warriorstar-orion
f5ee256c71
fix: duplicate mapped fire-extinguishers ( #27105 )
2024-10-14 21:57:56 +00:00
warriorstar-orion
bcd5b0b4c4
refactor: barrier spawners. ( #26866 )
...
* refactor: barrier spawners.
* set script PR number
2024-10-07 21:18:17 +00:00
Aylong
0f5d71b19c
Add decals to walls banned neighbors ( #26849 )
...
* Remove fungus decal from walls
* Remove dirt under walls on maps
* Clean more dirt
* Use new random spawners for fungus frequent
* Replace old fungus spawners with new one
* Resolve conflict
2024-10-01 17:31:47 +00:00
Contrabang
900271af91
Updates OD lints ( #26729 )
...
* yea
* update lints
* lint changes and code fixes
* i hate old code
* dont make this an error
2024-09-27 17:02:16 +00:00
Mikhail G.
f4e20a3765
Fix: byond tracy init ( #26872 )
...
* remove https:// from version error
* move proc_refs file
2024-09-26 21:15:36 +00:00
warriorstar-orion
5a1588dcbd
refactor: syndie depot spawners and icons. ( #26861 )
...
* refactor: syndie depot spawners and icons.
* set script PR number
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-24 02:57:42 +00:00
Kyani
32719e2f99
Adds map: EmeraldStation (NSS Diagoras) ( #26438 )
...
* fleshed out engi and asteroid
* command work
* more department fleshing out: sec
* sec work
* perma work
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* med and dorms fleshing out
* sci and service fleshing out
* Update EmeraldStation.dmm
* APCs done + detailing
* Update EmeraldStation.dmm
* wire work
* more wire work
* wires and LIGHTS
* ATMOS DONE now onto DECOR
* AI/status monitors
* intercoms and newscasters
* Wall items and cameras!
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* Update EmeraldStation.dmm
* moved the file to the correct area
* bugfixes, starting up the map
* refining the asteroid
* merge fixes
* logs of bugstomping
* more bugfixing
* bugfixing
* bugfixin
* trying to make the stupid lava work
* adds plasma vent for test
* more testing
* swapped file places
* vents work now!
* Update paradise.dme
* vent sprite update
* file corrections
* Asteroid MILLA changes
* adds a new MILLA atmos type
* Build MILLA
* oopsie
* fixes
* removed testing code
* reverts map start
* reverts the atmos change
* respriting geyser
* comments
* Update code/__DEFINES/atmospherics_defines.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update geyser.dmi
* Update paradise.dme
* fixing past merges
* adds some missing items from merges
* reverting
* reverts changes again
* deleted unused file
* oops forgot nearspace areas
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/area/ss13_areas/engineering_areas.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Lots of map fixes
* Update EmeraldStation.dmm
* trying to unfuck the milla merge
* removed station from dme
* fixes/small tweaks/suggested changes
* removed errant turret
* redid telecomms
* Update EmeraldStation.dmm
* rebuilding everything
* redoing security
* more sec work
* perma shaped up + more items
* renamed properly this time
* resetting atmos code
* more secwork and move papers off varedits
* more secwork + dorms + funeral services
* added new areas + pipe/wires/floors
* security electrified windows/wires/alarms/lights
* cameras, dorms pipes/ires/alarms/apcs
* merged
* disposals
* lots of wall things + added map datum for testing
* pipe fix for linter
* fiddled with maints
* minor maint edits
* fixes + maint work
* more bugfix
* even more bugfixing
* MORE nearspace fixing
* dumb nearspace fix
* Update code/game/objects/structures/plasma_geyser.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* a LOT of fixes + door access
* disposal pipe update script
* oops linter fixes
* fixed viro button runtime
* finished maints + space decor
* removed hall light switches
* fixed solars areas
* removed errant lattice
* remove agent B from asteroid
* wall bump placement refining
* apc fix
* bugfixing
* minor maint change
* bugfixing
* burn tile on node fix
* changed official name
* bugfixing
* added genetics locker+figures
* bug hunting (buttons mostly)
* added firelocks. oops
* added temp webmap + bugfix
* Update emeraldstation.dmm
* new webmap. again
* added the perma tools
* nanomaps
* bug fixes, fixes, and more fixes
* more tweaks
* cable fix
* more bugfixing
* Update emeraldstation.dmm
* tiny fix
* fix AI sat turrets
* more bugfixing
* MORE bugfixing
* bugfix + ruins soundfile
* pipe bugfix
* fixed toxins pipes. junctions bad?
