PollardTheDragon
be23543a54
Nkarrdem-Board-Fix ( #27052 )
2024-10-10 21:35:44 +00:00
Chap
a060093b59
[REFACTOR] Helper proc for unbuckling a mob ( #26918 )
...
* Helper proc from unbuckling a mob
* Rename to unbuckle
* Minor fixes
* Move buckled up /mob/living
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-10-10 12:54:09 +00:00
PollardTheDragon
ff8e0404b9
New Mech - The Nkarrdem, Janitor Supreme ( #26453 )
...
* Nkarrdem Mech - Initial Commit
* Fabricator category, garbage bag, module designs
* Added combat tech requirement to cleaning grenade launcher
* Fixed a comment's spacing
* Construction codersprites
* Construction path updated
* Open and Broken sprites
* Codersprites, Construction fixes, Wreckage
* Better spacing for equalities, better return bool
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Equality spacing
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* playsound boolean fix
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Mech part comment spacing
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Parts list parenthesis spacing
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Spacing and boolean returns
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Another boolean return
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* More comment spacing
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* More comment spacing
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Ditto
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Comment spacing
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Comment spacing
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Snake cased floor_buffer, removed excess comment
* Enhanced floor buffer
* Whole lot of time format changes
* HUD warning message update
* Cutting cargo
* Max equipment fix
* Spray fixes
* Light replacer fixes and defines moved
* Mop sound cooldowns
* Formatting, autodoc, spacing, and chat alert fixes
* Emag warning
* Removed excess returns, added click when spray empty
* Minor refactor of cleaning_act, removed the async mopping
* Excess user
* Formatting, Typecaching
* Replaces to_chat with occupant_message
* Type def, attack log, and timer for CGL
* Moved light replacement logic to light object as fix() proc
* Free performance is free performance
* To chat fix
* replaceLight changes
* Ranged fix
* Moved autodoc
* Early return in mop refilling
* Reordered early returns in mop action
* Applied change to cleaning documentation
* Moved acrtion, removed excess subtype
* Spray moved to internal spray item, various fixes
* Removed excess
* Internal garbage storage for garbage magnet
* Janimech storage handling, effect when emptying into disposals, user check in handle_item_insertion
* Extraneous Return
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Var declaration fix
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-10 09:40:48 +00:00
Adrer
1d32faf3e3
[FIX] Now properly remove/add machines to the RNC console when (un)linked ( #26815 )
...
* Now properly remove/add machines to the rdconsole when (un)linked
* Remove unused variable
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-09-20 21:08:26 +00:00
DGamerL
7199e80bd9
Aaaaa how did I not notice this before ( #26835 )
2024-09-19 13:10:47 +00:00
Adrer
de00530bd8
Bluespace closet no longer has a random offset when printed ( #26827 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-19 02:26:34 +00:00
Truls20
64f49e084f
Update medical_designs.dm ( #26723 )
2024-09-12 14:29:43 +00:00
MLGTASTICa
20d225809b
The mech crusher module ( #26550 )
...
* E
* forgor this
* forgor this thing too
* add icons
* Update work_tools.dm
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* my beloved , gone.
* misinput!!!
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
* Review compliance
---------
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-09-09 23:41:51 +00:00
warriorstar-orion
da4e51930f
fix: R&D rework: convert rest of tgui_alert choices to lists ( #26721 )
2024-09-08 19:03:35 +00:00
AffectedArc07
03bc64ad13
R&D Rework PT1 - The network refactor ( #26420 )
...
* R&D Rework PT1
* Give robotics access too
* Run prettier
* More lints
* This is INCREDIBLY ironic
* Re-add blacklisting
* Oops
* Review changes
* Some fixes
* Fix outstanding issues
* Warriorstar fixes
* Tiny tweak
2024-09-08 16:38:17 +00:00
DGamerL
e3c73110db
Adds Chemical flamethrowers ( #25091 )
...
