DGamerL
7199e80bd9
Aaaaa how did I not notice this before ( #26835 )
2024-09-19 13:10:47 +00:00
DGamerL
e3c73110db
Adds Chemical flamethrowers ( #25091 )
...
* Initial work
* Good enough to open a PR out of draft
* Make these use the vars on the flamethrower
* Moar fixes
* Undefines define
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* This won't compile
* GDN review
* Fixes CI
* Fixes CI even more
* 5 ammo per tile now
* Heavily nerfs adding multiple fires
* Adds phlogiston as a burnable reagent
* Fixes the fire name
* Placeholder sprite + ammo use fix
* Now in cargo partially
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
* Adds nuclear variant
* Adds the chem flamethrower to the nukie uplink, alongside ammo
* More fire armor tweaks
* GDN review
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* TEMPORARY PUSH
* Adds inhands
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fixes inhands
* Makes air hot again
* Lewc review
* Audible messages and canister refilling
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-05 23:12:56 +00:00
matttheficus
03659c270e
warcrimes are now illegal ( #25490 )
...
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-28 13:22:20 +00:00
Qwertytoforty
a50683ef28
Adds the SPRK-12 Energy Pistol ( #24869 )
...
* Adds the SPRK-12 Pistol
* I Was improper and forgot to name it right
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* check it
* Update gun.dm
* less copypasta
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* early return
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-04-28 22:03:14 +00:00
GDN
9e6dcf9c46
removes the remaining datum redeclares ( #25220 )
...
* removes the remaining datum redeclares
* the two fixes
* finneee contra
* OK CONTRA
* readd
* CURSED TO BE BROWN!
* facking automerge
2024-04-21 18:26:35 +00:00
PopeDaveThe3th
a2a8293e8c
Updates names and descriptions of common ballistics ( #24416 )
...
* Updates names and descriptions of common ballistics
* updates WT550 crates, magazines, and ammo boxes
* Update launchers.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update automatic.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update weapon_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update weapon_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update weapon_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update weapon_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update weapon_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-10 18:16:42 +00:00
DGamerL
31822a1831
Adds the Strong-Arm empowered musculature implant ( #22159 )
...
* Aaaaaaaaaaaa
* IT WORKS
* Okay now make it a martial art
* Final shit
* Forgor this
* Protolathe moment
* The sprite
* Typo fixes
* Burza review
* Contra review
* Contra review
* Contra + Henri review
* Update code/modules/surgery/organs/augments_arms.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Me when I push untested code
* Contra review pt 1
* Contra review
* I forgor
* I forgot v2
* Henri review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-09-07 11:00:45 +01:00
Samman166
49b26c4eba
WT Rework and Nerf ( #20536 )
...
* Reworks and nerfs WTs
* Removes some duplicate comments
* Makes WT ammo box's normal sized items because I forgot to at first
* Adds a var to WT mags to check if they are being loaded to prevent people from queueing up multiple reload processes at once
* Sanity checks work properly now
* Implements changes requested, empty magazines now available from RND, ammo crate contains 5 full magazines, mag size set back to 20, magazines made normal sized items and fit in assault belt
* Update code/__HELPERS/mob_helpers.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/__HELPERS/mob_helpers.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Magazines fit in security webbings
* I forgot a comma
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Applying various reviewer suggestions
* Applies various suggestions
* removes moving_do_after now that its a param
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* solves the merge conflict hopefully
* step one of trying to fix conflict again
* step two hopefully fixes conflict
* Delete ammo.dmi
* Merge branch 'master' into wt-rework
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Applying various reviewer suggestions
* Revert "Applying various reviewer suggestions"
This reverts commit 7081e9aa2b .
* Revert "Apply suggestions from code review"
This reverts commit 96dab4f8b8 .
* Revert "Merge branch 'master' into wt-rework"
This reverts commit 6906a67654 .
* Merge branch 'master' into wt-rework
* please god work
* Update code/modules/projectiles/ammunition.dm
* Update code/modules/projectiles/ammunition/magazines.dm
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-05-25 18:41:56 +02:00
Qwertytoforty
2517851800
Nerfs laser rifle ammo size and emp proofness. ( #21082 )
...
