Commit Graph
954 Commits
Author SHA1 Message Date
matttheficusandGitHub 0c8a6a29d7 Removes Stun Arm from Safety Override, Adds Proto Emitter (#22076)
* begone secborg 2.0

* god i hate autocomplete

* slight buff

* sean review
2023-09-01 23:13:30 +01:00
5a19e6c29a fixes some issues with the wormhole projector (#22051)
* fixes some issues with the wormhole projector

* Update code/modules/projectiles/ammunition/energy_lens.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-25 16:40:14 +01:00
1080pCatandGitHub ce9b22952e silly (#22078) 2023-08-23 22:15:54 -05:00
979935a7c9 Fixed Trick Revolver, Added Trick minibomb (#21915)
* trick revolver fix, trick minibomb added

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/grenades/syndieminibomb.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/grenades/syndieminibomb.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-08-21 19:56:33 +01:00
DGamerLandGitHub b0b347660e The Rapid Syringe gun now costs 12 TC. It can also pierce all clothing now. (#21674)
* RATATATATATA

* We use TRUE, not 1

* making it cost 12

* making progress

* FINALLY

* Lewcc review

* Whoops this too

* Lewcc review

* Might work, might not, but conflict time

* Henri review
2023-08-16 19:52:02 +01:00
ff909adfb1 Adds Species Unique Traitor Gear (ready for review edition) (#21313)
* Vars and ideas

* Adds supercharge implant

* species specific tot gear!

* Adds vox spikethrower

* Adds Love injecting pen (skrell)

* sprite issue fix

* typographical error.

* makes pen not refillable, pacifies

* Adds fireproofing nanite injector (plasmaman)

* Lower KD on spikethrower per qwerty

* Lewcc review

* aaaa so much space indentation

* steelslayer review

* Steelslayer review

* Lewcc reviews

* Changes the spans

* Lewc review, Thanks to DG for doing my PR for me.

* Update code/modules/projectiles/guns/energy/special_eguns.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Henri review

* Forgot this one

* Whoopsie number 2

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-08-16 19:25:25 +01:00
cf2a4380f6 Fix: stop magic staff recharging while already at max charge (#21692)
* Fix for staffs recharging while at max charge

* Update code/modules/projectiles/guns/magic.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/guns/magic.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/guns/magic.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/guns/magic.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-08-12 18:51:22 +01:00
bdd8e8a20d Disabler Nerf: Slowdown Tweaks + Shot Reduction (#21499)
* Update _species.dm

* reduce shots

* dont nerf the u-ion

* sirryan review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-08-02 11:43:42 +01:00
BjamchamandGitHub 0c4a99d73d It now works (#21724) 2023-07-24 15:42:03 +01:00
bf02bb1cf3 Update the in-hand sprite when a gun is reloaded (#21676)
* update user hand on reload

* review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* use forceMove

---------

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-07-24 15:30:06 +01:00
OctusandGitHub 912d444d07 Removes Vox... Armalis, yes the other vox we forgot about (#21519)
* youtube 2008 die sound effect

* I take pride in my work

* noisecannonsbegone

* armalis clothing shit
2023-07-23 20:14:27 +01:00
DGamerLandGitHub fa455fe213 Changes the revolver obtained from gatfruit to an overgrown revolver (#21320)
* gatfruit more like gattofruit

* increases max ammo to 8

* bio is not a valid research

* small issue

* adds a missing space

* gatfruit takes time to open now

* Sirryan's request

* adds the sprite

* lewcc review + sprites

* ghhhhhh

* sprites are working
2023-07-15 14:42:10 -05:00
HMBGERDOandGitHub d403c7273f Projectile accuracy tweak (#21225)
* If we hit target we didnt aim at, there is no accuracy

* 1 tile 100% accuracy

* sniper projectiles always accurate
2023-07-05 19:46:49 +01:00
e6f8b543ae Refactors rocket launchers, adds it to nukie uplink (#21273)
* initial changes to rocket launcher

* moves the missiles to special projectiles

* gonna keep it real, im too high for mechcode

* missiles are now projectiles

* pt. 2 of last commit

* Now we don't need process fire to handle all this

* shoots you with my gun that makes you explode

* uplink time

* I hate mechs I hate mechs I hate mechs

* minor typo detected

* tech origin fix

* whoops the light ones explode twice

* THIS JUST MAKES IT WORK????