* Initial work
* Good enough to open a PR out of draft
* Make these use the vars on the flamethrower
* Moar fixes
* Undefines define
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* This won't compile
* GDN review
* Fixes CI
* Fixes CI even more
* 5 ammo per tile now
* Heavily nerfs adding multiple fires
* Adds phlogiston as a burnable reagent
* Fixes the fire name
* Placeholder sprite + ammo use fix
* Now in cargo partially
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
* Adds nuclear variant
* Adds the chem flamethrower to the nukie uplink, alongside ammo
* More fire armor tweaks
* GDN review
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* TEMPORARY PUSH
* Adds inhands
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fixes inhands
* Makes air hot again
* Lewc review
* Audible messages and canister refilling
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-05 23:12:56 +00:00
Adrer
96deb9c62e
Renames the mechfab design from FNX-99 to FNX-66 ( #26572 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-08-25 16:44:31 +00:00
Arthri
494704e323
Set Ore Redemption Machines to use Low Priority Messages ( #26444 )
...
* Refactor createMessage out of message server
* Change radio message
* Add reminder
* Fix linting errors
* Fix more linting errors
* Update priorities
* Add low priority icon
* Lower indent
* Fix switch statement
* Add low priority icon
* No reminders for low priority messages
* Update priorities in frontend
* Build and update /tg/ui
* Fix typo
* Clarify purpose of return
* [ci skip]
* Build and update /tg/ui
* [ci skip]
* Build and update /tg/ui
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
2024-08-17 15:31:33 +00:00
DGamerL
a21b962ee6
Flash refactor and rebalance ( #25852 )
...
* Flash refactor and rebalance
* Maps
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Contra review
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-08-04 07:55:17 +00:00
DGamerL
44671e31e8
Adds: The C-Foam launcher ( #25738 )
...
* The start
* Getting a bit further
* Slight ammo casing update
* Istype helper and foam blockage
* Adds status effect
* Foam blockage and status effect fixes
* Autolathe ammo + stun
* aaaaaaaa
* Adds uplink item
* Actual slowdown
* Makes attacking a bit faster again
* Ammo increase to 12
* Sirryan review
* Adds sprites - almost working
* Lots of fixes + mineral doors
* Mineral doors don't open with foam
2024-08-01 06:24:09 +00:00
Arthri
a96e634a8e
Research & Development Console Restructure ( #25653 )
...
* RnD console
* Undefine local defines
* [ci skip]
* Build and update /tg/ui
* Reformat /tg/ui
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Arthri <41360489+Arthri@users.noreply.github.com >
* Snake casing
[ci skip]
* If statement over ternary
* Document menu variables
* Replace user with ui.user
* Add documentation to copied variables
[ci skip]
* Rename icon to ui_icon
* Factor out wait message box
* Reorganize settings menu
* Refactor technology row
* [ci skip]
* Build and update /tg/ui
* Fix errors
* [ci skip]
* Build and update /tg/ui
---------
Signed-off-by: Arthri <41360489+Arthri@users.noreply.github.com >
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-07-30 14:27:53 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
CRUNCH
a8c9e14c9a
Refactors the Attackby Proc of 40 Machines (Mostly Concerning the RPED) and RPED Afterattack ( #26257 )
...
* Refactor wooo!
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-26 14:30:05 +00:00
1080pCat
3190ad7665
worme ( #26199 )
2024-07-11 02:27:40 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
Faron
f1e98f745a
Update medical_designs.dm ( #26159 )
...
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
2024-07-07 00:02:32 +00:00
Paul
61f970b7ce
remove unusual entries from circuit imprinter, unify new entry & existing board as Air Sensor Monitor ( #26013 )
...
Co-authored-by: Paul Merkamp <pmerkamp@butler.edu >
2024-07-01 18:55:54 +00:00
Gaxeer
32e46c02aa
refactor: rename action button appearance related variables and procs to be clearer ( #25658 )
...
* refactor: make action appearance creation more straightforward
* some adjustments
* fix: adjust action icons to refactor
2024-07-01 02:29:31 +00:00
William Anderson
cd4f3c4eb9
Adds hydroponic HUD implant ( #25948 )
...
