Commit Graph

16 Commits

Author SHA1 Message Date
Chap b51cc0f31c [PORT/FEATURE] Animated closet doors (#26832)
* Adds animated closets

* Remove unecessary icon states and fixes secure closets

* Actually fixes secure closets

* Please our linting overlords.

* Fixes non-crate subtypes

* Update code/game/objects/structures/crates_lockers/closets.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Moved legacy closet icons to seperate file

* Remove some unused variables

* GC

* Moved to proper destroy

* It's good when code compiles

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-14 14:05:16 +00:00
Vi3trice 333e3a4f67 huh (#18848) 2022-08-18 10:47:50 +01:00
KalevTait 6775604810 Code Readability - Crates_Lockers (#18270)
* crates_lockers

* use SECONDS where appropraite

* timer isn't in seconds, add a comment explaining that
2022-07-10 14:00:09 +01:00
Cocacolagua 2d8f2f75bc Wall-locker fixes (#17051)
* fixes wall lockers

* removes invisible locker
2021-11-07 09:02:56 +01:00
Fox McCloud 003a1f7cba Tank Refactor; Breathing Retool (#15371)
* Tank Refactor Breathing Retool

* missed maps and doc

* just in case
2021-01-28 20:57:37 +00:00
AffectedArc07 f3d903acf3 Makes closets Initialize() (#15137) 2020-12-20 08:25:29 -05:00
Tom Heeren 321171730a Makes wall lockers more consistent with other lockers (#13671)
* Makes wall lockers more consistent with other lockers

* fuck you too travis

fucker
2020-12-16 14:21:52 -05:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Birdtalon d78c1a3fb9 wall-locker bugfix 2017-08-29 15:46:44 +01:00
Birdtalon d22f02af01 shortcut to open wall lockers 2017-08-14 10:32:15 +01:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Spacemanspark e94fc84ca6 Fixes wall lockers.
HOORAH.
2015-12-11 14:38:57 -06:00
Certh 591daf04d2 Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
Also corrected some periods, spelling errors etc. along the way.

If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
Markolie 8d7bd64a00 Make lockers use forceMove() 2015-09-01 18:49:19 +02:00