* swimwear :)
* remove errant QM gps
* rnd shutter button missing
* potato layering fix
* add bridge request console
* fix window tint in interrogation
* added some clothes
* nanomaps2, asset boogaloo
* modified an empty hall, added some perma cams, minor fixed
* forgot to save before push oops
* widens sci maint hall + bugfix
* gives theatre its autodrobe back!
* moved borg spawns
* moves nuke op default spot
* new asteroid mix + botany tweak
* adds cremator button
* new sign + moved pod + bugfixing
* cable fix
* engine, sci chem, and surgery tweaks
* more bugfixes and tweaks
* more tweaks
* adds a few windows back to robotics
* bar was missing pun pun!
* corrected misplaced atmos machines
* re-added the bathroom
* fixes atmos waste disposal injector
* modified mr potato
* changed bathroom area
* minor toxins tweak
* small wall decor tweaks
* removes errant lights
* removes errant opier
* LOTS of fixes/tweaks + adds CO2 to asteroid
* gave maint some boxes + cable fix
* duped brig lock
* adds masks to medbay storage
* adds missing gues passes
* cleanup from kitchen rework
* gives solars enough glass to complete it
* adds another defib to cryo pods
* makes asteroid sign fireproof
* perma maint now opens with virus + bugfixs
* bugfixing + adds missing holopads
* more holopads + bugfix
* adds some smoke vendors
* kitchen area tweak
* fixed errant rack
* rearranged/spread out cig vendors
* moved a cig machine again
* added RD tint button
* undid a brig area change
* removed errant posters
* added filing cabinets + bugfix
* maint morgue tray fix
* adjusted chapel + bugfix
* fixed palms + minor sec floor tweak
* adds forgotten magi and clown starts
* gave engi a shower
* reworked robotics + atmos bugfix
* geysers now work at 1/10 capacity when overpressure
* bugfixing + tweaked overrides/variables
* rework warden office
* bugfixes + adds some holopads
* added missing bio shutter
* more small tweaks
* adds RnD rework + gives mag some things
* fixed fabricators
* tweaked robo + added rnd server board
* added rnd backup circuit
* bugfixing
* bugfixing again
* bugfixing
* fabricator fix
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-09-13 18:18:25 +00:00
warriorstar-orion
a74f9574bc
mapping: Fix last varedited request consoles and forbid their use. ( #26541 )
2024-08-30 13:24:02 +00:00
warriorstar-orion
12cf1ed3ad
More varied and balanced maintenance loot. ( #26500 )
...
* More varied and balanced maintenance loot.
* linting
* assign updatepaths script PR number
* went a bit overboard with the trash
* get rid of varedited lootdrop spawners on maps
* Separate trash and food trash for mappers
* fix incorrect food/other trash statistics
* TM feedback tweaking round 1
Significantly lower occurrence of all tier 2 items.
* allow randomizing angles, use for litter
* move trait delta to define, bump loot chance 10%
2024-08-26 21:35:14 +00:00
warriorstar-orion
a74d7c167b
fix: correct iconstate varedited disposals and forbid their use. ( #26536 )
2024-08-19 12:16:36 +00:00
Kyani
58097d7c5b
Adds the atmos type: NoDecay ( #26432 )
...
* ddsadsa
ddsadsa
* adds a new MILLA atmos type
* Build MILLA
* oopsie
* comments
* Update code/__DEFINES/atmospherics_defines.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* adds commenting
* merged and redid commenting
* Build MILLA
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2024-08-14 19:21:45 +00:00
warriorstar-orion
01f6fb8725
refactor: remove maint loot spawn varedits. ( #26451 )
...
* refactor: remove maint loot spawn varedits.
* Update script with PR number
2024-08-11 21:10:09 +00:00
Aylong
c34eb2522d
Remove icon_stated broken wood floors ( #26395 )
...
* Remove icon_stated broken wood floors
* Yeah, this is it
2024-08-06 23:17:55 +00:00
warriorstar-orion
2026d7c294
give reqconsole directional updatepaths script its proper ID ( #26386 )
2024-08-04 22:52:49 +00:00
warriorstar-orion
19d720450d
fix: Autoapply disposal sort junction names. ( #26377 )
2024-08-04 08:03:04 +00:00
warriorstar-orion
3f75f3b8c3
refactor: Requests console directional helpers. ( #26226 )
2024-08-03 17:40:18 +00:00
Mikhail G.
adbda79df9
Nukes 514 support ( #26224 )
...