* Created hydroponic HUD implant
Created a hydroponic HUD implant to match the medical, security, diagnostic, and janitorial implants.
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: William Anderson <williamharrisanderson@gmail.com >
* Update code/modules/surgery/organs/augments_eyes.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: William Anderson <williamharrisanderson@gmail.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-28 03:24:33 +00:00
Qwertytoforty
f6b8d87e78
Adds sscooters and skateboards [serious pr do not close after AFD] ( #24934 )
...
* WORLD WIDE NOISE
* Makes it pass CI, tweaks values, glass table hoverboard, and railing grinding
* grind on pipes
* https://youtu.be/cTiM1MJ1o7c?feature=shared
* https://youtu.be/Jc6CHI9f6cM?feature=shared
* temporary change for icon conflicts (hopefully)
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* The rest of the fun loving owl
* missed this one
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* changes
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/modules/vehicle/tg_vehicles/tg_vehicles.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* I love stealth conflicts!
* purge lines
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update tg_vehicles.dm
* works works works
* Update code/modules/vehicle/tg_vehicles/tg_vehicles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-06-25 21:38:40 +00:00
Spaghetti-bit
457f9ff04f
[TWEAK] Bio-Chip Pad Renaming Tracker Bio-Cips ( #25617 )
...
* Allows the biochip pad to change the GPS tag on the tracker implant. No more standard 'TRACK0' on everything.
Updates the UI for the biochip pad.
Adds the biochip pad to the protolathe under the medical tab
* Prettier!!! :)
* Moves the "tag" property below the general blurbs.
* Update code/game/objects/items/weapons/bio_chips/bio_chip_pad.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
* Merge Conflict Fix (1/2)
* MC (1.5/2)
* Merge Conflict Resolution (Hopefully)
---------
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-06-25 21:29:45 +00:00
Spaghetti-bit
f0cef57c17
Nian Caterpillar Infestation and Worme Invasion ( #25560 )
...
* I hate DMI merge conflicts.
* Attempt at full merge conflict resolution
* Ticked >:C
* Moves the include because
* Fixes missing proc.
* 🫃
* Readds the worme cubes to all places the other bunches are. As well as changes the xenobiology console to spit out the type of monkey/primitive form that the monkey recycler is set to.
* Adds changes requested by DGamerL
* Replaces space indents with tabs. Error caused by copy pasting.
* Update code/modules/mob/living/simple_animal/friendly/nian_caterpillar.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
* Uniforms the tab spacing.
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
* Adds requested changes from @lewcc
* Removes so missed #undef in `monkey.dm`
---------
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-22 18:20:27 +00:00
Contrabang
7df5e186a0
Beacons are no longer radios ( #25559 )
...
* lets goooo
* name change
* yes
* dgamer review
* Update code/modules/projectiles/projectile/special_projectiles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:00:08 +00:00
Charlie Nolan
d3584b1d1c
LINDA -> MILLA ( #25328 )
...
* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: GDN <Roanrichards1@Gmail.com >
2024-06-09 07:18:11 +00:00
PollardTheDragon
e510eb7a6c
Adds the Praetorian Modsuit for Blueshield ( #25481 )
...
* Praetorian - No Species Sprites
* Small fix to armor and complexity
* Armor fix again - good god, do other servers really have it THAT strong?
* Description Update
* Species Sprites
* Armor nerf
* Increased mod capacity by 2, Suit storage slot can now take any flashlight type
* Removed redundancy in suit storage gun type
* Box station fixes for recent office remap
* Cerestation Fix, Boxstation Rep has their plant back
2024-06-01 21:46:32 +00:00
matttheficus
03659c270e
warcrimes are now illegal ( #25490 )
...
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-28 13:22:20 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
AffectedArc07
03cca11f95
Init Sanity Unit Test ( #25442 )
...
