Commit Graph

34 Commits

Author SHA1 Message Date
Migratingcocofruit 3f50998a14 BSH tweak/refactor/fix (#26604)
* Added UI overlay for incursions. Levels replaced with mining power.

* skull blinky now

* Rebuild TGUI

* skull less blinky

* red skull

* skull even less blinky

* Resolve TGUI conflict

* Remove the redundant defines

* TGUI rebuild

* style fixes, icon switch now covers the range of possible power inputs, additional clarification on stabilizer power calculations

* breaks up the stabilizer power calculation into different lines

* Rebuild TGUI

* Rebuild TGUI

* I am once again building TGUI

* fix indentation

* Comment formatting

* oops

* Rebuild TGUI

* Comment fix and using a stack on the overlay

* Rebuild TGUI
2024-10-10 09:45:59 +00:00
Migratingcocofruit 54e35bcf2a Allows multitile to work with arbitrary list lengths (#26801)
* multitile now works with any shape of lists and the fillers are built relative to MACH_CENTER

* Iterates over each nested loop from left to right and correctly applies offsets

* Restricts list length to all be the same

* removes slashes from multiline argument in block and replaces a magic number with the appropriate define.
2024-10-02 15:17:21 +00:00
DGamerL 35740a27cc Adds support for machinery to be bigger than 1x1 (#26531)
* Adds big machinery

* Remove debug stuff

* Even less debug stuff

* Contra review

* Complete refactor + BSH

* Reverts `/big`

* Adds missing *

* initial

* Removes unneeded shit

* Adds edge of world edgecases

* Whoops

* Fix

* Lewc review

* Make the grav gen better

* Render passes fix

* Extra comment in the toml

* Extra deconstruct just in case

* One less loop

---------

Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com>
2024-09-10 00:50:59 +00:00
Migratingcocofruit 6f1a90c59d Documents and standardizes power and energy units. Fixes a pulse demon bug. (#26560)
* Documents units of electrical power storage and production. Defines KJ. SMES properly convert watt ticks to KJ. Pulse demon bugfix

* extra documentation

* corrected pulse watt tick to joule conversion location on the pulse demon code

* oops

* Fixes nomenclature formats

* fixes some comments, consolidates power defines in the power defines file
2024-09-03 13:13:24 +00:00
PollardTheDragon f84bff3bdd Internally renames the small size to be more inclusive (#26569)
* Renames Midgit to Dwarf

* Even more neutral name
2024-08-23 15:06:11 +00:00
Migratingcocofruit b1192460e4 BSH update (#26032)
* MOAAAAAR POWEEEEEEER

* base points are per level again. reduced to 2

* Style changes, spaghetti is now in a box and the alert logic has been tidied up

* Stabilizer and Autoshutoff buttons are now stuck in the off position when emagged

* Rebuild TGUI

* Rebuild TGUI

* rebuild tgui

* Emag now forces highest level possible

* Rebuild TGUI

* Portal amount no longer dependent on stabilizers. Stabilizers no longer stabilize when off. Portal spawning message now only plays if there are no portals currently spawned to prevent spam when auto shutdown is disabled. Warning message now correctly indicates auto shutdown is disabled. Improved Readability

* corrects a comment

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-08-04 17:10:43 +00:00
DGamerL 098b13bb33 Removes the empty type of /snacks (#26010)
* Aaaaa it works

* Add updatepaths

* Add unsaved files

* MATTTTT

* Fixes casino

* Fix

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-07-29 14:46:04 +00:00
Qwertytoforty af5d187014 Adds magic tarot cards [SERIOUS DO NOT CLOSE AFTER AFD] (#24933)
* starts it

* Update magic_tarot.dm

* MORE PROGRESS

* So many thanks to Cloudbucket, for sprites

* The Work, the Art, continues.

* more changes

* pushes the Work foward. All cards done.

