* Many botany QoL changes.
* Give observers a plant analyzer.
* Hooks should be executable.
* Completely new botany mutation mechanics.
* Minor fixes, changed vendor contents.
* Add charcoal to NutriMax extended inventory.
* Lint.
* Reset somatoray beam effects in a few more places.
* Mapped in seed sorting trays and mutrient.
* Slimmed down the seed sorting tray.
* Update unsorted seeds with analyzer, ghost-analyzer, and HUD support.
* Make english_list null-safe (and slightly faster).
* Fixed a mutation focus bug, added plant anayzer attackby to unsorted seeds.
* Made self-sufficient trays display their nutrient as Earthsblood.
* Improved descriptions and on-use texts.
* Added 5 dropers and 3 seed sorting trays to NutriMax.
* Mark stuff as notices, special case for duplicate doping.
* New way to get kudzu, QoL changes.
* Yield somatoray adds a message to the yield stat.
* Unsorted seeds produce a message when you try to put them in a tray or
machine.
* Potassium iodide and pentetic acid will now neutralize the tray's
mutagen.
* Using a plant bag on a seed extractor will now process plants into
seeds if there are no seeds in it.
* Bonk.
* Don't try to extract no seeds.
* Butterfingers.
* Bonk more.
* Add seed sorting trays to perma.
* Upgraded Seed Extractor GUI.
* Do not drop that which you do not extract.
* Don't bug out when removing the last seed.
* You want a tgui rebuild? Have a tgui rebuild.
* Drop trait-adding threshold by 10.
Before:
Needs modified mutation level >50.
With the x2 from 9+ seeds, this happens at base mutation level 25.
With maximum mutation level of 35 (L4Z+mutagen+somatoray), chance was
20%.
Required either L4Z (yield set to 1), or a somatoray (external help) for
any chance.
After:
Needs modified mutation level >40.
With the x2 from 9+ seeds, this happens at base mutation level 20.
With maximum mutation level of 35 (L4Z+mutagen+somatoray), chance is
30%.
Can get 10% chance with mutation level 25 (Mut+mutagen).
* Renamed mutagen level -> mutagen tank
* Left-align seed extractor, more efficient icon sending.
* New sprite thanks to McRamon.
* tgui rebuild
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Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Cabbage purge, lettuce supremacy
* Update code/modules/food_and_drinks/recipes/recipes_microwave.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
* updated a comment
* Cabbage Restoration
* Lettuce sprite
* Egg wrap
* readd lettuce sprite post-conflict
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Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
* adds most things
* STOP BECOMING CRLF
* half the sprites ported
* adds floor turfs, hopefully
* adds bamboo stack recipes and parameter documentation for datum/stack_recipe
* adds the crude syringe and sprite
* Revert "adds the crude syringe and sprite"
This reverts commit d949332055.
* adds crude syringe and sprite
* nevermind, goon license moment
* bamboo walls, false walls, and sprites
* caltrops check for shoe thickmaterial flag
* added spear and fixed filepaths
* smoothing and caltrops are even more broken
* Fixes sprite smoothing and caltrop weirdness
* whitespace
* fixes tile stacking
* Henri review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* royal blue and red carpets no longer smooth
* henri review
* actual henri review, thanks git
* Henri review electric boogaloo
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* removes bamboo walls (rip)
* Update code/game/turfs/simulated/floor/fancy_floor.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* gatfruit more like gattofruit
* increases max ammo to 8
* bio is not a valid research
* small issue
* adds a missing space
* gatfruit takes time to open now
* Sirryan's request
* adds the sprite
* lewcc review + sprites
* ghhhhhh
* sprites are working
* fixes cherry bombs
moves prime to AFTER the auto-throw is toggled
added a sleep before the explosion trigger to prevent instant explosions
reafactor'd black powder to explode at its container's location instead of where the black powder's trigger is, to prevent desync between the explosion location and a thrown object
* removed sleep
mistook the desync before as an instant explosion. now that desync was fixed it is shown to not be needed
* Update code/modules/hydroponics/grown/misc_seeds.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* comments added
* renames location to prime_location
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>