1896ed9fd8
Tweaks Derelict Facility ruin loot and adds a new item ( #26517 )
...
* part 1
* no you don't
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/game/objects/items/devices/radio/beacon.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* spawner update
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Update code/modules/mining/equipment/wormhole_jaunter.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
* Forgotten main reward
* many things were forgotten
---------
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-09-26 10:04:41 +00:00
AffectedArc07 and GitHub
bd91a1b962
Obliterates the RSC ( #26498 )
2024-08-15 18:20:11 +00:00
73332ea101
Add an admin-spawn-only syndicate scanner ( #26434 )
...
* Add admin-spawn-only syndicate scanner.
* Add cooldown and sound on hit.
* Vars cooldown time.
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Code quality.
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-13 09:46:35 +00:00
26f28cb7e7
A new space ruin, the telecommunications satellite? [100% done, ready for final review] ( #25820 )
...
* THE WORK, IT GOES AND SO IT GOES
* darker yet darker
* more changes
* Almost done, let's post the pr and have some dev people test it out.
* update comment
* small change
* pushing , then we address changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more progress
* final bar lines
* aditional tweaks
* Update telecomns_returns.dmm
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* sirian changes
* emp weakness, light changes
* no runtimes, shoot borgs
* sorry for all the commits just update to master thanks
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes
* fixes pathing. Voices
* removes always spawn
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more changes
* requested string change
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* lewcs final changes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-25 18:26:14 +00:00
93d9c70530
Adds the Detective Holobarrier Projector + Chalk ( #24400 )
...
* just one more thing
* gosh that was embarassing
* Update code/game/objects/items/crayons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holosign_projector.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holosign_projector.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-03-11 13:17:34 -04:00
ATP-Engineer and GitHub
d9dc081116
Geiger counter resprite (TG sprite port) ( #23399 )
...
* Removes old file
* Resprites Geiger counter, TG PORT
resprites all Geiger counter icons
2023-12-06 15:36:59 +00:00
ecfaa26cc2
You've Got Mail! Adds Mail system ( #22269 )
...
* heres the mail it never fails
Adds envelopes and its functions.
* It makes me want to wag my tail
Adds new envelope sprites courtesy of McRamon, makes mail bags and envelopess able to be carried by cargo clothing.
* when it comes i want to whail
Makes Wizard and Nukie equip change to off station role. Adds mail crates and functionality/logging for randomly choosing recipients of mail.
* MAAAAAAAAAAAAAAIIIL!!!!
Adds functionality for the mail scanner alongside sounds. Begins the process of making mail arrive on the shuttle.
* MAIL
* THE MAILMAN IS HERE
* MAIL IS REAL
* Give me an M, give me an A, give me an I, give me an L. What does that spell? MAIL.
Finalises pre-review mail features, adding the mail scanner to cargo tech loadout/autolathe.
* Update code/game/gamemodes/nuclear/nuclear.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/shuttle/supply.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/jobs/job/support.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/controllers/subsystem/SSeconomy.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* check out what you got now
Removes unused sprite bloat.
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* First few Contra reviews
* Second batch
* Cl doesn't fail anymore
* Even more fucking reviews
* Doesn't quite work yet but we're almost there
* WHEN DOES IT EEEEEND
* I have no energy to make a blues clues reference
More commits to respond to reviews
* God I miss Steve
Adds hand sprites to mail scanners
* Woooo Mail works again
* Science envelopes
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* my god it worked
II hate it
* Bread and Circuses
splits up service envelopes into two categories, addresses other reviews.
* Lewc review - needs testing
* Almost there
Changing lists and more.
* Last fix
* IT IS ALL WORKING NOW
* Mail. Is. Done.
Final pass.
* Update code/controllers/subsystem/SSeconomy.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* The fix
* Just this one too
* Lewc review
* mail?
yeah
* Begone, ye powersink
* Sirryan review
* Update code/__DEFINES/economy_defines.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/controllers/subsystem/SSeconomy.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/mail.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Wjpp[s
* Removes useless comment
* We ball
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-09-19 19:30:03 -04:00
Luc and GitHub
115a14b30a
Adds new goonstation powersink icons ( #22313 )
2023-09-17 18:24:03 +01:00
ATP-Engineer and GitHub
7a2b979039
Fixes medical scanner sprites permanently flatlining ( #21987 )
...