* and more thanks github

* adds to BSH

* tochat

* Finishes QWERTYTODO. Magic key. World smoke

* Isaac and his mother lived alone in a small house on a hill.  Isaac kept to himself, drawing pictures and playing with his toys as his mom watched Christian broadcasts on the television.  Life was simple, and they were both happy. That was, until the day Isaac’s mom heard a voice from above.  “Your son has become corrupted by sin. He needs to be saved.”  “I will do my best to save him, my Lord,” Isaac’s mother replied, rushing into Isaac’s room, removing all that was evil from his life.  Again the voice called to her, "Isaac’s soul is still corrupt. He needs to be cut off from all that is evil in this world and confess his sins."  “I will follow your instructions, Lord. I have faith in thee,” Isaac’s mother replied, as she locked Isaac in his room, away from the evils of the world.  One last time, Isaac’s mom heard the voice of God calling to her.  “You've done as I've asked, but I still question your devotion to me. To prove your faith, I will ask one more thing of you."  "Yes Lord, anything!” Isaac’s mother begged.  "To prove your love and devotion, I require a sacrifice. Your son, Isaac, will be this sacrifice. Go into his room and end his life, as an offering to me to prove you love me above all else."  "Yes Lord", she replied, grabbing a butcher’s knife from the kitchen.  Isaac, watching through a crack in his door, trembled in fear.  Scrambling around his room to find a hiding place, he noticed a trap door to the basement hidden under his rug.  Without hesitation, he flung open the hatch, just as his mother burst through his door, and threw himself down into the unknown depths below.

* nanny bag it before I forget

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* returns early

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* RE-RE-RE-REVIEW

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>

* requested changes and such

* duh

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* returns early

* Update code/datums/status_effects/buffs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* new hrefs here to troll CI :trollface:

* Update code/game/gamemodes/wizard/magic_tarot.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
2024-04-24 23:10:46 +00:00
GDN b6be540b43 Moves get_area to a macro (#24712)
* Moves get_area to a macro

* fixes

* Update code/game/machinery/camera/camera.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

* runtime fix

* moer fix

---------

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-04-08 21:42:22 +00:00
Qwertytoforty c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
GDN 0b8c196f67 tgchat day zero changes (#23872)
* tgchat day zero changes

* Update code/game/verbs/ooc.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 22:07:57 +00:00
DGamerL db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
S34N 22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
Qwertytoforty c2c28be35f fixed bluespace harvester not reconnecting to powernet properly remake (#23792) 2024-01-14 12:41:00 +00:00
PopeDaveThe3th 16e000e549 Redspace Purge (#23641)
* The Green Terror marches on

* Update code/datums/spells/construct_spells.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/cult/cult_structures.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Updated Icons

* one extra i forgor

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-06 21:50:26 +00:00
DGamerL d8b2cdf329 Reduces the power amount needed for the BSH. (#22353)
* UNEXPECTED POWER SPIKE

* I forgor to push this yesterday
2023-09-19 16:59:52 +01:00
Luc 327add6348 Converts two-handedness/wielding to a component (#21619)
* initial checkin

* Add everything but maps

* update paths

* Patches some minor bugs across twohanded things

* remove a stowaway

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra review

* Fix kc

* hopefully fix file perms

* Fix file perms

* revert line-endings

* uh?

* Trying once again to fix file formats

* henri review 1

* henri review 2

* update from master

* Removes override that breaks modsuits

* re-add reference

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-01 22:06:59 +01:00
Kugamo 418fb81031 Bluespace Harvester Resprite (#21232)
* the only commit

surely..

* Commit # 2

😱

* Sirryan Review 1

* S34N review

+ fixed it not changing icon when the power supply cuts out

* Vi3trice Review
2023-06-22 11:58:29 +01:00
Ryan 11717823df Power Code Cleanup + Conversion to Regional Powernets [Refactor Only] (#20598)
* initial edits

* more cleanup, yipee

* moving shit around

* dme fixes

* fixes file ticking issue

* more dme fixes + duplicate files???

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* glass floor fixes

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* requested reviews

* the most painful bugfix of my life

* forgot to remove some debug stuff

* fixed issues with excess power

* fuck powernets (fix)

* Update code/modules/power/powernets/README.md

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-05-31 20:55:10 -05:00
Henri215 8d9df5ec62 (TG Port) Recolors the circuit boards into department-based colors (#20392) 2023-02-25 01:03:27 -06:00
Ryan 7c3cd86f14 APC & Machinery Refactor + Local Powernets (#19991)
* local powernet and machine power refactor

* some fixes

* more tweaks + powerchange() refactor

* fixes var edited apcs on meatpackers.dmm

* fixes issue with power channels

* Reviews

* delta fix

* Update code/game/machinery/portable_turret.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removed area power change proc

