CRUNCH
b057000cf5
Fixes Some Minor Typos in Mineral & Glass Lore ( #26235 )
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* Kills you for a minor spelling mistake
* Update glass.dm
2024-07-22 07:41:19 +00:00
CRUNCH
8f2b24be32
Lore Expansion Pack: M I N E R A L S ! ( #25427 )
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* D E E P L O R E
* Update mineral.dm
* Apply suggestions from code review
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mining/ores_coins.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* reformatted and added more lore
* Even more lore
* oops
* Update sheet_types.dm
* Update code/game/objects/items/stacks/sheets/mineral.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mining/ores_coins.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* updates
* Update ores_coins.dm
* Update code/game/objects/items/stacks/sheets/glass.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/mineral.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update ores_coins.dm
* Update ores_coins.dm
* update
* refactor (again)
* Update sheet_types.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update code/modules/mining/ores_coins.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update bscrystal.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 17:56:45 +00:00
Sadhorizon
d3ff8c9921
Resprites lockets, makes necklaces craftable. ( #23387 )
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* lockets!
* this shouldn't need directionals, actually
2023-12-11 16:56:44 +00:00
DGamerL
004d7d10b7
Refactors is_hot and fixes some issues from the beaker lighting PR ( #22964 )
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* Idk what I'm doing
* The is_hot refactor
* Fixes that I forgot to push before making the PR
* Update code/game/objects/items.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Contra review
* TODO: Find out why this isn't working
* Removes the signal stuff for now, this works
* Fixes it all
* Add new signal
* Update code/_onclick/item_attack.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Contra reivew
* Ayyy it works
* Merge master
* Forgot this one
* Update code/game/machinery/doors/airlock_types.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/mineral_doors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/mineral_floors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/walls_mineral.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-11 16:53:51 +00:00
DGamerL
cb511ae725
Fixes it all, I hate it ( #23008 )
2023-10-30 19:10:39 +00:00
Venuska1117
21c7ada399
Add 2 new stupidly resistant wheelchairs. ( #22604 )
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* Add stupidly strong and pain to make wheelchairs
- i dont know how to name them better tbh
* Add wheelchairs description
* Changes typos:
- Sorry but i am bad at sprites
* Sprites and slight config
* changes x_x
* Decreased times for wheelchair crafting.
* wheelchair is now typed as "wheelchair"
* peep bop sup boop bip boop beeeeeeee-
- stack amount removed, inherd good.
* skreee
no i am not vox player, but it fit for this thing perfectly.
* changes
please let it stop
* Henri requested changes
2023-10-09 20:35:07 +01:00
Marm
ecfaa26cc2
You've Got Mail! Adds Mail system ( #22269 )
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* heres the mail it never fails
Adds envelopes and its functions.
* It makes me want to wag my tail
Adds new envelope sprites courtesy of McRamon, makes mail bags and envelopess able to be carried by cargo clothing.
* when it comes i want to whail
Makes Wizard and Nukie equip change to off station role. Adds mail crates and functionality/logging for randomly choosing recipients of mail.
* MAAAAAAAAAAAAAAIIIL!!!!
Adds functionality for the mail scanner alongside sounds. Begins the process of making mail arrive on the shuttle.
* MAIL
* THE MAILMAN IS HERE
* MAIL IS REAL
* Give me an M, give me an A, give me an I, give me an L. What does that spell? MAIL.
Finalises pre-review mail features, adding the mail scanner to cargo tech loadout/autolathe.
* Update code/game/gamemodes/nuclear/nuclear.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/shuttle/supply.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/jobs/job/support.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/controllers/subsystem/SSeconomy.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* check out what you got now
Removes unused sprite bloat.
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* First few Contra reviews
* Second batch
* Cl doesn't fail anymore
* Even more fucking reviews
* Doesn't quite work yet but we're almost there
* WHEN DOES IT EEEEEND
* I have no energy to make a blues clues reference
More commits to respond to reviews
* God I miss Steve
Adds hand sprites to mail scanners
* Woooo Mail works again
* Science envelopes
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* my god it worked
II hate it
* Bread and Circuses
splits up service envelopes into two categories, addresses other reviews.
* Lewc review - needs testing
* Almost there
Changing lists and more.
* Last fix
* IT IS ALL WORKING NOW
* Mail. Is. Done.
Final pass.
