Commit Graph

7504 Commits

Author SHA1 Message Date
Alan a738a91289 Migrate circuitboards, vending items, bio chips to new attack chain. (#32240)
* Migrate circuitboards, vending items, bio chips to new attack chain.

* Give the GPS something it can understand.
2026-07-24 19:43:15 +00:00
Kar4es 7ad14d5430 Update machine_frame.dm (#32293) 2026-07-24 19:38:51 +00:00
Alan f695f5dac5 Migrate big red button to the new attack chain. (#32327) 2026-07-24 19:36:03 +00:00
Alan 9f6be84086 Migrate hair dye bottles to the new attack chain and tgui. (#32306) 2026-07-24 19:33:12 +00:00
Alan a177bdbe87 Migrate deliveries to the new attack chain. (#32277)
* Migrate deliveries to the new attack chain.

* Add destination labels to descriptions.

* Call parent in activate_self() in shipping_package.

* Call update_desc only indirectly.

* Modify attack chain test.

* Apply suggestions from CRUNCH review.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Fix GitHub's grievous error.

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-07-24 19:29:42 +00:00
Alan 84f6a330b0 Tilt lightmask when tilting vendor. (#32315) 2026-07-24 08:13:29 +00:00
Alan 66a89f5d48 Render newlines in player records on console print. (#32221) 2026-07-17 06:23:23 +00:00
MixityMaxity 6323ddd65b Replaces Providence Ruin relay with a powered off subtype (#32205)
* adds powered off relay subtype

* gives providence ruin power off relay
2026-07-09 03:13:37 +00:00
Mirka-l eae8fbfde2 Fix simulated floor sprite (#32147)
* tile sprite fix

* fix for failed test

* del icon_state

---------

Co-authored-by: Mirka-l <mirkahadii@gmail.com>
2026-07-08 00:14:16 +00:00
AurouraPlays eee30d7046 Fixes comma issues in Magistrate Simulator (#32195)
* Adds securitysim.dm, haven't yet changed anything from the default recruiter.dm

* Adds the relevant circuit board.

* Stage 1 of rewriting the code

* Renames securitysim.dmm to lawyersim.dmm to match the typepath

* Updates the DME with the new machine

* Reverting a change for testing purposes

* Adds the arcade machine to boxstation with a placeholder sprite for prototype testing

* Finished changing variable names preventing execution

* Adds a UI for the arcade game

* TGUI stuff

* Just a test

* Undoing testing

* Annother test

* Reverting test again

* Removes emagging and changes some wording

* Adds sprites

* Changes the sprite in the .dm to the new sprite.

* Adds random crime generation.

* Fixes the screwed-up RNG stuff

* Adds math and logic for sentencing calculation

* Fixes temporary sentences

* Adds in the "Manner of Arrest" text blurbs.

* Missed a comma.

* Minor grammar fixes

* Corrects a couple issues in the tgui menu.

* Updating branch to match main

* Reverts boxstation, preparing for official mapping

* Maps the arcade into every map

* Adds missing stolls and spawns in arcade remodels

* Making requested changes, part 1

* Prevents duplicate crimes

* Cleans up leftover placeholders

* Fixes apostrophe issues in TGUI

* Adds prevention for same-code crimes

* prettier maybe

* prettier maybe now

* bundle, fuck you tgui

* SPACES SUCK

* DIE, SPACES, DIE!

* Fixes DIRT! DIRT OF ALL THINGS! WHY IS THAT A PROBLEM!

* DIRT! AGAIN!

* Adds variable documentation

* Fixes comma issues in Magistrate Simulator

* Formatting 1

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 2

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 3

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 4

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 5

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

---------

Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-07-07 23:46:26 +00:00
Hayden Redacted 2f2a50c137 Adds Heavy Duty Cables to the YouTool Vendor (#32151) 2026-07-07 23:45:04 +00:00
Alan 3a5cbdb1f0 Allow autoclaving entire surgical tray. (#32155) 2026-07-01 23:29:38 +00:00
AurouraPlays 98559dc063 Adds a new arcade game - NT Magistrate Simulator (#32111)
* Adds securitysim.dm, haven't yet changed anything from the default recruiter.dm

* Adds the relevant circuit board.

