Commit Graph

28 Commits

Author SHA1 Message Date
AffectedArc07 bd91a1b962 Obliterates the RSC (#26498) 2024-08-15 18:20:11 +00:00
Henri215 183571ac33 Removing a few unused dmi files (#23223)
* Removing a few unused dmi files

* that one is needed

* wrong place

* the rest
2023-11-12 19:43:06 +00:00
Aylong 496d749450 Walls & windows refreshing (#21978) 2023-09-01 23:04:27 +01:00
Eric6426-Blossom ba1fa9fb63 Resprites Xeno structures. Adds Xeno Doors. Fixes and polishes a lot of issues and features of Xenos (#19978)
* Benodoor1

* TheScopeOfThisPRisOutTheWindow

* BalancesDoor+GoodSounds

* Fixes Map Issues(?) - Mapedit by Lightfire

* FixesMapIssues for good

* Nests+WallWeeds(WIP)

* Doorforcing

* EggSprite

* Weed,Carbon,Wallchecks

* Spelling+cleanercomment1

* ReviewBatchTest

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Sirryan'sReviewBatchTest

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Sirryan'sReviewFinalBatch

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* MoreFixesForReview

* Initializes+UserFeedbackWarns

* ForgorWallweedName

* SeanRequestsPart1

* SeanPart2

* SirryanReviewPart1

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* TheWeedening

* SirryanReviewPart2

* CleaningLayer

* SirryanReviewPart1

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* SirryanReviewPart2

* SirryanReview

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* RemovingOldSprites

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2023-01-10 17:03:43 -05:00
S34N 7dcd31990e Ports TCC style windows (#19488)
* window

* fix plasma window and spawners

* this now works well

* Apply suggestions from code review

Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com>

* Empty-Commit

* Empty-Commit

* colour tweaks

* further colour tweaks

* last tweak

* edges

* false wall sanity

* Update code/__DEFINES/icon_smoothing.dm

* stealth conflict begone

Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com>
2022-11-16 20:44:51 +00:00
S34N ca3910aa21 Tableing 2022: bartender's delight edition (#19202)
* tableing 2022

* del u

* code

* oh i should commit this haha

* idb2 are you okay?

* namae wa

* DIO
2022-10-06 09:42:17 +01:00
S34N 962137f291 Fixes more bitmasking issues (#17261) 2022-01-13 14:12:01 +01:00
AffectedArc07 6d3ff017fa Fixes bad DMI versioning (#17245) 2021-12-19 19:00:07 +01:00
S34N ac6f9b4725 [IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620) 2021-12-15 17:04:24 +01:00
E-MonaRhg ac68ea59df Carpet and table stuff 2021-11-05 19:46:42 +02:00
Fox McCloud adc6dd7a11 Purges Unsimulated Turfs: Touches Up CC Areas (#15527)
* Purges Unsimulated Turfs: Touches Up CC Areas

* 2 additional turrets
2021-02-16 11:44:21 +00:00
Fox McCloud 6074323192 Further Updates Windows (#15427)
* Further Updates Windows

* correction
2021-02-03 10:04:52 +00:00
Fox McCloud 5211cfe8a9 Transitions to Full-tile Windows (#15385)
* Transitions to Full-tile Windows

* tweaks

* bump fix and RCD inclusion

* no colors

* debris refactor

* even better
2021-02-02 20:50:47 +00:00
Adrer b93606b518 Flipped fancy tables now have sprites (#14978) 2020-11-25 23:57:39 -05:00
Adrer 766a1716c2 Removed phantom pixels on flipped poker sprite 2020-10-29 15:20:00 +01:00
Adrer bf75fd0cc2 Remove leftover stray pixels 2020-10-27 13:24:00 +01:00
Adrer 5d926c57e0 Flipped poker table sprites and other flipped fixes 2020-10-27 02:59:27 +01:00
Fox McCloud 1befa092be Adds Sandbags Reworks Security Barricades 2019-08-26 03:21:45 -04:00
Mark van Alphen ba3f65049d Port over remaining Lavaland ruins 2019-06-07 01:19:55 +02:00
Mark van Alphen 877cfc4d7d Refactor catwalks to not be floors, update chasms and fix Lavaboat 2019-04-04 22:01:25 +02:00
Mark van Alphen 99c470531f Add Swarmer megafauna/ruin, refactor medals so it's a subsystem. The catwalk's not yet functional 2019-04-04 17:43:15 +02:00
Dave 93f48eced0 Fixes Fancy Table Smoothing 2018-10-20 20:50:41 -04:00
uraniummeltdown 75bded82cf added defines for window construction states and full window diagonal dir
added a proc to check for valid window location, added var/fulltile to windows instead of using a proc
added clockwork windoors and windows to brass recipes
added titanium glass and plastitanium glass, made glass types use recipes like other stacks, you can smelt the new glasses in the ORM
removed force from RCD and added NOBLUDGEON flag, fixing a bug where you couldn't deconstruct airlocks with an RCD
slight nerf to wielded fireaxe, does high damage to windows and grilles instead of insta-deleting them
deleted fullwindow.dm and moved windows to window.dm
added some feedback to placing glass on grilles
examining windoor assembly shows you can rotate it, examining windows show deconstruction hints and rotation
added cracks to windows, you can repair windows using a welding tool on help intent, slight buff to window health
added var/cancolor to windows and blacklists some windows from being auto-colored, window shards also get colored on narsie_act()
full windows now use icon smoothing system, windows now use the obj_integrity damage system
added is_glass_sheet() helper
2018-06-03 13:11:37 +04:00
tigercat2000 085c6b7961 Merge remote-tracking branch 'upstream/master' into client_dir
# Conflicts:
#	icons/turf/walls/rusty_reinforced_wall.dmi
2018-01-27 09:10:39 -08:00
uraniummeltdown 900bfd5e3b adds ratvar_act() and adds ratvar_act()'s for a few things
adds brass, clockwork floor, brass tables and table frames
2018-01-18 18:28:41 +05:00
tigercat2000 2f5c078efe Client dir compatibility, part 1
This commit modifies all of our smoothing sprites to work properly when
the client's screen is rotated. It also does the same for the lighting
overlays, adding directional sprites so that they rotate correctly.

It also ports the movement input system from Baystation, which means
that your controls aren't suddenly reversed when your screen is rotated.
2017-11-30 11:58:53 -08:00
tigercat2000 b419782526 Luxury Bluespace Capsule & More
tgstation/tgstation#27881

There is now a second bluespace shelter capsule, which is much more
fancy & expensive. Note, this still does not make them generally available.

Changes Summary:
 - Added "Shelter Beta" - It comes with a built in kitchen, toilet, shower, three
 course meal, and an artifact™️! There are plenty of secrets to
 behold..
 - Added black carpeting. This can be created by the personal crafting
 menu and having any crayon + a carpet with you.
 - Added fancy wooden and fancy black wooden tables. These are craftable
 by hitting wooden table parts with regular and black carpet,
 respectively.
 - You can now unanchor, deconstruct and color shower curtains. Use any kind of
 crayon to color them, and screwdriver to unanchor them. Once they are
 unanchored, you may use wirecutters to change them back into materials-
 All of which are used in a new crafting recipe for creating them.
 - Display cases moderately refactored.
 - Added survival pod windows/windoors for the new luxury pod.
2017-06-07 11:17:44 -07:00
Tigercat2000 31aab5452b -tg- smoothing/floor refactor
Squashed:

Add plasteel goonplaque turf

Builtin_tile nulling

Levelupdate()

Fix falsewalls, update smoothing.dmm

fixes rwall decon
2016-01-03 19:24:13 -08:00