* Init Sanity Unit Test
* Oops
* Update code/modules/unit_tests/init_sanity.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Makes noticeboard less silly
---------
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-23 19:43:33 +00:00
Taurtura
e799cef6b9
adds the abductor surgery toolset ( #25419 )
...
* adds surgical abductor toolset
* ..Yes. The crew needs to be able to get it somehow. Right
* handle review from 1080p
* Required tech should be the correct one, and not engi's
* Henri's review
* 1080p's review
* adds surgical abductor toolset
* ..Yes. The crew needs to be able to get it somehow. Right
* handle review from 1080p
* Required tech should be the correct one, and not engi's
* Henri's review
* 1080p's review
2024-05-20 03:55:49 +00:00
Сиротка
b216289b41
FEAT: Two new attachable armor for Ripley ( #25231 )
...
* FEAT: Two new attachable armor for Ripley
* Delete mecha 32x48.dmi
* Update code/game/objects/items/stacks/sheets/leather.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/mecha/working/ripley.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/mecha/working/ripley.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Add defines into separate files, change descriptions a bit
* fix
* change (loc) to get_turf(src)
* mecha
* edit defines
* Update leather.dm
* Update code/game/mecha/working/ripley.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update leather.dm
* Update code/game/objects/items/stacks/sheets/leather.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update mechfabricator_designs.dm
* fix .dmi
* Update code/game/mecha/working/ripley.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update code/game/mecha/working/ripley.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update code/game/mecha/working/ripley.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update ripley.dm
* Update code/game/objects/items/stacks/sheets/leather.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/leather.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
---------
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-17 12:45:32 +00:00
CRUNCH
66e3528b7c
Adds Abductor Janitorial Tools! ( #25057 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Out of this world cleaning!
* missing empty space
* Locker belt
* fix merge conflict and upgrade belt
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update medical_designs.dm
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixed missing item state
* Begone, bucket!
* Update code/game/objects/structures/mop_bucket.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-17 11:22:14 +00:00
Henri215
9e04910ce6
Adds the Nuclear training bomb, second try ( #25352 )
...
* Adds the Nuclear training bomb
* boxstation
* other maps
* moved camera
* missing cable
* last fixes
* delta, last fix
* Update code/datums/wires/nuclearbomb_wires.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* cyberiad missing floor
---------
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-05-14 12:53:00 +00:00
Qwertytoforty
f105159acb
Ports the scope component from TG and new scope eyes ( #24288 )
...
* Ports the scope component from TG.
* scope eyes
* now in scope
* fixes lwap canceling other scopes
* Update code/datums/components/scope.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
* c-c-c-changes
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update scope.dm
* moves it off the gun
* Update code/datums/components/scope.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes stealth conflict
* do_after_once
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-05-14 09:26:04 +00:00
Henri215
2144a93627
Mining charges, second try! ( #24790 )
...
* mining charges
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* span class
* deconstruct comment update
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/explosives.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* ops
* Update code/game/objects/items/weapons/explosives.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/equipment/mining_charges.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-02 11:52:00 +00:00
Divulf
15e7fcdb3f
Improves barsigns and makes them buildable. ( #24685 )
...
* Improves barsigns and makes them buildable.
* Requested fixes.
* fingerprints and a parent call on attack_hand() (sure hope this doesn't break anything)
* More fixes. (the change to barsigns.dmi is removing a bunch of almost-transparent pixels on the mead bay sign that shouldn't have been there)
* Even more fixes.
* Better code and sprite fixes.
* early returns
* better
* more
* switch
* qwertyuiop
* whoops
* maps are stupid
* mcramon sprites :o
* i hope mapmerge works this time
* i hope mapmerge works THIS time
* zrsxdctfhghfcdszzsxdgcfhv
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-02 09:59:35 +00:00
larentoun
7daf219ec0
More Crowbar Acts ( #24986 )
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* crowbar acts part 1
* livings checked
* convert istypes to tool behaviour
* solars
* use tool_volume
* Update code/modules/research/server.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* Update code/modules/power/generators/portable generators/pacman.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* return
* return returns
* Update code/modules/mob/living/simple_animal/bot/mulebot.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* Update code/game/objects/structures/janicart.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
---------
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-01 10:37:08 +00:00
Qwertytoforty
a50683ef28
Adds the SPRK-12 Energy Pistol ( #24869 )
...