* Fixes health scanner sprite not looping
FUCKING HELL
Removes old file
* Fixes health scanner icon animation not looping
Prevents medics from declaring people dead because they permanently flatline after being scanned
Adds 'indefinately' to loop status for medical scanner icons
2023-08-14 22:02:01 -05:00
ATP-Engineer and GitHub
a87cd6e258
Ports TG Health/Hydro scanner icon sprites, Resprites Hacktool icon ( #21812 )
...
* Removes outdated file
Removes old file to make room for the new file
* Ports Health/Botany scanner sprites, and resprites Hacktool
uploads updated .dmi with resprites
2023-08-12 19:29:31 +01:00
Contrabang and GitHub
01889aae10
Buffs the Camera bug by adding hidden cameras ( #21618 )
...
* LETS GOOOOOo
* desc
* steel review
* ASYNC MAGIC!
* lewcc review
* i cant spell
* async
2023-07-23 23:28:56 +01:00
62a2c82eab
Hand tele tweaks ( #21224 )
...
* hand tele tweaks
* i need to sleep
* updated portal description, removed hand tele ability to remove portals
* added disabled icon state, removed dual portals
* syndi teleporter stages + icons
* Update code/game/objects/items/weapons/teleportation.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/teleportation.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/effects/portals.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* resolving conflict
* no more races
* Update code/game/objects/items/weapons/teleportation.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-07 13:57:56 +01:00
ATP-Engineer and GitHub
5b07aa2e74
Polishes turret control sprites ( #21446 )
...
* Removes outdated .dmi
Removes old .dmi for new one in this PR
* Polishes old Turret Controller sprites
Adds better turret control sprites (idfk why these are even in this .dmi)
2023-07-01 10:41:41 +02:00
b781597e85
Adds the Janitor's Keyring ( #21104 )
...
* janitor gaming
* access was too powerful
* fix examine + add mining bay access + SECONDS
* src-b-gone
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* sounds
* cooldown fix + sprite
* adds janitor check
* Sirryan reviews
* i forgot how comments work lul
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* AA review
* styling moment
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* lewcc review
* im silly
* autodoc + lewcc suggestions
* begone indentation
* new sprite
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2023-06-22 09:52:57 +01:00
Henri215 and GitHub
0c6802fdb2
Ports chameleon projector and EFTPOS sprites from Eris ( #20743 )
...
* Ports chameleon projector and EFTPOS sprites
* More tweaks to counterfeiter
* More adjustments to counterfeiter
2023-04-22 09:18:41 +02:00
Bm0n and GitHub
ab2312b234
Tool resprite ( #19873 )
...
* modernization is nonnegotiable
* cable
* 3000 slanty face emojis of bmon
* i conflicted with one of my other PRs. bruh
* life is a merge conflict
* as above
* update_overlays()
* jaw jaw jaw jaw
* always test your icons
* tweak to onbelt
* belt again
* deconflict
* jawbeltupdateagaingodammit
* spriterror
* seconds
2023-01-01 12:16:49 +00:00
a7864e6e9a
Clown FIX: Adds the clown recorder ( #19710 )
...
* Adds the clown recorder
* added item action
* Defining cooldown
* cmag define
* Update code/game/objects/items/weapons/clown_items.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* added a second laugh
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-20 23:13:52 +01:00
roarbark and GitHub
71bd40099c
buffs the radio jammer ( #19377 )
...
* buffs the radio jammer
come on and jam and welcome to the jam
* come on and jam
the jam
* i never actually watched space jam i just thi
running outta jokes
* unjams the pr
im so fucking funny bro
* unfucks the pr for real (developers swearing bot hello)
worth a try
2022-10-23 11:20:20 -05:00
d9903511e8
Adds the chameleon counterfeiter ( #19335 )
...
* added cham counterfeit main code
* overlays and uplink
* icon
* small message fix
* adjustments
* updated cost
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* remvoved duplicated and added suggestion
* description
* adjustment
* moved to new file
* moved to new file and farie suggestion
* added examine override
* removed unnecessary stuff
* Update code/game/objects/items/devices/chameleon_counter.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* removed unnecessary stuff
* Update code/datums/uplink_item.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewcc suggestions
* moved playsound to before if
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-10-16 16:43:50 +01:00
Contrabang and GitHub
03effa935c
Adds several more icons to tool-belts ( #18967 )
...
