Commit Graph
11 Commits
Author SHA1 Message Date
iramoyeandGitHub fd932d5aac no more pipis (#30162) 2025-08-20 14:25:03 +00:00
warriorstar-orionandGitHub e7b76e9620 Allow speedbikers to pull mobs. (#28096) 2025-01-29 22:54:05 +00:00
warriorstar-orionandGitHub 157276d6cb Port /tg/ move manager, drift and jetpack components. (#27698)
* Port /tg/ move manager, drift and jetpack components.

* don't add go through newtonian movement if not moved to a turf

* various cleans for blood drifts and mob speed

* fix slow meteors

* why on fuck's earth aren't speedbikes vehicles

* style lint

* also wtf

* okay i'm an idiot

* fix meaty ore speed and blood decal double stepping

* fix not unbuckling pulled object occupants

* don't bother dealing with immovable rods just yet

* exclude bubblegum and vetus from move manager for now

* fix issues related to null weightless blood icons

* reset blood icon state properly

* fuck it, we'll deal with mobs when basic mobs happen

* break infinite loop in decal splat
2025-01-22 22:49:58 +00:00
AffectedArc07andGitHub 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud 71ec6419d6 fixes and icon 2019-09-27 20:36:16 -04:00
Fox McCloud 360c29008e Minor Vehicle Refactor and Balance 2019-09-27 19:59:38 -04:00
Fox McCloudandvariableundefined c87389a595 TG Buckle Update (#12375) 2019-09-22 18:22:57 -07:00
uraniummeltdown c89b1e8463 repaths /obj/effect/overlay/temp to /obj/effect/temp_visual 2018-01-18 13:03:49 +05:00
uraniummeltdown 065fc69742 moves /obj/effect/overlay/temp to their own files
code cleanup
2018-01-16 23:00:29 +05:00
Aurorablade 8be42cd15b vehicles now respect lube and bullets 2016-04-10 01:03:23 -04:00
Aurorablade b58006db4e vrooom 2016-04-07 00:48:27 -04:00