* Adds the SPRK-12 Pistol
* I Was improper and forgot to name it right
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* check it
* Update gun.dm
* less copypasta
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* early return
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-04-28 22:03:14 +00:00
Mikhail Dzianishchyts
7fa44a31fb
Full Auto Gun Mode Component ( #24998 )
...
* Full Auto Gun Mode Component
* Apply some refactoring
* spaces mhmm
* Some signal movement
* Apply DGamerL suggestions
* Unknown SIGNAL_HANDLER no more
* Fix runtime if uid is passed
* Why the hell you even care
* god you serious
---------
Co-authored-by: Gottfrei <zweisen@gmail.com >
2024-04-22 21:32:49 +00:00
tristan1333
ebbbf62cec
Chicken meat/burger, Onigiri, Seaweed, updated boiled rice sprite ( #24813 )
...
* Adds chicken meat, burger, onigiri, updates boiled rice sprite
* Update code/modules/food_and_drinks/food/foods/side_dishes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/stacks/seaweed.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* changed chickenburger pathname, deleted old boiled rice sprite
* Transfers reagents from rice to onigiri
* Update code/modules/research/designs/biogenerator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* All sushi now requires seaweed
* new seaweed desc, attackverb oopsy daisy, seaweed attack_self doesn't show pointless list, Onigiri goes in hand
* moved seaweed sprite to organic.dmi
* Update code/modules/research/designs/biogenerator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update organic.dmi
* re
* goal
* oops
* early return
* Update code/modules/food_and_drinks/food/foods/side_dishes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/side_dishes.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/side_dishes.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/side_dishes.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-04-21 23:06:47 +00:00
GDN
9e6dcf9c46
removes the remaining datum redeclares ( #25220 )
...
* removes the remaining datum redeclares
* the two fixes
* finneee contra
* OK CONTRA
* readd
* CURSED TO BE BROWN!
* facking automerge
2024-04-21 18:26:35 +00:00
CRUNCH
c8ffcedcb6
Merges the Janicart Floor Buffer into the Janiborg Floor Buffer ( #25125 )
...
* One Floor Buffer For All!
* better name
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-04-19 18:06:41 +00:00
PopeDaveThe3th
9cbec317e9
mmi and robobrain text updates ( #25114 )
2024-04-19 18:06:33 +00:00
DGamerL
bad8b31afa
Changes all .len to length() where applicable ( #25174 )
...
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6 .
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-04-19 17:32:09 +00:00
Charlie Nolan
a881e11c86
Many botany QoL changes. ( #25031 )
...
* Many botany QoL changes.
* Give observers a plant analyzer.
* Hooks should be executable.
* Upgraded Seed Extractor GUI.
* Left-align seed extractor, more efficient icon sending.
* tgui rebuild
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* 's' properly
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-04-15 19:58:09 +00:00
S34N
0b838dc3c4
[READY] BYOND 516 compatability ( #25105 )
...
* Preliminary changes for 516
* Also removes the goon folder
* Fixes a BUNCH of UIs
* update our things
* debug proc
* le maintainer verb
* fix strip panel
* browseroutput => chat_panel
* prettier, remove obsolete bat
* tidu tgui say css
* href purge
* 515 compat
* 515 compat 2
* more required chores
* comments
* fully working 515
* bungle
* correct this
* fixes 515 support
* prettier
* new CI
* fixes old href styles sneaking in
* update docs to reflect href changes
* more href fixes (thanks cdui)
* MORE href nonsense
* even more hrefs (seriously wtf)
* Update code/modules/admin/permissionverbs/permissionedit.dm
* error on fail
---------
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-04-15 18:49:50 +00:00