* Update code/controllers/subsystem/SSeconomy.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* The fix
* Just this one too
* Lewc review
* mail?
yeah
* Begone, ye powersink
* Sirryan review
* Update code/__DEFINES/economy_defines.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/controllers/subsystem/SSeconomy.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Wjpp[s
* Removes useless comment
* We ball
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-09-19 19:30:03 -04:00
Cocacolagua
6f8abfd3f7
fixes empty sandbags ( #22071 )
2023-08-25 16:17:07 +01:00
Englishformula
a5d5086819
Alien Alloy Sprite Fix ( #21103 )
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* Update mineral.dm
* Update mineral.dm
2023-06-02 18:07:24 +01:00
S34N
5ce5a66c81
Ports a load of Pigeonverde322 sprites from beestation ( #20588 )
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* initial
* second
* MORE
* spelling
* more spelling, rods
* qwik mafs
2023-03-26 12:11:01 +01:00
Henri215
ad608cf016
Fix #20076 Plasmaglass and plasmarglass now returns the correct amount of materials ( #20079 )
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* Plasmaglass and Plasmarglass now returns the correct amount of materials
* forgot alien alloy
2023-01-03 15:48:58 -05:00
warriorstar-orion
066bd06e8d
Whitespace cleanup part 3. ( #19897 )
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* Whitespace cleanup part 3.
* clean up mecha a lot, other review fixes
2022-12-27 11:00:39 -05:00
Henri215
ab8217f012
Mineral doors now takes 2 seconds to build ( #19992 )
2022-12-24 11:05:24 -05:00
Daylight
ebf2d2b18f
Creates full stacks of all sheets and minerals ( #19911 )
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* /fifty
* re-adds plastinium, even if the sheets themselves have no sprite
* adds glass stacks and plastitanium
2022-12-19 14:29:55 +00:00
Henri215
74a5925def
A museum's finest: Statues tweaks ( #19680 )
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* tweaks and adds to statues
* bust removed
2022-11-26 16:02:52 -05:00
S34N
4de47b8b58
Refactors table creation ( #19441 )
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* refactors table creation
* probably works will test later
* tested and tweaked
* words are hard
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* steel review
* proc breakout
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-15 15:45:55 -06:00
Henri215
eea6b82b15
Sarcophagus now can be made using sandstone ( #19625 )
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* added sarcophagus to sandstone recipes
* 5 seconds to build
2022-11-11 14:31:58 +01:00
DevanStrife
bb2e2a9d45
Allows wooden airlocks to be made and removes another text2path function. ( #19199 )
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* Fixes #18882 and refactors for door assemblies
* Removes text2path, makes wooden airlocks buildable
* Use mineral crafting menu
* Minor oversight
* Comments improvement
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Review suggestions
* Removes unneeded vars
* Fixed tab spacing
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-16 13:04:50 -05:00
Henri215
70762ba7e0
Adds briefcase/card box as leather recipes and reorganizes other recipes ( #19342 )
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* adds briefcase and card box to leather and reorganizes recipes
* standardized the coded and removed unnecessary \
* seconds
2022-10-16 13:47:33 +02:00
Kugamo
d4d4615fe2
Inhand sprites for metal sheets and ores ( #17952 )
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* amogus
* Revert "amogus"
This reverts commit ebaa99c77b .
* okay
* fix merge conflict
2022-06-14 13:34:08 +01:00
Luc
b527838507
Fix abductor closet cloning mats ( #16985 )
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* Update abductor closet to only drop one alloy
* Revert, make it just cost two alloy to make
2021-11-02 22:07:46 -06:00
AffectedArc07
aed6fed004
Removes some oldcode
2021-06-19 18:56:48 +01:00
joep van der velden
9ef602bb1b
TGUI labor claim console. Fix fifty stack dupes
2020-10-18 16:18:38 +02:00
TDSSS
59347d99a1
[Review Ready] New station goal: Bluespace mining tap ( #12062 )
...
* Initial stuff
* Lots of small changes to get this functional
* Objective aspect works
* Fancy sound and icons
* Polishing, tweaks, branch update
* Incorporates review comments, fixes merge conflcits, updates branch.