* maybe balance is a good thing

* Renamed ammo in uplink

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* sirryans reviews, ill learn to document someday

* Forcemove time

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-21 22:39:29 +01:00
b74cd79c03 Allows us to drop NODROP items if there is other way to get rid of them (#21080)
* adds proc to check if we can drop nodrop items

* C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield

* bug fixes, cleanup

* moved to signals, added support for mime fingergun

* fixed bugs

* cleanup

* same proc for removing weapon from active or any hand

* changeling fast swap exist again

* cleanup

* fix runtime

* signals cleanup

* review update

* Update code/datums/spells/mime.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/spells/mime.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/spells/touch_attacks.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* review updates

* fixing bug

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-15 19:18:17 +01:00
ContrabangandGitHub 3c3264dc08 medbeam fix (#21242) 2023-06-05 15:36:34 +01:00
ContrabangandGitHub 3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
QwertytofortyandGitHub 0b25b15536 Makes lwap scope not freak out if move before scoping (#21007)
* makes scope not freak out if move before scoping

* jesus christ qwerty nice fucking infinite loop
2023-05-22 22:05:02 +02:00
QwertytofortyandGitHub 27aba816b8 Fixes BSG and lwap mob /icon sprite issues (#21064)
* Fixes BSG and lwap mob /icon sprite issues

* ratios ratio
2023-05-13 23:45:32 +02:00
DGamerLandGitHub 0241d3060d Rebalancing the BSG (#20953)
* Rebalancing

* Weight class is now bulky

* Adds a small comment on the cd
2023-05-02 21:59:28 +02:00
d5567103fd Reworks the lwap to make it better. (#20884)
* Boss you killed a child... AMAZING MISSION COMPL-

* small patch fix other stuff later

* More fixes to clicking on the dot

* lwap scopes better / decativates on movement

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* requested changes

* lower speed by marms suggestion

* scope keeps creeping

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* henks changes

* define

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-05-02 21:28:34 +02:00
Henri215andGitHub 33576936dc Adds the AK-814 rifle (#20820)
* Adds the AK-814 rifle

* lets kill another conflict

* Die conflict!
2023-04-22 09:30:14 +02:00
MisterMovieandGitHub 727e3e7b53 (serious) Fixes (?) the sprite of the honk rifle (#20801)
* Adds an old sprite for the honkrifle

* Revert "Adds an old sprite for the honkrifle"

This reverts commit 26f04dd735.

* adds an old sprite for the honk rifle
2023-04-22 09:28:27 +02:00
GDNandGitHub e7a7fa82c7 makes caseless ammo GC (#20726)
* makes caseless ammo GC

* fox and ryan reviews
2023-03-29 17:27:28 +02:00
6bf5172bec Fix SM (and some other) follow links (#20554)
* hoopefully fix SM message tracking being really weird

* update some more follow targets

* Apply suggestions from code review

hehe

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Cleans up some loose ends, implements for arrivals announcer too

* Changes target to the new deactivated core

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-03-26 12:17:37 +01:00
Coolrune206andGitHub d559f2ce89 Adds the Security Laser Rifle (#20602)
* security laser rifle

* RnD magazines, yum

* "Hey Drake, where's the req_tech?"

* increases ammo count to 20. flattens magazines.

* RIP small magazines

* fixes it being unprintable, oopsies

* caseless laser rounds
2023-03-26 11:43:19 +01:00
5557f6ae32 Nukes detailed examine (#20314)
* Nukes detailed examine, converts to normal examine stuff

* THE SHOOTENING

* Update code/game/objects/structures/grille.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* oop

* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/power/apc/apc.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/projectiles/guns/energy/nuclear.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* bam

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-03-17 16:20:53 -05:00
5197d1b62a Completely reworks the tesla revolver (need to work on damage values) (#20295)
* part one: the rest of a fucking owl

* kit

* shocking changes

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/projectile/energy.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/projectile/energy.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update energy_projectiles.dm

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-03-17 10:26:02 -05:00
Coolrune206andGitHub 7803b0287b gives the teleporter gun an inhand sprite (#20337) 2023-03-16 13:04:02 -05:00
GDNandGitHub 89a48529c1 makes crusher+accelerator upgrades gc and fixes a ghost upgrade issue (#20495) 2023-03-13 22:17:23 +00:00
626d2754d5 objective items being destroyed are now logged (#20485)
* objective items being destroyed is now logged