* Nerfs IK ammo size and emp proofness.
* description / emp
* Update code/modules/research/designs/weapon_designs.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/projectiles/projectile/beams.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-05-22 22:25:03 +02:00
Qwertytoforty
d5567103fd
Reworks the lwap to make it better. ( #20884 )
...
* Boss you killed a child... AMAZING MISSION COMPL-
* small patch fix other stuff later
* More fixes to clicking on the dot
* lwap scopes better / decativates on movement
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* requested changes
* lower speed by marms suggestion
* scope keeps creeping
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* henks changes
* define
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-05-02 21:28:34 +02:00
Coolrune206
d559f2ce89
Adds the Security Laser Rifle ( #20602 )
...
* security laser rifle
* RnD magazines, yum
* "Hey Drake, where's the req_tech?"
* increases ammo count to 20. flattens magazines.
* RIP small magazines
* fixes it being unprintable, oopsies
* caseless laser rounds
2023-03-26 11:43:19 +01:00
Qwertytoforty
5197d1b62a
Completely reworks the tesla revolver (need to work on damage values) ( #20295 )
...
* part one: the rest of a fucking owl
* kit
* shocking changes
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update energy_projectiles.dm
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-17 10:26:02 -05:00
Coolrune206
f90418d715
Re-adds the LWAP, reworked ( #20401 )
...
* re-adds the lwap
* no dual wielding snipers
* Lewcc review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Hal9000 request
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-02-25 21:19:03 -06:00
Qwertytoforty
f86374a504
Adds the vortex feedback inversion arm. ( #19821 )
...
* start of mess
* reflect/parries works
* more pog-ress
* temp icons, .33 to 0.4
* more work, sound, rnd, fixes me breaking shields
* removes this since open pr fixes
* better codee
* attack log
* Final changes / sprites by ramon
* fixes issue
* shoot ramon for the white pixel :^)
* But what if it was a purple glass shard
* Fixes the throw parry
* sorry for so many commits, lower callback
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Early return, no need to typecast
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-12-27 10:45:59 -05:00
Qwertytoforty
4b18a002ab
makes dropwall grenades actually a reasonable price ( #19619 )
2022-11-11 14:21:34 +01:00
Henri215
fbbb147872
proto cost tweaks ( #19596 )
2022-11-11 14:17:44 +01:00
Qwertytoforty
4c13246d30
Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5 ( #19170 )
...
* Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5
* grammer / typeblock
* 15 is not more than 15
* how did I miss this, I swear I put in 3
* path + crafting
* Update code/modules/crafting/guncrafting.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-10-14 08:28:07 +02:00
Qwertytoforty
d530aeba33
Energy crossbow gunkits now need a laser gun ( #19087 )
...
* Lockboxes energy crossbow gunkits
* converts to requiring a laser gun
2022-09-18 22:02:09 +01:00
Qwertytoforty
f9defc92bf
Adds Fusion Gauntlets to RND ( #18804 )
...
* do a once over first
* merge conflict shit
* armor pen to modern stuff
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* BOY SMELL THEM MERGE CONFLICTS
* icons / final changes
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-09-17 10:45:58 +01:00
KalevTait
9850d3d840
research ( #18300 )
2022-07-10 14:02:05 +01:00
Viz
77767b8986
Untases your slug ( #18185 )
2022-07-03 22:12:44 +01:00
Bm0n
d43eb77b25
Replaces Free Guns From Sci With Parts Kits ( #17918 )
...
* rip sci powergamers
* grammar
* apparently i don't know how to spell
* code review
* +to
* oook
* a over the
2022-06-26 18:53:03 +01:00
Luc
727b299d33
Rapid Syringe Gun rework ( #17816 )
...
* First commit reworking most of RSG
* Fixes, add alternate versions
* Update in uplink, remove from R&D
* Add custom pre-loaded version to uplink
* Fixes message, linter error
* Change initialization of half rapidsyringe
* Some review updates
* Add some sound effects
* Use internal reagents instead of a literal bluespace beaker
* Update rapid syringe description
* Drop RSG to 8 TC
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* More review changes, improve messaging
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Address reviews
* Remove extraneous check
* Message and documentation reviews
* Syringening
* More review
* attempt to bump CI
* spacing
* last review concerns
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-06-21 21:26:27 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
...
* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
Qwertytoforty
c65a472888
Adds the BSG to RND designs ( #16328 )
...
* Adds the BSG to RND designs
* Update code/modules/research/designs/weapon_designs.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-07-26 18:12:37 +01:00
Qwertytoforty
2e4e0d2e91
Adds reactive teleport armor construction, ports repulsive armor from TG ( #15343 )
...
* Adds reactive teleport armor construction, ports stuff from tg to do it
* Adds description to what disabled does in code
* Fixes ashwalker tendril anomaly
* SaberML code suggestions
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* True or false
* Keeps reactive armors from triggering from kisses
* removes stun check
* oops
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-03-30 11:55:31 +01:00
AffectedArc07
c64bc93649
Replaces all var/const with #define
2020-01-28 21:25:20 +00:00
Fox McCloud
0b32cba04d
bluespace in R&D
2018-04-22 07:24:17 -04:00
Fox McCloud
4306d27521
circuit imprinter update
2018-04-22 00:34:06 -04:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
uraniummeltdown
369c654c70
moves material defines to construction.dm
...
adds the titanium mineral, titanium [false]walls, titanium floors, titanium airlocks
adds plastitanium, plastitanium [false]walls, plastitanium floor
made survival pod wall a subtype of titanium wall
changes a few rnd recipes to use titanium
small refactor of ORM code, smelt titanium+plasma to plastitanium
shuttle windows have explosion block 3
2018-02-06 01:24:36 +05:00
Squirgenheimer
66b7b26b21
Fixes typo for energy crossbow
2017-10-25 10:10:43 -04:00
Fox-McCloud
b664f73a68
chemical bombs
2017-06-29 20:02:27 -04:00
tigercat2000
633c972f46
RnD autolathe removal + tech level overhaul
2017-06-01 11:34:29 -07:00
Fox-McCloud
182dcd93b5
autolathe receivers
2017-03-24 16:57:25 -04:00
davipatury
cffe34e3f9
Description fix.
2017-02-15 20:04:26 -02:00
davipatury
63a690ca79
Urnaium.
2017-02-15 20:00:12 -02:00
monster860
a31c87e2e0
Makes RnD console use NanoUI
2016-06-08 21:14:14 -04:00
TheDZD
9a4c1125e0
Merge pull request #4343 from Fox-McCloud/accelerator-cannon
...
Ports Accelerator Laser Cannon
2016-05-05 21:22:08 -04:00
Fox-McCloud
2328ff2be5
Tesla Gun Implementation and Small R&D Change
2016-05-04 17:13:28 -04:00
Fox-McCloud
c3c3ad2602
Ports Accelerator Laser Cannon
2016-05-02 23:50:38 -04:00
Crazylemon64
bd2b5f11b6
Makes the decloner possible to create again
2016-03-10 23:27:50 -08:00
Fox-McCloud
3ac2f23377
Heavily Rebalances Science
2016-03-09 02:58:05 -05:00
Regen
2db5fec54a
Adds immolator laser gun
...
Adds an immolator laser gun, which has 7 shots and ignites the target.
http://puu.sh/nfys1/b381d812de.png
Will add more and better pictures tomorrow, but right now I need sleeps
2016-02-21 03:26:44 +01:00
Fox-McCloud
eade350dc8
Sec Rifle Port
2016-01-02 01:06:37 -05:00
Fox-McCloud
2481a8d7bd
Research Lockbox Access Change and Wormhole Projector Lockboxing
2015-12-22 11:42:09 -05:00
Fox-McCloud
ea11eaa387
Ports Wormhole Projector
2015-12-19 00:57:40 -05:00
Markolie
ea305d3ffa
Saber SMG update, add armour piercing variable
2015-09-21 22:50:07 +02:00
Fox-McCloud
a35a8cef1b
Protolathe Fix
2015-09-17 03:43:36 -04:00
Mark van Alphen
cbb2a16409
Merge pull request #2046 from Fox-McCloud/tech-shell-balance
...
Tech Shells: Silver Removal
2015-09-15 17:36:57 +02:00