Commit Graph
10 Commits
Author SHA1 Message Date
94b7057989 tube stations can be skipped by holding direction key (#25350)
* tube stations can be skipped by holding direction key

* Update code/game/objects/structures/transit_tubes/station.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* invert/guard clause

* add examine text for hints

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Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-05-17 11:58:36 +00:00
warriorstar-orionandGitHub cb691a0bb5 constructible transit tubes day 1 patch (#24739)
* tubes day 1 patch

* i know the PR number now
2024-04-07 10:20:42 +00:00
35ca57c262 Add constructible transit tubes. (#24045)
* Add constructible transit tubes.

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* change construction type, add icon state

* don't give any glass back, support RPD recycling

* destroy/explode into glass decals

* Update code/game/objects/structures/transit_tubes/transit_tube_construction.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* tube automatic orientation is unintuitive

* support manual flip/rotate like pipes

* better logic for installation

* better support for building in space

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* second half of review suggestions

* Update code/game/objects/structures/transit_tubes/transit_tube_construction.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

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Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-21 19:27:07 +00:00
LucandGitHub 744b6e3a61 Refactors transit tubes (#22452)
* Rework transit tube pods to not use timers

* please work

* yes

* henri review

* Fix mapping mishaps

* fix icon mishaps

* re-adds missing intercomm
2023-10-17 19:42:42 +01:00
AffectedArc07andGitHub 8d7e066471 Adds OpenDream as a CI lint (#21099)
* Initial Commit

* Makes the CI work (maybe)

* Of course CI has a hissy fit

* Actually fixes the codebase

* Oops 1

* Tweaks

* oops
2023-07-18 20:50:31 -05:00
KalevTaitandGitHub 8dcf49855b Code Readability - Structures (#18273)
* structures

* requested changes
2022-07-10 14:00:25 +01:00
AffectedArc07andGitHub 90fd9a8fb8 Removes all relative heresy (#13969)
Removes all relative heresy
2020-09-16 12:52:20 -04:00
Tigercat2000 976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Fox-McCloud 67f1b00291 Transit Tube Update 2015-08-29 18:22:29 -04:00
GiacomandandZomgPonies 0232d945f4 Fixes transit tubes being stuck, it uses process() instead of a spawn'd loop.
Segmented the transit tube code into its own folder and code files, for each part of the tube.

Conflicts:
	baystation12.dme
	code/game/objects/structures/transit_tubes.dm
2014-04-26 17:27:43 -04:00