* Stage 1 of rewriting the code

* Renames securitysim.dmm to lawyersim.dmm to match the typepath

* Updates the DME with the new machine

* Reverting a change for testing purposes

* Adds the arcade machine to boxstation with a placeholder sprite for prototype testing

* Finished changing variable names preventing execution

* Adds a UI for the arcade game

* TGUI stuff

* Just a test

* Undoing testing

* Annother test

* Reverting test again

* Removes emagging and changes some wording

* Adds sprites

* Changes the sprite in the .dm to the new sprite.

* Adds random crime generation.

* Fixes the screwed-up RNG stuff

* Adds math and logic for sentencing calculation

* Fixes temporary sentences

* Adds in the "Manner of Arrest" text blurbs.

* Missed a comma.

* Minor grammar fixes

* Corrects a couple issues in the tgui menu.

* Updating branch to match main

* Reverts boxstation, preparing for official mapping

* Maps the arcade into every map

* Adds missing stolls and spawns in arcade remodels

* Making requested changes, part 1

* Prevents duplicate crimes

* Cleans up leftover placeholders

* Fixes apostrophe issues in TGUI

* Adds prevention for same-code crimes

* prettier maybe

* prettier maybe now

* bundle, fuck you tgui

* SPACES SUCK

* DIE, SPACES, DIE!

* Fixes DIRT! DIRT OF ALL THINGS! WHY IS THAT A PROBLEM!

* DIRT! AGAIN!

* Adds variable documentation

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-07-01 23:14:35 +00:00
PollardTheDragon 5a446efbec Adds 'Prospector' Mining Turrets (#32108)
* Adds 'Prospector' Mining Turrets

* Linters
2026-06-24 22:17:48 +00:00
PollardTheDragon 8f654dfcc7 Adds Kidan Ship Ruin (#32081)
* Kidan Warriors

* Linters

* Kidan mob AI adjustments and stat adjustments. Kidan Princess Megafauna

* Bug spray vulnerability

* Ragnarok props and kidan spear update

* The ship

* Fixes and adjustments

* Map update

* Linters
2026-06-24 21:49:27 +00:00
PollardTheDragon 7652c8d516 Fixed autoclave exploit (#32113) 2026-06-13 06:44:21 +00:00
Hayden Redacted 582e0fee9f Adds a Notice to the Examine of Welded Airlocks (#32060) 2026-06-04 23:20:39 +00:00
PollardTheDragon 2dcf8c7b5a Adds Autoclaves (#32000)
* Adds Autoclaves

* Recolor

* Update code/modules/research/designs/machine_designs.dm

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/game/machinery/machine_frame.dm

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2026-06-02 19:33:41 +00:00
CRUNCH 42a76b8e09 Update recycler.dm (#32021)
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-06-02 00:06:26 +00:00
Alan 556ede9303 Fix recycler failure when inserting many items at once. (#32019) 2026-06-02 00:05:03 +00:00
PollardTheDragon 384de2908e Fixes blast door collisions (#32061) 2026-05-28 06:35:21 +00:00
PollardTheDragon a36183f361 Fixes collision on double airlocks (#32047) 2026-05-21 19:28:13 +00:00
CRUNCH 8a370088c1 Updates Pre-Loaded & Upgraded Machines (#31952)
* upgraded machines and pre-loading

* agghhhh!

* stovetop of failure

* Update cerestation.dmm

---------

Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-05-17 11:35:29 +00:00
Alan e3e6bae1c9 Add drinks and recipes from Hispania! (#31983)
* Add drinks and recipes from Hispania!

* Fix duplicate var in bottle.dm. Thanks, linters!

* Add fitness cups to stations, BSH loot.

* Dull some glass rims that don't need to be quite that bright.
2026-05-15 14:56:42 +00:00
Alan 31a27d13a8 Add alt-click ID swiping to more objects. (#31988)
* Add alt-click ID swiping to more objects.

* Add more alt-clickable bots. Add examine text.

* Bold alt-click hint, make display case alt clickable.