* damn morgues

* requested changes

* request changes

* deconfliction

* mapping fixes

* some fixes from TM

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-01-30 22:28:10 +00:00
Qwertytoforty 9805d61426 bsh no longer spawns invisible penguins (#20231) 2023-01-19 12:44:14 -05:00
AffectedArc07 e91b6c94f7 Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
* Renames QDEL_LIST to QDEL_LIST_CONTENTS

* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion 77f576a5ca Recategorize in-game announcements by priority. (#19639) 2022-12-19 17:02:22 +00:00
Sirryan2002 61145a02f8 [TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash (#19209)
* initial edits

* initial edits

* converting shit over to machinery/economy

* vending and mapping fixes

* vending fix pt.2

* Converts Supply Economy to Use Space Credits instead of Supply Points

* Job Payment, NanoBank, and Paychecks

* clothing type path fixes (damn merge conflicts)

* fixes map typepath issues

* adjusts supply prices

* Vendor Price Adjustments

* account uplink terminal tweaks

* please pass tests

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* reviews and bug fixes

* Review Suggestions/Fixes and Request Console Rewrite

* edits

* vending changes for merge

* typepath fix

* final tweaks

* proc ref fixes

* Fixes and Tweaks from 2nd TM

* rebuild TGUI

* final tweaks

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* requested reviews

* tweaks

* updates slot machine winnings

* fixes

* GC fixes

* fixes

* oops. still need to deconflict this

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* requested changes and bug fixes

* atm runtime fix

* requested reviews

* vend act stuff

* attempt to pass tests

* supply packs fix

* user tochat -> debug log

* FINAL FIXES

* removes CC db stuff

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-11-21 23:30:50 +00:00
moxian 09e7f54a43 Convert most of /obj/machinery to use Initialize rather than New (#17845)
* Switch a bunch of /obj/machinery from /New to /Initialize

This is an easy and uncontroversial batch.
No globs, no late init, and stuff.

* Move more machinery to Initialize

This time the ones dealing with GLOB vars,
as well as some simpler ones i missed previously.

* More tricky New -> Initialize migrations

* The last of machinery Initialize conversion

* fixups

* Newscaster armor fix

* styling

* Comment on armor handling

* Move newscaster armor definition back to datum

* farie82 review

* kill extra .=

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* farie's review part 2

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-06-29 08:33:52 +02:00
S34NW a5cc1f325a Merge branch 'master' into AI_announcer_new 2021-07-20 17:39:30 +01:00
SabreML 3e8482cebb Makes machine frames show their circuit name (#15025)
* Circuit Names Refactor

* Some review stuff

* now with less runtimes

* Machine Boards and Computer Boards

* Only a little late

* YouTool fix

* Resupply crate too

* Supplycomp board

I'll do the other stuff tomorrow

* Computer Frame Refactor

Plus also removing the HONKputer to avoid a conflict.

* Don't need this diff anymore
2021-07-10 19:43:40 +01:00
S34NW b22ded5a93 What happened to you, AI? 2021-05-02 13:34:53 +01:00
SabreML 0eaec89adb Soup Drinking (and custom soups!) (#15620)
* SOUP

* Space stuff

it compiled before I swear

* =
2021-04-15 22:04:24 +01:00
AffectedArc07 54dd2765b4 Converts all tgui_ to ui_ 2020-11-21 12:10:58 +00:00
TDSSS a4b473b84f space be gone 2020-10-30 13:13:38 +01:00
TDSSS 7e1a2ec62d points rebalance 2020-10-16 00:51:02 +02:00
TDSSS 59347d99a1 [Review Ready] New station goal: Bluespace mining tap (#12062)
* Initial stuff

* Lots of small changes to get this functional

* Objective aspect works

* Fancy sound and icons

* Polishing, tweaks, branch update

* Incorporates review comments, fixes merge conflcits, updates branch.

* Made it work again, after another rebase

* Rudimentary tgui port, UI needs serious prettying up but is functional

* Much prettier TGUI with slider

* More TGUI improvements

* removes code I have absolutely no memory of writing that seems useless

* code cleanup

* Review comments incorporated

* autodoc

* one more autodoc comment

* more review comments

* filler change

* Forgot one

* return value on delete fix

* disregard that, this is better

* now using qdel_list

* Crate now comes with instructions

* adjusted instruction wording

* tgui messed up, fixed now
2020-10-15 09:31:57 -04:00