* Nukes 514 support
* 1633
* replace CI exclude for proc refs
* 1619
2024-07-29 20:38:57 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
warriorstar-orion
98f0931c14
refactor: Allow using access helpers for airlock spawners. ( #26141 )
...
* Allow access helpers for airlock spawners.
* whoops
* whitespace
* add visual access helper placement indicator
2024-07-23 08:51:14 +00:00
warriorstar-orion
102f6ffa5b
refactor: remove 'blood track' varedits and splatter color ( #26237 )
...
* refactor: remove 'blood track' varedits and splatter color
* script number
* Update code/game/objects/effects/decals/Cleanable/humans.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-20 16:29:17 +00:00
warriorstar-orion
f861670748
refactor: move 'old sink' varedits to type' ( #26236 )
...
* refactor: move 'old sink' varedits to type'
* script number
2024-07-15 22:00:00 +00:00
warriorstar-orion
62dc3d57dd
cleanup: Remove all unused accesses. ( #26146 )
...
* cleanup: Remove all unused accesses.
* Whoops, TCOMSAT is used, didn't read script correctly
2024-07-08 13:12:46 +00:00
warriorstar-orion
c844c3ae06
mapping: create directional helpers for fire alarms. ( #25897 )
...
* mapping: create directional helpers for fire alarms.
* set PR number
2024-06-28 03:33:49 +00:00
warriorstar-orion
34ed5b59aa
mapping: create directional helpers for wallmeds ( #25809 )
...
* mapping: create directional helpers for wallmeds
* got our PR number
2024-06-12 18:51:03 +00:00
Charlie Nolan
d3584b1d1c
LINDA -> MILLA ( #25328 )
...
* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: GDN <Roanrichards1@Gmail.com >
2024-06-09 07:18:11 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
AffectedArc07
0420e9a7fb
Adds CI to verify maps are within 255x255x1 ( #25369 )
...
* Adds CI to verify maps are within 255x255x1
* Ooops platform agnostic
* Webedit to fight autoformat
* Time that shit
---------
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-05-25 16:05:38 +00:00
S34N
bec2043efe
speed up OD lint CI significantly ( #25505 )
2024-05-17 09:48:09 +00:00
Volodymir Ohorodnytskyi
843f3167dd
typo fix ( #25503 )
2024-05-17 09:44:40 +01:00
Contrabang
0ace3d4351
Adds CI to remove duplicate definitions ( #25218 )
...
* the purge
* yes
* incorrect comment
* send it
2024-05-06 19:29:19 +00:00
Contrabang
0b04611f84
Adds CI for SQL versions ( #25226 )
...
* wow
* LETS GO
* e
* epic, LGTM
* spacing
* wow
2024-05-05 19:53:31 +00:00
AffectedArc07
02a09a7c7f
Upgrades TGS build script to actually build RUSTG ( #25340 )
2024-05-02 12:17:12 +00:00
Qwertytoforty
88af37bfcf
Adds the NTSS Shadow ( #24778 )
...
* WIP
* change this
* the rest of the fucking owl
* removes QWERTODO
* let us fix the CC beacons too
* makes it look better
* makes CI work on everything but shadow, asking warriorstar
* exclude ntss shadow from window spawner checks
* final changes hopefully
* moved around parts of the shuttle
* Update code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* moves it moves it to it's own file
* move it move it
* bobby_drop_tables
* oops
* fuck
---------
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-04-26 22:31:09 +00:00
warriorstar-orion
3449f5175d
ci: add maplints/fix matching stacked disposals/pipes ( #25120 )
2024-04-22 20:33:14 +00:00
Contrabang
a95373f303
Adds CI to restrict types in a file ( #24694 )
...
* LETS GAMBLE!
* oops
* even more oops
* alright lets fuckin do it
* real names please
* comment
* Contributing.md update
* maybe someone will find this todo
* actually lets make it a define so people can't mistype it
* review
* changes
2024-04-19 18:30:13 +00:00
warriorstar-orion
6548afb246
ci: add maplint for stacked tables ( #25049 )
2024-04-19 17:35:04 +00:00
Charlie Nolan
7562db8c3d
recieve -> receive ( #25123 )
...