* Fix display case unlock message for CI.
2026-05-14 23:05:27 +00:00
MixityMaxity 9b570fc75c Wallening Mapping QoL (#31956)
* manual rotation vars and subtypes

* hacky (?) spawner fix

* light map fixes

* linter
2026-05-13 22:10:25 +00:00
MixityMaxity 483d62b942 CMO's very own modsuit - 'Salvation' (#31941)
* sprites and theme

* searchlight module

* suit storages

* trader spawner

* actual plating item

* misc updates

* species sprite hell

* linter

* module description

* Now protects contents from radiation

* CBRN module

* removes extra comment

* nerfs default rad protection to 75%

* clothing icon changes

* linter.

* removes searchlight module

* komrad request - removes fireproof, keeps high fire resistance

* fixes backside sprite
2026-05-10 08:06:54 +00:00
Alan 518140e03c Add chocolate milk cartons. (#31960) 2026-05-10 07:53:13 +00:00
Alan c25332fcdf Fix recycler ignoring items in containers. (#31943) 2026-05-10 07:49:57 +00:00
Ahzpy 8b28cf5870 Adds Baseball Uniforms (#31923)
* loadout + obj + human + grey

* drask

* kidan

* kidan softcap fix

* vox

* oops i forgot the loadout

* skulk

* add them to the autodrobe
2026-05-10 07:47:43 +00:00
Alan d1dad9a639 Import several foods and recipes from Hispania! (#31831)
* Import several foods and recipes from Hispania!

* Fix trailing newlines, remove hispania icon reference.

* Fix list spacing, add drink reagents, correct annona spelling.

* Amend drink description, move icons

* Apply new timer from @CRUNCH-Borg

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Apply @CRUNCH-Borg's attack chain suggestions

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Fix many duplicate vars.

* Fix more duplicate vars.

* Remove duplicate toast.

* Fix unreachable callback. Now with @CRUNCH-Borg!

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Amend some icons.

* Add vendor seeds, tweak plant sprites.
- Add base seeds to MegaSeed Servitor.
- Change smoked salmon sushi to use smoked salmon instead of salmon steak.
- Make maize dough yellower.
- Fix capitalization in peyote description.
- Make coconut inedible.
- Modify cream cheese recipe to remove conflict with butter.
- Tweak sprites of growing plants to sit inside hydroponics trays and not move around so much.

* Add guacamole recipe, agave distill reagent.
- Add prep bowl recipe for guacamole, condiment container and icons.
- Change cactus salad icon to use new plastic cup shape.
- Add distill reagent "tequila" to agave.
- Make coconuts only attack on harm intent.
- Fix some whitespace.

* Prevent bombonuts from detonating instantly.

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Spellcheck.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Change some item names, descriptions, recipes.
- Make custom robot head recipe step so that those recipes don't just call for "a head".
- Replace smoked salmon sushi ingredient with new smoked salmon.
- Fix some confusing item names.
- Update descriptions of cacti.
- Add raw mouse as mouse butchering result.

* Modify reagent colors. Make cream cheese bread with cream cheese.

* Adjust some recipes and descriptions.
- Remove hipster ridicule from mate. Add it as a reagent to the plant.
- Touch up some grammar.
- Amend recipe for sweet arepas.

* Fix grown food slicing debug message.

* Grammar improvements feat. CRUNCH

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2026-05-07 21:01:26 +00:00
PollardTheDragon 85002cca6c [EE] Adds Market Crash Event (#31870)
* Adds Market Crash Event

* Typo

* Bees

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2026-05-07 05:02:49 +00:00
Alan b0a8b84dbf Add cardboard recycling. (#31937)
* Add cardboard recycling.

* Add more cardboard items to the recycling list.
2026-05-02 00:47:14 +00:00
Ahzpy 68fb77a19a Wallening 2: Return of the attack of the girders [MDB IGNORE][IDB IGNORE] (#30609)
* WE HAVE LIFTOFF

* Reinforced wall + fixes

* (Reinforced) windows

* Adds nameless plasmaglass sprites

* Plasma windows

* Unnamed cult walls

* Add window edges back

* Wooden walls

* Plasma walls + THANK YOU CHAP

* Oops

* Wooden names

* Cult walls

* Plasma walls

* Uranium walls

* Golden walls

* Silver walls

* False wall basics

* All false walls

* Remove old walls

* Fixes

* First girders

* Build steps

* New floors and decalized floor tiles.

