Commit Graph
9 Commits
Author SHA1 Message Date
AffectedArc07andGitHub bd91a1b962 Obliterates the RSC (#26498) 2024-08-15 18:20:11 +00:00
TrashDoxxandGitHub 76cb1f45fe Clean Up In Sprites: Misc Edition (#18073) 2022-06-24 10:42:11 +01:00
Mark van Alphen f92be2c67d Add Beach biodome ruin and other fixes 2019-03-30 22:48:11 +01:00
Tastyfish ece677221f Made shallow->deep edge nicer 2016-03-14 02:56:37 -04:00
FalseIncarnate 374c2db600 Beach Expansion Update
Expands the beach away mission to include a brand new scuba-diving area!
- Somewhat empty, but has a few points of interest scattered about and
can be added to in the future

Visually updates the beach
- Sand texture changed, and given randomization for a more varied
beachfront.
- The row of crates and lockers has been replaced with 3 changing
rooms/tents so you can change into that mankini in private.
- Changes the water texture to be less bland
- Expands the water area to give more room for swimmers to play in
before they reach the edge

Adds in the Diving Point Buoy and Diving Point Anchor objects, used to
transition between the beach surface and the underwater area
- Hit with an empty hand to transition between the two points

The underwater area has a few "minor" dangers to prepare for:
- Sea Carp
- These carp (unlike their space-faring cousins) won't attack on sight,
and will try to swim away when attacked. They still bite if they work up
the courage to come back.
- Water
- Water and lungs don't work well together, who knew!? Skrell, Neara,
and anyone who has NO_BREATHE can happily explore, while the rest will
want to pack some internals lest they begin to drown.
- Drowning in the scuba area doesn't require you to be lying down,
unlike the pool. You're in over your head (literally).
- Darkness
- Not quite a danger in itself, but it's easy to get disoriented in the
dark water, and that can be frustrating.

CODE STUFF
- Broke up the pool controller code into a couple procs for cleanliness
and in case we want to have a type of pool controller that doesn't drown
or doesn't adjust bodytemp
- Made ladders use forceMove instead of directly setting loc
- Removed an entirely unused area (/area/beach)

Crappy coder-sprites for Buoy and Anchor done by myself.
- Ok, they actually aren't THAT bad, but they aren't fantastic.
2016-03-01 21:02:15 -05:00
Markolie d8f98d6082 Add dmisort.sh script, and sorts all icons in .dmi files 2015-09-17 01:08:58 +02:00
ZomgPonies 9ed850c40f Missing beach sprites from forever ago 2014-07-14 07:49:15 -04:00
Spamcat 4bcb2a1471 NRA Utopia.
Comitting for Rowtree.
2013-04-01 17:43:30 +04:00
only.lurking 662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00