* Made it work again, after another rebase
* Rudimentary tgui port, UI needs serious prettying up but is functional
* Much prettier TGUI with slider
* More TGUI improvements
* removes code I have absolutely no memory of writing that seems useless
* code cleanup
* Review comments incorporated
* autodoc
* one more autodoc comment
* more review comments
* filler change
* Forgot one
* return value on delete fix
* disregard that, this is better
* now using qdel_list
* Crate now comes with instructions
* adjusted instruction wording
* tgui messed up, fixed now
2020-10-15 09:31:57 -04:00
Aidenzack1
15522dae9e
fixes certain items unable to light plasma sheets ( #13871 )
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* fixes certain items unable to light plasma sheets
fixes matches, lighters, and candles from being unable to properly light plasma sheets on fire
* Update mineral.dm
* Update mineral.dm
* Update mineral.dm
* Update mineral.dm
* Update mineral.dm
* Update mineral.dm
* Update mineral.dm
2020-07-21 03:34:54 -06:00
AffectedArc07
b65030fec5
I need to learn to read my todos
2020-05-05 10:13:01 +01:00
AffectedArc07
210f8badf4
Makes all global variables handled by the GLOB controller ( #13152 )
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* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
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* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
AffectedArc07
8671439f11
Merge branch 'master' into var/const-to-define
2020-02-22 16:30:01 +00:00
Citinited
fddff1049b
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers ( #11700 )
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* Adds support for self-filling reagent containers
* Sets tool_behaviour on the default set of tools
* Fixing merge conflicts
* Refactors welder to use tool behaviour
* The refactor: part I
* The refactor: part II
* Tool Refactor Part III: Revenge of the Maint
* Tool Refactor Part IV: A New Hope
* Tool Refactor Part V: The Oldcoder Strikes Back
* Tool Refactor Part VI: Return of the Coder
* VII
* Holy shit, it compiles?!
* Nannek I completed your TODO, you owe me ice cream
* Tool helpers; telepad is compliant
* Bugtest, Round 1: Fight
Fuck refactoring disposals
* Buggfixing, Round 2: Electric Boogaloo
* Personal crafting uses tool behaviours now
* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing
* multitool_check_buffer change; removes some useless things in tool_helpers
* proc name change
* TRUE/FALSE changes
* Bugfixing, Round 3: A Good Day To Bugfix Hard
Fixes multiple issues raised by the testmerge
* Minor style changes
2020-02-15 13:31:08 -07:00
AffectedArc07
c64bc93649
Replaces all var/const with #define
2020-01-28 21:25:20 +00:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
1befa092be
Adds Sandbags Reworks Security Barricades
2019-08-26 03:21:45 -04:00
Mark van Alphen
4446664997
Update labor stacker
2019-05-31 19:37:25 +02:00
Mark van Alphen
45a066c7d1
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
...
# Conflicts:
# code/modules/food_and_drinks/recipes/recipes_grill.dm
2019-03-30 22:55:09 +01:00
Mark van Alphen
fb337f2825
Port over Lavaland mobs and turfs (not finished)
2019-03-29 23:45:36 +01:00
Fox McCloud
277722508a
[Goonchem] Reagent Temperature
2019-03-18 20:06:15 -04:00
datlo
74a3631741
compilin and mostly workin
...
has runtimes due to body color
need to wrap up commented procs
2019-02-03 06:40:50 +00:00
lass9030
c6af6f56f3
sheet hand icons from existing sprites
2018-11-09 15:21:45 +01:00
TDSSS
a89cf91f82
now with 100% less snowflake
2018-11-06 11:42:01 +01:00
Unknown
1cd8d2f98f
Surgical Trays
...
Adds Surgical Trays
2018-10-22 17:37:51 -04:00
Mars
984339ce42
Merge-conflict fix + check for null rather than type.
2018-10-12 18:59:54 +02:00
Mars
d9b60a7bfb
Fix merge conflict
2018-10-09 09:41:37 +02:00
variableundefined
6b1b38d4f1
Port over tg ore stack and stack merging
...
Meta
Birbfix
Maxi
Re-add automatic satchel ore pickup (oops)
Mecha formatting
re
2018-10-09 10:06:03 +08:00
Purpose
efbcd54cf2
Fully refactors Chairs, Stools & Beds. Adds a few fun bits
2018-09-14 18:40:42 +01:00
Mars
b5b09b435c
No hard-coded format in the macros anymore
2018-08-16 11:51:52 +02:00
Mars
e8d92b3ced
More flexible macro
2018-08-16 11:37:03 +02:00
Mars
4d3c3b29e4
Quick Regex replace action
...
Used Regex to replace all hrefs with \ref and the same displayed text
with the corresponding UID macros
2018-08-15 23:57:46 +02:00
Aurorablade
55c211f144
Lemins Feedback
2018-07-31 16:44:39 -04:00
Aurorablade
1ba0e9c7c4
i am tired
2018-07-31 04:06:57 -04:00