* satisfy linter

* Add command decals, remove old "blue tile" decal

* update script number

* have ATMs put their decals on last

* add engineering decals

* update spritesheets

* lots of tile coloring fixes

* more engi tile fixes

* more tile fixes

* linters

* fixes conflict?

* conflict fixes

* fix layering issue

* cult, necropolis, plastitanium, rocks, backrooms walls

* survival pod walls, prepare for titanium, plastitanium fwall fix

removes diagonal smoothing and the nodiagonal subtype from titanium walls as survival pod walls are a subtype of titanium

* linters

* linters again

* linters number 1 million and counting

* titanium walls

* brass walls, floors, windows

* titanium window, plastitanium window

* brass window smooths with wood and brass walls

* linters number 1 million and one

* all walls smooth with airlocks

in preparation for airlock sprites in a separate PR

* now all walls smooth with airlocks

* windows smooth with airlocks

* separate wallbumps, partially add apc

* tinted window

* survival pod windows

* oops i reverted apc.dm

* mapping fixes

* more mapping sprites

* more mapping stuff, fix my ungodly smooth rocks

* linters

* apc fix

* air alarm, apc, fire alarm offset preparations

* fire alarm implementation + rock fixes + firelock smoothing

* airlocks + supposed map fixes

* engi/atmos airlocks + overlays

* the rest of the doors lol

* linters + freezer fix

* fixes

* shuttle airlock + misc fixes

* firelocks

* fix

* oops

* i need to stop pushing fixes early

* shuttle airlock quickfix

* external airlocks + hatches + fixes

* centcom doors

* highsec airlocks

* vault airlock, double airlocks

* yaya deconflictsies

* lotsa fixes

* light fixes + blastdoor fixes

* firelock gap fix

* light construction fix + rcd fix

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: Alexios <skillpointHD@Gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2026-04-22 14:49:30 +00:00
CRUNCH 3c1d985e31 Attack Chain Migration: Grenades & Plastic Explosives (#31874)
* Update bomb.dm

* migration

* Fix CI

* Update mining_charges.dm

* Update deployable.dm
2026-04-21 04:58:44 +00:00
CRUNCH 9f3ef95934 Moves Rod Chamber Plastitanium to Circuit (#31849)
Removes the 2 plastitanium sheets from the rod chamber construction and instead adds 4000 cm^3 (equal to 2 sheets) of plasma and titanium cost to the circuit board.
2026-04-13 23:45:06 +00:00
CRUNCH 50aa879eb4 Update door.dm (#31866) 2026-04-13 23:32:16 +00:00
Hayden Redacted 60a746145d initial commit (#31814) 2026-04-09 04:35:18 +00:00
Kar4es f987ba0e3f fix (#31788) 2026-04-09 04:32:05 +00:00
serapher bf974ec3ab Adds New Medical Berets (#31683)
* Resprites current doctor beret and adds new ones

* Updates species' beret.dmi

* Updates species' beret.dmi, again

* Fixes a misnamed beret, adds obj sprites

* Makes the new berets accessible in-game

* Updates a map file to use the correct beret name

* Add desc to psych berets + small tweaks to code

* Lets other med roles use the MD beret

* Fixes species sprites

* Remove an additional blank line

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: serapher <126386932+Uno657@users.noreply.github.com>

---------

Signed-off-by: serapher <126386932+Uno657@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2026-04-02 04:46:03 +00:00
PollardTheDragon 394c3b0108 Stealth and Steel: The Space Ninja (#31497)
* Space Ninja Antag Datum

* Small fixes

* Ninja outfit, ekatana, actions

* Ninja scanner and spans

* Ninja uplink implant

* Ninja bombs

* Ninja bomb flare grants

* Ninja modsuit, objective payouts

* Fixes objectives

* Ninja stealth fix, modsuit sprites and final implementations

* Lints

* Ninja scanner sprites

* Ninja Suit and Energy Shuriken Sprites

* Fixes config, Adjusts stim ability, adds shuriken printer and e-shurikens, uplink stuff

* Fixes a duplicate icon

* Attack chain

* Energy katana item sprite

* Ninja net gun

* Brazil

* Spawning ninjas, ninja on traitor panel, ninja spawn sound

* Linter

* Objective stuff

* Fixes n grey suits

* Objectives

* Trim intro sound

* Event, spawn point

* Ninja Outfits, Vox Check, Bug Fixes, Mirror at ninja spawn

* Address code review

* Oops

* Uncomments an important thingy

* Update: Gave space ninjas access to maints and an agent ID card. Updated net description.