* oh wow! more icons!
* hal review
2022-09-07 15:28:06 +01:00
Contrabang and GitHub
e8e705adf0
red ( #18947 )
2022-09-04 14:23:56 +01:00
520b0914ab
[TGUI] Implant Pad + Implanter Related Sprites + Slight Implant refactor ( #18556 )
...
* holy guacamole
* TGUI capitilization
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* TGUI rebuild
* implements requested changes
* fixes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* fulfilling more requests
* uplink fixes
* init order stuff
* charlies requested changes
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2022-09-03 00:33:58 -05:00
acc48358b4
Adds a new mecha-fauna to lavaland. Ready to TM ( #17999 )
...
* pain
* more progress
* progress continues
* more progress™️
* saving progress while I swap brances
* leg moving working for real, woo
* more saving as power goes out
* eeven more
* fix transfer
* More changes, closer to pr ready
* final stuff for night backup
* almost done™️
* almost done
* Final changes to get ready for posting
* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* new sprite
* Loot added (minus crusher loot)
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Defines, loot, and requested changes, oh my!
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* sound, bluespace charge improvements, more text
* Update code/game/gamemodes/nuclear/pinpointer.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* WOOO CRUSHER ITEM
* don't code when dead tired kids
* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Makes crusher loot work, reworks shield for mecha fauna
* Names it, lets it spawn, buffs it, should be ready.
* Adds better sprites.
* pick to rand
* Buff, prevent cheese.
* Merge conflict hook test
* double checking to see if I installed it or not, think I need to manual
* fixes the merge issue
* makes gibtonite not yeet the mechafauna as much.
* fixes hostile/hostile fuckup
* fix most beam issues
* extra qdel insurance but it should be good
* fixes chasm issues, beep on self destruct, extra bluspace charge
* Shrinks the kaboom.
* spelling + beam fix
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* late_initialize, var names, and styling, oh my!
* attacl
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-07-15 15:28:07 +01:00
S34N and GitHub
d4b44d1e7d
icon/obj folder cleanup ( #17743 )
...
* icon/obj cleanup
* merge conflicts part 1
* merge conflicts part 2, also snips the tubing
2022-05-09 15:26:45 +01:00
150e7e3f60
Painter Item Refactor ( #15828 )
...
* Modular Painter V1
* Improved Suicide
* Type & Text
Also `item_state` just goes from `icon_state` so it's not needed.
* Modular Painter V2
Big refactor of everything to use datums rather than separate objects.
* Steel airlock stuff
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Vile Heresy
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
2021-07-20 15:25:45 +01:00
Fox McCloud and GitHub
75935ff876
Converts Eye Augments to Cybernetic Eyes ( #15519 )
...
* Converts Eye Augments to Cybernetic Eyes
* literally not used
* it helps when you properly include all the code
* flashlight eyes
* tweaks
* conflict resolution
* can't have two eyes
* order of operations matters here
* autosurgeon
2021-03-03 20:21:30 +00:00
AffectedArc07
62b618dcd4
Merge remote-tracking branch 'ParadiseSS13/master' into removes-red-cross
2021-01-28 21:35:44 +00:00
Fox McCloud and GitHub
de795c4e31
Radiation Refactor ( #15331 )
...
* First Commit
* visible radiation and engine goggles
* correction
* t-ray fix
* further adjustments and fixups
* gieger addition and cleaning fixup
* yet more fixes
* styling fixes
* fixes
* human glowing fix
* do the merge conflict avoidance dance
* Update supermatter.dm
* supermatter rads
* mapping in
* radiation doors
* yeah yeah line endings
* clean up
* styling issues
* showers
2021-01-24 22:03:13 +00:00
09c125ff4d
Adds the handheld syndicate teleporter ( #14934 )
...
* Start of this coding adventure
* Makes it work BETTER
* MORE BETTER. LESS GIBBING IN SPACE
* BOH interactions
* PR ready-ish
* Better checks, doesnt work in mechs
* Re-adds the windowpainter
* Boxes it, mashes it, sticks it in a microwave
* Revert "fixes merge conflicts pls?"
This reverts commit 1dc5e390be , reversing
changes made to 3ec24935bd .
* Revert "Revert "fixes merge conflicts pls?""