* signal time

* oop

* Update code/modules/projectiles/guns/energy/laser.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/objects/items/documents.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* mira review

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-08 20:15:16 +01:00
Henri215andGitHub 0e6da50c3f Suppressors now can be attached to toy guns (#20415)
* Suppressors now can be attached to toy guns

* Same sound while suppressed, but lower volume

* better description

* GDN review
2023-03-04 09:44:16 +01:00
Coolrune206andGitHub a31299d49e prevents large ebows from being holstered (#20490) 2023-03-04 09:39:34 +01:00
f90418d715 Re-adds the LWAP, reworked (#20401)
* re-adds the lwap

* no dual wielding snipers

* Lewcc review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Hal9000 request

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-02-25 21:19:03 -06:00
QwertytofortyandGitHub 7b47ff3a67 fixes medbeam bug (#20299) 2023-02-04 18:44:06 -06:00
GDNandGitHub 7450b982d1 fixes foam dart gc issues (#20273)
* fixes foam dart gc issues

* meh
2023-02-04 18:43:15 -06:00
AffectedArc07andGitHub b34e8fa301 [READY] CI now bans files with the same name (#20195)
* CI now bans files with the same name

* Part 1

* Warriorstar python tweaks

* Part Deux

* Fix unticked

* fix
2023-02-04 16:33:41 -06:00
LucandGitHub 9ba005de9f Add themselves as a pronoun helper, fixes some usages of it (#20184)
* Add themselves helper

* Testing and replacing

* Fixes some non-standard usages
2023-01-20 19:28:48 -05:00
GDNandGitHub 50a73339b2 powered crossbow fixes (#20256) 2023-01-20 19:18:21 -05:00
9d199a8f64 Limits Telegun to Current Z-Level (Unless a Beacon is Emagged) (#20097)
* Update telegun.dm

* i am bad at logic I got a 72% in the class

* im bad two electric boogaloo

* Caps Moment

* Update telegun.dm

* I cant code, this finally worked

* TC update

* Update special.dm

* it works, yipee

* Sirryan review

* safety is good

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-01-19 15:10:13 -05:00
c4bab6ff13 Plasma pistol no longer requires the user stand still while overloading it (#20146)
* Plasma pistol no longer requires the user stand still while charging it

* eh keep it 2.5 quite low dps

* Update code/modules/projectiles/guns/energy/special.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-19 15:08:01 -05:00
802408a923 Cere-station [100% free lag edition] (#19951)
* change da world

* compile, thanks

* Update cere.dmm

* Update cere.dmm

* ready for test

* use the proper name please

its CERE not ceres.

* stops shuttle from forcibly docking with podbay

* things are now different

Landmark update for job spawns.
More hardsuits in EVA, engi, and atmos.
Disaster counters properly added.
Vault is now more spooky.
Gamma armoury moved to below gulag shuttle.
Sleeping rooms replaced with arcade and swimming pool.
Captains ERP nest deleted.
Tcomms now looks like it was designed by a functional human being.
Mining doesn't need a weird glass box.
Shuffled docking ports at arrivals.
Windows are now reinforced windows.
Mr changs has arrived.

* disposals functions now

* now with 50% more air

* gamma armoury doesn't attempt to become one with gulag shuttle

* disposals net is airless, vault is enclosed in some rock

* standard number of escape pods

* slight fixes

* more bugfixes

* lighting fixes

* divided hallways, added psych office, more cams

* fire alarms, shutters, and fixes

* temporary DME edit to set cere as default map

* fixed shuttle runtime

* this compiles and runs locally, please CI

* fixes hidden double pipe

* more double pipes

* more vents and scrubbers, morgue body delivery

* tweaks to secbot pathing

* various QoL changes

* Medbay expansion, med+arrival maints expansion.

* the definitive air alarm update, and more!

* Departmental emergency EVA suits, signage, tweaks.

* 2 Cryodorms added (oops). Asteroid sound updates.

* Borg cryo, shutters correctly rotated.

* Supply shuttle edit. I like joining the map queue.

* minor fixes, grav gen isolation.

* minor fixes

* Disposal fixes, lighting adjustment

* SabreML feedback changes

* More minor fixes

* More fixes

* NSS Farragus

* (most) floors turn into asteroid sand, not spess

* reverted random file edit, fixed mr teeny

* minor fixes

* big bombs can breach asteroid areas

* Asteroid plating exists, did you know? I do now!