* Update scanner examine

* Removes excess file

* Makes ninja scanner fit in belts and ninja suits. Gives them NV goggles

* Fixes modsuit sprite issue

* Energy shuriken fixes

* Scanner fix

* Printer fix

* Fixes some runtimes

* Fixes capture teleport

* Clothes rename

* Buffs energy katana, adds soft no-drop to ekatana, buffs ninja modsuit, fixes equip bug

* Adds research levels to ninja gear

* Fixes ninja capture issue

* Remaps ninja dojo

* Better cuff removal

* Forgor

* Fixes action availability

* Updates walls at dojo

* Improves ninja modsuit

* Windoors can now be opened with the katana

* Adds advanced pinpointer to ninja uplink

* Fixed energy nets sticking

* Fixes slime people ninjas

* Adds reroll to ninja capture if target is DNR. Prevents off Z-level targets

* Oop

* Adds reactor sabotage objective.

* Fixes ninja cuffs

* Removes Carp scroll from uplink. Adds Krav Implant to uplink
2026-03-25 23:11:10 +00:00
anokspy 1a4df5b339 Adds Departmental Cowboy Hats (#31699)
* Adds le hats

* kidan hat fitting

* tan hat existence restoration

* run you POS icondiffbot

* attempt 2

* Cargo hat emblem recolor

* bluespace? more like WHITESPACE
2026-03-22 22:02:31 +00:00
Alan db9492f9b8 Add beach shells. (#31673)
* Add beach shells.

* Improve shell icons and palettes.
2026-02-27 19:06:24 +00:00
PollardTheDragon fd3be1aa32 Fixes door buzz (#31632) 2026-02-21 00:16:47 +00:00
PollardTheDragon 7c18d553c2 Adds new turret subtypes (#31627)
* Turrets

* Pew pew
2026-02-19 19:02:05 +00:00
DGamerL fd739ce146 Refactor explosion() (#31358)
* Refactor explosions

* Small change

* Final refactors

* A

* Helps for a very minor amount

* I'm silly

* Contra review

* Bring back this refactor

* Emerallddddd
2026-02-17 19:20:12 +00:00
Christer2222 b5eabdf1a9 You can now stick forks into outlets (#31435)
* now shocks

* machines + added get_internal_wires

* removed duplicate variable on syndicatebomb

* adds wire tearing, check if the door has a plating

* return a few item_interaction_complete

* linting + unpowered message

* removed some checks  + floodlights + ChemMaster

* cut_random_uncut() -> cut_random_uncut_wire()

* simplified random wire selection

* return ..() + removed /

* early return if not machine

* get_internal_wires() comment

* attackchain

* attackchain + comment removal

* duplicate variable removal

* removed extra lines

* removed some / + removed unnecessary checks

* removed uncut wirecount function + extra check to cooking machinery

* attack chain signal

* space

* removed some \thes
2026-02-17 19:12:09 +00:00
Hayden Redacted aa8acc6cfd Gives the Syndicate Research Base a Free Dinnerware Vendor (#31582) 2026-02-13 16:22:47 +00:00
DGamerL 55c351f4ee Liver rework (#31410)
* Remove old stuff

* Liver expansion

* Slimepeople don't take constant tox damage

* oops

* Makes this use the helper

* Oops

* Fixes

* Oops

* Capitalization

* Comment update
2026-02-12 01:22:46 +00:00
Alan f31893cb9e Add re-wrappable, dyeable headscarves. (#31426)
* the beginning of my torment

* This was a very small piece of torment

* God agghhghhhh the suffering

* pain and suffering and destruction

* Update bot_construction.dm

* Add re-wrappable, dyeable headscarves.

* Add trailing newlines. Correctly set worn_as.

* Include DME.

* Fix relatively defined path.

* Update heretic_necks.dm

* Update heretic_armor.dm

* Fix duplicate attack chain var. Thanks, linters!

---------

Co-authored-by: Fordoxia <Thrash97@googlemail.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-02-11 22:39:58 +00:00