Commit Graph
10 Commits
Author SHA1 Message Date
AffectedArc07andGitHub bd91a1b962 Obliterates the RSC (#26498) 2024-08-15 18:20:11 +00:00
TrashDoxxandGitHub add4127262 Clean Up In Sprites: Effects Edition (#17921) 2022-06-06 21:48:02 +01:00
Markolie d8f98d6082 Add dmisort.sh script, and sorts all icons in .dmi files 2015-09-17 01:08:58 +02:00
Fox-McCloud 74bb52d48e Cleans Up Icons 2015-07-06 22:47:18 -04:00
Tigercat2000 4642f76d33 Colored Fire
This commit adds a colored fire system based on baystation12's system.
2015-05-10 13:12:22 -07:00
Tigercat2000 32ecfbafea Update firedoor sprite, minor door Move() change
This commit updates the firedoor sprite to the -tg- glass firedoors. It
also changes the fire overlay back to a firey overlay instead of the
greyscaled version. The door Move() has been changed to help any possible
unforseen scenarios.
2015-04-28 18:32:02 -07:00
FalseIncarnate 3a0356adf0 Fire Hot!
Adds new color coded fires, determined by the temperature of the air.
This will allow you to roughly approximate the temperature of fires even
from the other side of walls based on their glow.

In order from coolest to hottest (all temperatures are in Kelvin):
- "Black fire": Below 75K
- Red fire: Between 75K and 1100K
- Orange fire: Between 1100K and 1300K
- Yellow fire: Between 1300K and 1500K
- White fire: Between 1500K and 1800K
- Cyan fire: Between 1800K and 5300K
- Blue fire: Between 5300K and 7150K
- Dark Blue / Purple fire: Between 7150K and 9000K
- "Rainbow Fire": Over 9000K

Due to some issues with sprite editing, I temporarily disabled the use
of 2/3 of the fire tile sprites until I can properly update them while
maintaining their transparent portions. Until this is done,, all fires
will use the highest firelevel sprite set.
2015-02-19 06:44:20 -05:00
petethegoat@gmail.com 8328a9c78e Added Dreyfus' ash and fire sprites, for possible future fire code.
Thanks Mloc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5091 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-16 20:20:39 +00:00
Kortgstation@gmail.com 02c1c7cd35 The purge continues.
------------Removed entirely------

gib.dmi (all the gib icons are in blood.dmi and actually used there)
livestock.dmi (all the icons are in critter.dmi or animal.dmi)


--------fire.dmi---------
1old
2old


-----alien.dmi----------
oldweeds
oldweeds1
oldweeds2


---------blob.dmi-------------
blobOLD
blob_damagedOLD
blob_damaged2OLD
blob_idleOLD
blob_coreOLD
blob_spore_tempOLD
blob_nodeOLD
blob_factoryOLD


---------structures.dmi-----------
21 unused lattice sprites, I’m not typing all their names


--------------weapons.dmi------------
dice
d20


------------uniforms.dmi------------
spiderman

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4367 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-11 08:18:39 +00:00
only.lurking 662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00