* recieve -> receive
* Unfix.
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-04-18 21:16:07 +00:00
S34N
0b838dc3c4
[READY] BYOND 516 compatability ( #25105 )
...
* Preliminary changes for 516
* Also removes the goon folder
* Fixes a BUNCH of UIs
* update our things
* debug proc
* le maintainer verb
* fix strip panel
* browseroutput => chat_panel
* prettier, remove obsolete bat
* tidu tgui say css
* href purge
* 515 compat
* 515 compat 2
* more required chores
* comments
* fully working 515
* bungle
* correct this
* fixes 515 support
* prettier
* new CI
* fixes old href styles sneaking in
* update docs to reflect href changes
* more href fixes (thanks cdui)
* MORE href nonsense
* even more hrefs (seriously wtf)
* Update code/modules/admin/permissionverbs/permissionedit.dm
* error on fail
---------
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-04-15 18:49:50 +00:00
warriorstar-orion
e36f09d01c
ci: pull tg maplint identical atom support, add and fix matching cables lint ( #25051 )
2024-04-13 18:24:58 +00:00
Charlie Nolan
3179d70820
Hooks should be executable. ( #25045 )
...
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
2024-04-12 18:41:37 +00:00
warriorstar-orion
b15ed89463
Create directional helpers for air alarms. ( #24652 )
...
* Create directional helpers for air alarms.
* rename script, need alarm_area always
* I love automated changes
2024-04-12 18:24:12 +00:00
warriorstar-orion
cb691a0bb5
constructible transit tubes day 1 patch ( #24739 )
...
* tubes day 1 patch
* i know the PR number now
2024-04-07 10:20:42 +00:00
dependabot[bot]
34166f0557
Bump pillow from 10.2.0 to 10.3.0 in /tools ( #24985 )
...
Bumps [pillow](https://github.com/python-pillow/Pillow ) from 10.2.0 to 10.3.0.
- [Release notes](https://github.com/python-pillow/Pillow/releases )
- [Changelog](https://github.com/python-pillow/Pillow/blob/main/CHANGES.rst )
- [Commits](https://github.com/python-pillow/Pillow/compare/10.2.0...10.3.0 )
---
updated-dependencies:
- dependency-name: pillow
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-03 18:41:57 +01:00
warriorstar-orion
d52535a041
rename all station files and datums, consolidate types into one file ( #24823 )
2024-03-30 12:53:47 +00:00
McRamon
d18cebac6e
Cowboy hats resprite ( #24611 )
...
* human_mob
* items
* grey_mob
* drask_mob
* vox_mob
* code, lets fucking hope i didnt forget anything
* i forgot stupid fuckign shit
* also i love to delete wrong things
* Update code/modules/clothing/head/misc_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/client/preference/loadout/loadout_hat.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* moved to other cowboy hats
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-03-20 20:23:54 +00:00
Luc
9efffccd71
Adds CI checks forbidding certain kinds of world loops ( #24454 )
...
* Updates checkgrep to report unnecessary loops
* improved message
* global lists are better too
* much better
* Apply suggestions from code review
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* update to modern check_grep format
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-20 20:17:45 +00:00
S34N
be9a8c8c14
Fix TGUI deconflict hooks, makes them work on windows ( #24686 )
...
* Lets us install tgui merge drivers on windows
* test this
* gamer mode
* debug
* do it like this
* test
* test this
* stop it being weirdly relative
* more relative fixes
* try cat
* indentation
* update CI stuff to cache
* correct this
* yarn
* yarn consistency
* do we even need to do this? (no we don't)
* properly cache yarn deps in ci
* Why do we even have that step
---------
Co-authored-by: github-actions <github-actions@github.com >
2024-03-20 20:10:29 +00:00
McRamon
d02d54bfd4
Security poncho ( #24614 )
...
* all at once
* no
* ah yes
* minor pixel adjustments
* moved
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-20 19:55:59 +00:00
warriorstar-orion
1d9e362600
ci: check_grep now exhaustive, vsc run is optional ( #24545 )
2024-03-19 09:53:11 +00:00
S34N
5c3cf02eaf
Adds execute perms to the repo-bundled python script (for real this time) ( #24654 )
...
* ci for updating PR
* fix python not executing
* do it again
* we added the perms but in the wrong place (also python fixes)
* fix for real (real)
2024-03-17 13:46:43 +00:00