the original intent.