Commit Graph
15 Commits
Author SHA1 Message Date
AffectedArc07andGitHub bd91a1b962 Obliterates the RSC (#26498) 2024-08-15 18:20:11 +00:00
15e7fcdb3f Improves barsigns and makes them buildable. (#24685)
* Improves barsigns and makes them buildable.

* Requested fixes.

* fingerprints and a parent call on attack_hand() (sure hope this doesn't break anything)

* More fixes.  (the change to barsigns.dmi is removing a bunch of almost-transparent pixels on the mead bay sign that shouldn't have been there)

* Even more fixes.

* Better code and sprite fixes.

* early returns

* better

* more

* switch

* qwertyuiop

* whoops

* maps are stupid

* mcramon sprites :o

* i hope mapmerge works this time

* i hope mapmerge works THIS time

* zrsxdctfhghfcdszzsxdgcfhv

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-02 09:59:35 +00:00
larentounandGitHub 1abca23076 slowdown the emped (#25010) 2024-04-07 09:56:56 +00:00
38f335e8b9 Big Fat Emission PR (#18124)
* amogus

* Revert "amogus"

This reverts commit ebaa99c77b.

* Part 1

* rest of the airlocks

holy shit that took a long time

* part 2

* part 3

finale

* conflict resolution

* fixes warnings

* fixes paneloen airlock emissives

* adds back changes from #18145

* #18085 sprites

* SteelSlayer Review

readded process in status_display, idk why I removed it, it broke some functionality

* future proofing firedoors

Talked with the contributor who added emissive appearances to the codebase. As of now they wont block them unless they spawn as closed, but with future PR merges this code will work.

* solar panel PR conflict resolve

* pain

* small fix

* farie82 suggestions

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* farie82 suggestions part 2

* farie82 suggestions part 3

* finalle

pog champ ers 2000

* farie82 suggestions the sequel

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* SteelSlayer Suggestions

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-07-23 11:31:20 -05:00
fakeyyyandGitHub 25ebebb8a3 New barsign (#17455)
* Adds a new barsign.

* New flicker sequence
2022-03-08 11:35:23 +00:00
Markolie d8f98d6082 Add dmisort.sh script, and sorts all icons in .dmi files 2015-09-17 01:08:58 +02:00
Fox-McCloud 866de52f0f SNIP 2015-05-31 22:32:20 -04:00
Fox-McCloud bbed6a2a42 Refactors Barsigns 2015-05-31 20:04:12 -04:00
Tigercat2000 2a0879468a Adds Barsign Picking
This commit allows the bartender, or anyone with access_bar, to change the
barsign's image by hitting it with an ID. This commit also adds a variable
to disable such behavior for custom maps. Finally, this commit adds two
new icons for the barsign, named simply 'on' and 'off', which look like
the base sprite for most of the other barsigns, but blank.
2015-04-25 09:35:38 -07:00
ZomgPonies f27ccb6f4d Owlman/Griffin toys/posters/barsign 2015-02-27 13:24:45 -05:00
ZomgPonies 1be12ea930 New Barsigns 2013-11-30 15:55:29 -05:00
Jim Apples a23e1c7a92 Added 5 barsigns.
Signed-off-by: Jim Apples <cheeckan@gmail.com>
2013-06-19 17:51:41 +01:00
Apple_Master 65f0b07b05 Added some new barsigns, will soon be adding a method to choose which one you have, but only once per round.
Signed-off-by: Apple_Master <cheeckan@gmail.com>
2012-05-25 13:52:53 +01:00
Uristqwerty fbdbf40bbc "Mead Bay" bar sign icon, if anyone's interested. 2012-04-17 11:23:53 -04:00
Jimapples ecc25f0580 Added randomised barsigns, again!
Signed-off-by: Apples <chicken_face@ymail.com>
2012-02-16 15:35:21 +00:00