Gaxeer
32e46c02aa
refactor: rename action button appearance related variables and procs to be clearer ( #25658 )
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* refactor: make action appearance creation more straightforward
* some adjustments
* fix: adjust action icons to refactor
2024-07-01 02:29:31 +00:00
chuga-git
a423a008e8
Refactors preparePixelProjectile ( #25567 )
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* preparePixelProjectile now just takes a target and source atom as parameters
* remove commented out code
* ahem
* hopefully fixes null target nonsense in colossus
* those who cannot remember the past are condemned to repeat It
* i just woke up in a cold sweat at 5am in realization
* reverts back to client-view based firing if source is a mob
2024-06-28 18:12:42 +00:00
GDN
831776b40d
fixes some action button issues ( #25140 )
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* fixes some action button issues
* murder
* thanks autocopy
* morph and xenos
* Update code/datums/action.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-04-22 20:33:07 +00:00
GDN
7ffd4e1b93
Xeno spell fix ( #24978 )
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* fixes being unable to build some resin structures
* let's make these defines
* Update code/datums/spells/alien_spells/build_resin_structure.dm
2024-04-02 21:15:42 +00:00
GDN
eee8878024
Datumizes spells ( #24242 )
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* datumized spells
* finished
* last changes
* conflict
* Update code/datums/spells/alien_spells/transfer_plasma.dm
* conflicts
* shitty runtime fix until i get to this tomorrow
* Update code/datums/spell.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spell_handler/alien_spell_handler.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/alien_spells/regurgitate.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/alien_spells/regurgitate.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/bloodcrawl.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/bloodcrawl.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/awaymissions/mission_code/ruins/wizardcrash.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/superheroes.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/conjure.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/ethereal_jaunt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/emplosion.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/turf_teleport.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/wizard_spells.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/wizard_spells.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/dna/mutations/mutation_powers.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/wizard_spells.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/spells/wizard_spells.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/dna/mutations/mutation_powers.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* guess who just rework the entire malf ai actionsf ai
* gc better
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Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-04-01 07:42:21 +00:00
Luc
1fe7819c1b
Ports action button refactor from /tg/ ( #24482 )
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* add the new stuff
* guh
* add the brunt of it
* action button stuff
* adds a lot of other stuff
* careful find and replace
* it loads
* so many huds
* ehh yeah this kinda works
* fixes this runtime
* hacks in some DMI stuff, we'll fix it later
* Adds better mouse pointer for dragging buttons
* gets dragging into place working again, updates DMI
* moves define
* remove extra hud defines, now it compiles
* CHECK GREP
* owww
* rename action defines
* ticks
* are we good
* let's try that again
* renames mob vars
* renames
* fixes some hud issues with huds getting the wrong variable
* fixes some alignment issues
* Adds mouse-wheel scroll support
* left -> right
* I am the entire circus
* first self-review pass
* Another review pass -- just realized I need to fix keybinds
* more testing
* update icons
* oops
* Fix spell icons not appearing properly
* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons
* hmm
* weh
* again?
* nah?
* maybe this?
* asdf
* should finally fix CI
* add client check
* move the ?
* add missing override causing runtimes
* shift-clicking now doesn't trigger the button
* better docs
2024-03-24 17:38:53 +00:00
GDN
5ebefe9fa1
Reworks xenomorphs ( #23054 )
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* reworks xenomorphs
* part 2 electric boogaloo
* more tweaks
* more tweaks
* lints
* Update code/modules/mob/living/carbon/alien/alien_death.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/surgery/organs/subtypes/xenos.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/datums/spells/alien_spells/transfer_plasma.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* reviews
* sprite fix
* high priority fix
* reverts most alien nerfs
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-02-24 18:13:31 +00:00
Aylong
ac5add482f
[READY] TGUI Input Collection ( #23891 )
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* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
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Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-19 11:55:01 +00:00
DGamerL
630ff3722d
[s] Lowers xenomorph acid damage on living mobs ( #22291 )
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* What does acid taste like?
* Contra Review
* Contra Review
* Contra Review
* Update code/modules/mob/living/carbon/human/human_defense.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
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Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-09-19 16:58:01 +01:00
JimKil3
58f2d4b185
da fix ( #21961 )
2023-08-12 19:33:46 +01:00
Qwertytoforty
70541d997c
Xenomorphs can no longer make resin in pipes ( #21427 )
2023-06-22 11:04:00 -05:00
HMBGERDO
b74cd79c03
Allows us to drop NODROP items if there is other way to get rid of them ( #21080 )
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* adds proc to check if we can drop nodrop items
* C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield
* bug fixes, cleanup
* moved to signals, added support for mime fingergun
* fixed bugs
* cleanup
* same proc for removing weapon from active or any hand
* changeling fast swap exist again
* cleanup
* fix runtime
* signals cleanup
* review update
* Update code/datums/spells/mime.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/datums/spells/mime.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/datums/spells/touch_attacks.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* review updates
* fixing bug
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-06-15 19:18:17 +01:00
Contrabang
f75a27ec97
sentiental ( #21002 )
2023-05-11 12:33:44 -05:00
GDN
80454ec8eb
fixes negative plasma on xenos ( #20950 )
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* fixes negative plasma on xenos
* Update code/datums/spells/alien_spells/basetype_alien_spell.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-04-27 18:28:32 +01:00
GDN
aa56d75f93
[Ready for code review] Moves alien verbs to spells ( #20002 )
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* Moves alien verbs to spells
* lol
* Standardization, polish, making alien plasma huds more consistant
* The very cursed way of handling touch spells
* logging + more polish
* snakecase + documentation
* finishing touches
* oops, ty henri
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* sprites from TGstation
* sprites, again
* oops
* farie's review part 1
* farie's review p2, signals
* Erics PR compat
* farie's review 3
* that too
* the shawnshank redemption
* boink
* removes larva transfer plasma
* you want a sprite cranberry?
* TM fix 1
* FUCK I BROKE LOGGING
* bam
* final touches
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-02-12 21:34:11 +01:00