This reverts commit 53106e10f5 .
* RE ADDS EVERYTHING
* Thanks henk for helping
* Affecteds code review suggestions
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Deletes it before re-adding it
* Now adds it in
* Affecteds other request
* Update code/game/objects/items/devices/traitordevices.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Changes size, type casting, class, \n
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-12-16 15:03:23 -05:00
dearmochi and GitHub
5edee29a50
[READY] Syndicate Contractors ( #14605 )
...
* Syndicate Contractors initial PR
* Finalize initial version
DNP
Finalize initial version
* Baton now costs 6 Rep, show dead extraction penalty, fix scroll
* Reduce total TC, add zippo, balloon, icon tweaks
* Address moxian, AA and Farie
* Fix mode.txt
* oops
* Address Farie 2
* Tweak baton to work around stam crits, address SteelSlayer
* Address TM issues, TP menu
* Fix wrongly merged DME
* Tick contractor DM files again
* Remove step_y
* TC rewards always higher than preceding difficulty's reward
* Address Farie
* Remove extraction_turf from handle_target_return
* fix doc
* Merge part2
* Address AA again
2020-12-09 12:03:23 -05:00
ca97f9a92d
Windowpainter ( #14888 )
...
* adds a window painting tool
* Update code/game/objects/items/devices/window_painter.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* gigit
* edited code to match steelslayer's suggestion
* Update code/game/objects/items/devices/window_painter.dm
OOF thank you for catching that
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: danni-boy <32673848+danni-boy@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2020-11-23 19:07:54 +00:00
Kugamo and GitHub
fbf1935def
Reworks floor/airlock/pipe painters' sprites and sounds. ( #14379 )
...
* Adds new sprites, and sounds to painters.
* Adds check, and inhand sprites
* minor fixes on sprotes
2020-09-19 20:15:54 -04:00
AffectedArc07
1d651859e8
Please dont break
2020-08-30 08:46:50 +01:00
e8b64acaab
Adds the airlock painter ( #12687 )
...
* Adds the airlock painter
* 5 am push, pls don't break
* uses assoc lists, add do_after, painter attack_self
* more upgrades
* remove random whitespace
* better logic
* initial over new, flags, manually sort the list
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com >
2020-07-13 15:52:34 -04:00
Fox McCloud
85c6997584
Merge remote-tracking branch 'upstream/master' into plasmamen-rework
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# Conflicts:
# code/modules/mob/living/carbon/human/update_icons.dm
# icons/obj/device.dmi
# paradise.dme
2019-08-25 16:51:21 -04:00
Fox McCloud
52b37935f7
commit 2
2019-08-11 23:23:43 -04:00
FreeStylaLT
c190c814ad
adds the enginepicker
2019-08-02 14:36:31 +03:00
Citinited
68313fc4a1
Better spriters for liquid dispensers
2019-06-15 17:32:51 +01:00
Mark van Alphen
e9d39b0d27
Chameleon overhaul
2019-05-01 20:59:41 +02:00
Dave
c78581d359
Access Tuner
2018-10-26 15:01:59 -04:00
Birdtalon
af045a58ef
fixes
2018-09-28 19:33:50 +01:00
Birdtalon
0a83572294
adds scanner icons
...
adds more code for ERT scanner
ert scanner
2018-09-20 21:45:28 +01:00
Fox McCloud
b394cf3624
Ports Holoprojectors
2018-04-30 00:24:46 -04:00
Tayyyyyyy
0d153c434a
Add crew pinpointer sprites
2017-12-03 23:59:46 -06:00
Fox-McCloud
968050c5ce
Removes Unused Xenoarch Files
2017-07-29 20:13:45 -04:00
Fox-McCloud
08c8ba569c
Adds Radio Jammers
2017-06-30 18:20:21 -04:00
Markolie
9d9e957df1
Tool overhaul (usesound & toolspeed), wire descriptions/ghost interaction, add additional tools, refactor can(t)_hold
2017-03-05 19:53:20 +01:00
IK3I
02ad2bfe24
Fixes Merge Conflict with #4432
2016-05-23 15:07:49 -05:00
monster860
9abc2b2822
custom icon
2016-05-14 16:52:04 -04:00
Fox-McCloud
c587019b87
Ports Door Wands
2016-04-25 06:06:20 -04:00