* Changes necrosis_prob to use decaylevel.
* Reverts previous change to create a new branch.
* Reverts (https://github.com/ParadiseSS13/Paradise/pull/24667)
* Does not revert the previous PR, it builds upon it. Allowing items on the belt slot with the "special" var set to TRUE to overlay suits.
Judo Belt, Webbings, and Bandolier are the current selection.
* Fully fleshes out the layering of special belts.
* Adds more belts to the special layer.
* Fixes an oversight with the captain's rapier being left out. 😭
* Fixes a few more oversights caused by a pull/fetch.
* Moves around an if statement to fix the order of operations, which was causing items that should've been OVER the suit item to be appear UNDER it.
* Should resolve the merge conflict.
* Partial revert
* Merge conflict resolution
* Refactors how a 'special belt' is defined and handled. Makes it more readable.
* renames all instances of `special` to `layer_over_suit`
* initial commit (broken)
* load the html
* fix this
* Fix various issues with browser statpanel
* Fix Alt Clicking opening up a window and Add back some object verbs to the browser stat panel
* Optimize stat panel and fix guardian verbs
* Restyles Stat Panel, Adds Subpanel Sub-Categories
* Use better layout for verbs in stat panel
* Updates statpanel verb widths to be more dynamic at higher screen resolutions.
* Adjust stat panel grid item widths and breakpoints
* refactors statpanel to use tgui API
* CI moment
* more CI
* this stupid thing
* Apply suggestions from code review
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Update code/modules/client/client_procs.dm
* ci fix
* emergency mc debug view
* temp revert some code change suggestions due to massive runtiming
* proper atom click topic implementation
* optimise
* mob clicking in stat panels work
* yeet spell tab thingy
* yeet simple stat panel pref
* allow insertion of html into MC tab content
* tidy up status tab
* Apply suggestions from code review
* fix this
* fix CI
* oops
* fix index runtime
* fixes MC tab showing up for mentors, fixes runtime
* safeties!
* Return of theme support
* more fixes
* fix view range pref, tidy prefs tab
* Remove old stat panel from themes
* fixes
* make sure verbs don't go missing
* fix ooc/looc breaking
* Revert "make sure verbs don't go missing"
This reverts commit 7d07ad45ed.
* fix this properly
* fix stat panel hitting rate limiters
* fix borg status tab
* Object Window Niceties
* Adds file cycling for icon2base64
* optimizes icon2html() for icon files known to be in the rsc at compile time
* CI moment
* remove dupe emergency shuttle timers
* more robust verb updates
* statpanel tweaks
* zip archived changelog to avoid search results
* optimise
* fix mentor chat wonkyness when disabled
* debug log moment
* i am very smart
* reintroduce this because it was needed
* better time listings
* less jank
* stops telling admins they arent mentors
* returns MC tab pref for admins
* Update code/controllers/subsystem/SSstatpanel.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* lewcc
* OD typemaker prep
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* First buffs + More proper Status Icon
* Slight sprite change to look a bit less shit
* Additional tweaks
* Code consistency tweak
* Slightly higher price
* More tweaks and fixing a bug
* Brand new Icon courtesy of McRamon
* Tweaked icon a bit
* A bit more recommended code cleaning
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* how did i not notice this?
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Adds Bearserk combos
* Adds main Bearserk file
* Adds Berserker Bear Pelt to uplink items
Blacklisted from Nuclear and SST because Nukies always use modsuits, and SST won't be very stealthy if it's rocking the martial arts bear pelt.
* Update bearserk.dm
Minor tweak
* Update uplink_traitor.dm
Another minor tweak
* Update bear_jaws.dm
* Update paw_slam.dm
* Update smokey.dm
* Update uplink_traitor.dm
* Update bear_jaws.dm
* More Balance Tweaks
* Whoopsies forgot a thing
* Improved flavour text for Uplink
Please give a warm welcome to a new cult (that only exists in flavour); Children of Ursa Major!
* More Changes
* Updated flavour text for Bear Jaws
* Updated flavour text for Bear Jaws
* Added a bit of Smoh'Kie to Smokey
* Minor alteration
* Minor flavour text tweak
Made with love and copious amounts of vodka
* I had an even better pun idea
* Made cost identical to Carp
* Ticked the files
* Swapped the weights of Bearserk and Carp
* Moved some resistances to a status buff
* Fixed inexplicably formed code bugs
* More inexplicable code fuckery *scream
* Part 1 of Swapping weights of Bearserk and Carp
* Second part
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
I do agree the IsWeakened is rather redundant
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
* Added Suggestion
* Added Suggestion
* Added Suggestion
However, considering the && are causing check fails, this may be reverted
* Added Suggestion
* Added Suggestion, may be reverted if issues arise
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added Suggestion
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Removed Antag Checks on Equipping and Unequipping the Pelt
As per Contrabang's suggestion
* Added a Suggestion and sound for Bearserker Rage
* Added Suggestion
I like consistency, so thank you
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Added placeholder status icon
* Added Suggestion
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Added Suggestion
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Added Suggestion
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
* Martial arts no longer persist through cloning
* Remove unnessecary var declarations
* Combo counter
---------
Co-authored-by: Adrer <adrermail@gmail.com>
* Ports Rod of Asclepius inhand sprites and moves
staves hand.dmi into a new file
* removing for now
* its conflict time
* lets fix this conflict
* ah shit
* here we go again
* Aaaaaaaaaaaa
* IT WORKS
* Okay now make it a martial art
* Final shit
* Forgor this
* Protolathe moment
* The sprite
* Typo fixes
* Burza review
* Contra review
* Contra review
* Contra + Henri review
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Me when I push untested code
* Contra review pt 1
* Contra review
* I forgor
* I forgot v2
* Henri review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* areas
* progress...