* camera network pass

* walls become sand too on destruction

* lighting pass

* implements feedback, dramatically reduces ores

* yeets ores entirely, sci break room added

* roundstart pads, more solars, bigger departures

* runtimes

* mining resistant rock

* variable names are important

* AoE KA doesnt affect rocks

* actually fix AoE stuff

* now with 1000% more bats

* no sandy cables, a brig exit chute, more head ssu

* mech drills are not pickaxes

* proc rename, perma window, faster sapce bridges

* Brig rework

* robotics changes

* More sci edits

* Rotayshun changes

* dme edit

* Delete cerestation.dm

begone, thot

* temp edit so it loads cere as default

* merge conflicts begone

* decal purge

* map repipe

* removes under-wall pipe adapters

* shuffled maint areas

* dirt purge

* longest bridge rework

* fixes

* PPI feedback

* kitchen does, in fact, need air

* permabrig tweaks

* restores cc changes

* merge part 2

* tag purge

* secret clown HQ got me shook

* SQUASHENING

* solar shuffle

* directional consoles

* remove TM edits due to rotation

* merge conflict part 2

* pod pilot deletion

* cold rock, window tint fixes, etc.

* further red rocks

* further tweaks

* more standardising

* robotics redo

* carpet time

* CI update for cere

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* more squash, corridor cam removal, etc.

* light switches

* minor fixes

* temp cere default

* FOODCART!

* fixes

* no airless no more

* space_hall

* compat pass 1

* make it work

* more changes

* slimmening

* air alarm tweak

* TM commit

* ci tests

* final CI changes?

* squash. squeeze, optimise

* wall vent

* disposals fix, more squeezing

* bugfixes

* false walls

* bedroom culling

* edits and fixes

* tweaks

* changes

* det window

* further tweaks

* Revert "TM commit"

This reverts commit 9e8814937f.

* More TM only changes reverted

* fixes smoothing with falsewalls

* denth changes

* the airlockenning

* cicicici

* CICICICI

* further tweaks

* further tweaks

* reverts weird sand behaviour code from ages ago

* oops

* universal adapter my beloathed

* nanomap moment

* webmap

* cere nanomap

* feedback updates

* updates

* airlock tweaks

* vents and tweaks

* solars moment

* triple APC fix

* south of where?

* airlock helpers

* disposal flap purge

* outpost monitor with actual real networks?

* tweakeroni

* fixes

* fixes

* tweaks

* fixes

* medbay improvements

* power and flaps

* changes

* aa changes

* fixes

* more fixeronies

* fixes!

* reversed

* chemicals

* chem tweaks

* fixes

* shuttle fixes

* holopad pass

* editseditsedits

* lightslightslights

* door

* /obj/machinery/computer/security/telescreen/entertainment

* sonic underground

* actual sonic reference

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Tsrc

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-01-17 22:23:09 +00:00
AffectedArc07andGitHub e91b6c94f7 Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
* Renames QDEL_LIST to QDEL_LIST_CONTENTS

* derp
2022-12-29 14:28:40 +00:00
warriorstar-orionandGitHub a7d09cf033 Whitespace cleanup part 2. (#19891) 2022-12-24 18:38:43 +01:00
OctusandGitHub 631fbc7b20 Nerfs the WT-550's size. (#19791)
* i fucking despise IB

* compromise
2022-12-07 21:04:31 -05:00
S34NandGitHub 2a84d79616 Double-disabler fix (#19698) 2022-11-18 18:10:11 -06:00
4f95faf2c8 Adds sprites for opening and closing the bolt when using a bolt action rifle (Mosin). (#19510)
* Add sprites for mosin bolt opening and closing

* Bolt action code cleanup

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Fix missing bolt state

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-11-15 17:44:26 -06:00
S34NandGitHub 667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
Coolrune206andGitHub e80ae1f95f Removes .357 Speed Loaders from Autolathe, replaces with .357 Ammo Boxes (#19553)
* revolvers are balanced now, right?

* decreases metal cost per bullet from 5000 to 4000

* converts bullets to a new ammo box

* shut up Marmite (makes the revolver unrecyclable)
2022-11-03 18:01:05 +00:00
Stokes52andGitHub 39b5d3462d Adds new ERT laser carbine item and inhand sprites (#19512) 2022-11-02 21:10:45 +01:00