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dependabot/github_actions/actions/setup-python-7.0.0
4
Commits
| Author | SHA1 | Message | Date | |
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e609a7faf7 |
Event system refactor and changes (#29420)
* meta resolution * emerald resolution * delta resolution * fartgas resolution * box box * stay out stay out * metastation fixes * faragus fix * delta fix * Changes to role impact on event weight * adds disaster level to the event config * weight changes and starts adding disaster level to the ui * ui fixes * adjust disaster level timing * changes disaster timing, weights, disease outbreak role requirements and weights * lots of weight an requirement adjustments * Update tear.dm * some fixes * meta changes * Starting over with farragus * Starting over in faragus * faragus changes * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * resolving some faragus conflicts * resolve faragus conflicts * resolves delta conflicts * resolves cyberiad conflicts * resolves emerald conflicts * fixes cables in faragus * fixes meta cables * fixes delta cables * more meta fixes * more farragus cable fixes * more cable fixes * meta and faragus fixes * box and delta fixes * more mapping fixes * hopefully the last fix * Update metastation.dmm * Update metastation.dmm * fixes shorts on cyberiad cerebron and farragus * CI fixes * move new event listing to new system * Adds tracking and cost calculation for blob * finishes setting up blob event detection and costs * minor boolog corrections * fixes events being created at the wrong severity * adds ongoing cost to disease outbreak * moves terror spider event to new system * moves to component based event cost calculation * morph abductor and carps adjusted for new system * various fixes and adjusts rev event * Update revenant_spawn_event.dm * various fixes and adjusts demon incursion to the new system * adjusts some major event weights * correct wrong values of autoend on vendor uprising and rev * Update event_container.dm * more event timing adjustments * adds requirements to traders and incursion * slightly lowers requirements for biohazards * timing changes * temporarily disable loading event times from the config and increases major nothing chance * adjustments to costs and weights of various events * Update event_container.dm * additional adjustments to weights and requirements. moves rev to major * typo fix * ion storm adjustment * Update event_container.dm * more moderate changes * e * Update meteors_event.dm * removes cooldown from nothing event and changes its weight based on the number of remaining enabled events in the container * increases morph event requirements and chance of nothing moderate event * makes morph a major event * Update morph_event.dm * adds viro requirement for disease outbreak and fixes a bug with incorrect resource calculation * allows varediting extra roles for the event system for debug and testing * Adjust weights of traders and abductors and corrects wrong nominal severity for demonic incursion * Adds crew cound to rev weight * makes disasters start rolling later * reduces weight of communications blackout and increases weight of major nothing * adjusts door runtime and prisonbreak weights to make them less frequent. kudzu now scales with total crew * apc overload made less frequent * oopsy * Gives the scrubber clog event a name * fixes a type in a define name * adjusts demonic incursion weight * changes brand intelligence weight an d reduces door runtime weight * more adjustments to demon incursion. Makes additional weight from surplus roles diminish * adjustments to some minor events * Increases event length and requirements of some engineering events and lowers their weight slightly. Also increases cost of ongoing diseases events * fixes a type * Update meteors_event.dm * corrects traders nominal severity and adjusts demon weights * shifts anomaly weights down and increases costs * rebalance rod requirements * Update cerestation.dmm * moves net resource calculation to its own proc and changes the ASSIGNMENT_TOTAL macro to ASSIGNMENT_CREW. * Adds individual first run time for some events and makes majors start rolling slightly later * reduces weight of major nothing * minor reduction to rev and apc overload weight * Changes the way event weight is calculated * end time corrections for anomaly rod and meteors * slightly adjusts down the weights of nothing and some minor events * Adjusts moedrates towards about 3.5 per round and mundanes towards 8 per round * adds first run restrictions on traders and incursion and increases the cooldown time of events * resolve faragus conflicts * resolve emerald conflict * fix some faragus cabling * more cabling correction in faragus * more cable fixes * Update cerestation.dmm * remove doubled scrubber pipe on tile * reduces moderates nothing chance * slightly reduces crew requirements for disasters and also reduces crew weight for disasters * fixes meteor event not removing the alert, and makes it announce a bit later * Adds an event debugging window for real time midround event data * Revert "Adds an event debugging window for real time midround event data" This reverts commit |
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d46e3a7cf0 | Fixes anomaly shows anomaly (#25600) | ||
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0bd97b3e73 |
Refactors false alarms (#22010)
* rework anomalies * oh yeah, events, too. * does remaining events * fixes most issues * oops * this too * ensures traders actually fake announce properly * fix tear * missing return * And another missing return |
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bcea9d3377 |
Cryogenic anomalies & armor (#21603)
* cryogenic anomaly * sprite * reactive gelidic armor * america number 1 raaah * sprite (thanks atp) * qwerty suggestion * floor freezing * Update code/game/objects/effects/anomalies.dm Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * steel review commit 2 * whitespace apparently? idk * whitespace fix (real) * vetus * Update code/game/objects/effects/anomalies.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/effects/anomalies.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/effects/anomalies.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/clothing/suits/armor_suits.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/clothing/suits/armor_suits.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * early return thing --------- Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> |