* death hatred and murder
* get current master maps
* hoooly shit i can load up the maps
* it compiles now
* map changes
* fixes some unintended stuff
* make the .dme right
* fix mixed space+tab indents
* more space-tab fixes
* CI, please show me more than 1 CI fail at a time
* UPDATE PATHS!!!
* none of the stations had it anyways, but fixed
* mint wasnt actually deleted, my bad
* epic random CI fail for no reason
* i beg you, CI
* dont delete anything
* okay THAT should work now
* okay get master maps and rerun
* okay THEN run update paths
* actually done now
* oops
* biting off more than I can chew, but I feel like hurting myself
* more shit
* progress continues, moral stays sameish
* bite of 2587
* mod_theme down, but probably broken
* 385 errors, 16 warnings, zero tgui interactions
* 292 19
* final strech to buggy mess, break time
* it compiles. It almost fucking certainly doesnt work, but it compiles
* fudhsciffubgsbgpgb actions not working as should for modules
* fuck it we'll just open the pr as we work on it
* icons work now
* tgui stuff
* more progress
* JUDGEMENT
* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.
* jetpacks, gps, and go do what exo-suits yourself
* almost ready
* sorry to whoever has to review this
* should work™️
* should be good now
* pushing changes so I can do reviews next
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* lore™️ Adds illegals level to modsuit parts from syndicate.
* early returns
* and these illegals
* no uplink reference idiot
* mod inhands are a good idea
* this is needed for inhands nerd
* Bomb detector working, modsutis cover ears. skin things
* overslotting removal, cyborg charging, ert loadout for gamma
* duplicated signal
* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.
* tether module, orb module, holster stuff
* built in no slip, cheaper 87
* removes modules already installed, engineer ert get jetpack, equip into modsuit storage
* comments spaces and duplicate flags
* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Compile TGUI, slowdown adjustment, Modsuit to MODsuit
* sonar, do after, more equipment, acid handling
* overlay bugs / ERT / DS suits autodeploy
* middle click action buttons
* traders, sec modsuit energy nerf
* surplus weighting
* Kinesis module.
* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis
* more power / unused module removed
* name, ds fix, pre equipped to cc suit
* depot / grammer
* ok should be good™️
* overslot, dupe gun, missing suit storage
* stealth nerf, new kit
* gun stuff / ds theme
* bio armor is gone
* let me push changes please thank you
* makes shocks work right
* copies over some changes TG made to module prices after porting
* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-
* sirryans changes
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/telesci/gps.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update code/modules/telesci/gps.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Control define, ERT / DS have gloves / boots again.
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* More changes
* god I hate tgui. Why do all the bundles live underground, instead of in my basement?
* she updates my master till I testmerge
* modsuits can recharge again
* fixes a lot of shit
* Ready for TM probably
* sure fuck it whatever that makes sense I guess
* the pinpointer works better™️
* Another storage module bug fix
* hair and medical stuff
* fuck fuck fuck
* fixes sonar
* Bag exploit fixes / plasma runtimes / ear nerf
* dna lock improvement / cryostorage
* whoops
* Ball form second cooldown wasn't helping, no more infinite cores
* she springs my lock till I ***SNAP***
* plasmaman no longer die
* fixes modsuit emp issues
* atmos no longer fucking dies
* Fixes, module printing, and a restriction on newly constructed modsuits
* Inventory code my hated
* WOOO PREFERENCE CODE WOOOOO
* icons my hated
* fix for mods / spaceproof shit
* holy shit whhhyyyyy
* backpack first
* Update mod_theme.dm
* prevent infinite gun arms / infinite modsuit cores / syndicate modules
* fixes tm error
* scream loudly if species sprites break. They shouldn't, but, you know.
* deconflicted with luck
* converts to refit for species
* fix pathfinder
* fixes modsuits being funky power wise
* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit
* nerfs the atmos modsuit
* magboots for ds / CC modsuit
* downside of autosave: typing in wrong window saves bad stuff
* Gamma ERT have internal cameras again.
* spellcheck when
* ah fuck
* yes delete the null that works
* whoops
* fixes error / description
* un vulps your cannon
* fixes tails disapeering on base modsuits
* space to underscore
* tgui fix / tajaran
* springlock buff, cryopod fix
* u helps
* WHO PUTS A GUN IN ITEMS
* tgui moment
* mining modsuit nerf / hidden holster module
* PAIN
* UNATHI TIDE STATION WIDE
* I love special code
* slightly dense
* shark jumpscare
* fixes ghost item, fixes springlock being bad
* YIPPEEEE IT WORKED
* she decons my flict
* pain
* ebbas days are numbered :^)
* hidden
* r-r-r-ebuild
* fixes more bugs
* qwerty, you are dense
* fixes gps
* fix mulebot crate
* level fix
* adds back icon
* moving storage, fix bug, modules activate / deactivate message
* yeah
* yeah
* yeah™️
* steels requests
* windoors no longer make pathfinder module explode
* chat spam
* oil slicks + modsuits
* whoops
* bag check
* ofc
* Update code/modules/mod/mod_control.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/datums/uplink_items/uplink_nuclear.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/modules/mod/mod_control.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update code/modules/mod/modules/module_pathfinder.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>