24084 Commits

Author SHA1 Message Date
AurouraPlays 6807c223b3 Adds restrictions to Malf AI linking it to Hijack configuration settings (#32183)
* Config changes

* Merging updates

* Restricts Malf AI to Hijacker config

* Adds missing logic

* Hivemind please don't yell at me

* Adds a period.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Fixes redundancy.

* Revert rustlibs change

* Revert rustlibs change.

* Cleans up pop checker

* Fixes variable issues

---------

Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-07-12 00:30:32 +00:00
MixityMaxity 6323ddd65b Replaces Providence Ruin relay with a powered off subtype (#32205)
* adds powered off relay subtype

* gives providence ruin power off relay
2026-07-09 03:13:37 +00:00
PollardTheDragon 24845b238a The Divine Flock - DaedalusDock Flockmind Port (#31984)
* Initial commit - FLOCKMIND - Probably has like a billion things to fix

* Do after conversions

* Config

* Moved the files, icon fixes

* Tick everything, language work, event, spawn landmark, role prefs, beginning mob port

* Spans and some other fixes. Also the tickening

* More tickening

* More fixes. Lots of fixes.

* More Fixes

* A whole lot more. Also flock TGUI.

* Fixes fixes fixes fixes fixes

* FIXES

* More fixes - PR ready, still needs a fuckton of testing

* Fixes

* fix incomplete upstream merge

* fix FlockPanel + sort button name

* TGUI review

* Fixes tealprint list

* Fixes

* More fixes

* Incapacitator Fix

* Filenames

* Linters

* Interceptor range buff

* Reagent counts

* Linters

* Fabricator vendor fix

* Keybinds and HUD - Flockdrones, Fixes Vendor Conversion, Cube Materials

* Reworks reagent, adds flock grilles, fixes compute node overlays

* Intent-based flockdrone parts

* Intent based drone parts

* Radial control panel for controlling drones manually, phasing through windows/grilles

* Movement fixes

* Radio talk power, stare fix

* Flock health HUD

* Fixes flock lights, linters

* Unit tests

* Adds countdown to relay

* Relay improvements

* Small fix

* Logic Schmogic

* Relay overlay and looping sound effect

* Ignore air when converting turfs

* Cage fixes and improvements

* Improved flock bolt

* Turret conversions

* Flock bolts taze simple or basic mobs

* Sentience type

* Fixe

* Linter

* tgui review stage 2

* Concentrated Repair Burst

* Improves radio detection

* Removes extra space

* Adds healing visual effect

* Cube tech levels

* Ghooost

* Excess

* Flock doors, chairs, lattices. Centralizes conversion code.  Crafting with Gnesis

* Update code/modules/antagonists/flockmind/ai_behaviors/flock_wander.dm

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Fixes the fix

* Astar movement detection

* Fix, extraneous code, language stuff

* Language fixes and wander fix

* Fixes

* Another fix

* Lints

* Another linter

* Language improvement

* More language improvements

* Time requirement and appearing in orbit menu as an antag

* Cube glow

* TGUI

* Minicache

* Linters

* Grammar

* Material ID fix

* Lid fix

* Reagent turf reaction

* Reagent fix

* Butcher results

* Conversion rates

* Flock stare fix

* Fixes stare behavior

* Staring

* Flock mob blood

* Flock mobs gibs and blood. Also some runtime fixes

* Flock mobs now resist out of grabs, buckles, lockers, and more

* Fixes flock orbit, fixes a runtime I think,

* Target mechs, damage mechs, other bug fixes

* Cage fix

* Cage resist change

* Some mind changes, gatecrash buff

* Drones now shoot mechs, stare improvement

* Cut down on spam a little

* Nest fix

* No more resist spam

* Fixed drone death control

* Resist statement

* Makes the relay alarm scarier

* Fixes dead flock camera mobs having no ghost sprite, something with ghosting

* Enhanced flockphasing

* Improved flockmob pathing

* Added required turf restriction to relay

* Increased needed bandwidth for relay construction

* Nerfed drone substrate rate

* Added new status tab items for relay progress

* Another relay cost adjustment

* Improves drone AI responsiveness

* Computer frames now become flock computers

* Improves target finding for conversion, building, and replicating

* Reduced flock event pop requirements

* Adjusts flock protection on structures. Adjusts overlays.

* Relay unlock tweak

* Fixwes flock being able to gib mech'd AIs with one button

* Map conflict

* Flock can no longer be outed by merely existing

* Fied bug causing drones to shoot themselves

* Prevents mobs from attacking while in a cage

* Converter tool can now open closets and crates.

* Adds descriptions to flockdrone tools.

* More informatic blurbs

* Adds xenobiology organs

* Organ lint

* TGUI merge

* bundle and mm

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-07-08 21:31:28 +00:00
Alan ab05a4ee3a Allow collaring foxes. Migrate collars to new attack chain. (#32188)
* Allow collaring foxes. Migrate collars to new attack chain.

* Apply suggestions from CRUNCH review

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-07-08 21:20:58 +00:00
Alan 08a1331e50 Migrate welding tools to the new attack chain. (#32169)
* Migrate welding tools to the new attack chain.

* Apply suggestions from CRUNCH review.
2026-07-08 00:25:14 +00:00
Mirka-l eae8fbfde2 Fix simulated floor sprite (#32147)
* tile sprite fix

* fix for failed test

* del icon_state

---------

Co-authored-by: Mirka-l <mirkahadii@gmail.com>
2026-07-08 00:14:16 +00:00
Alan 0276cbfd54 Add wetsuits and a pair of towels to the athletic wardrobe. (#32160)
* Add wetsuits and a pair of towels to the athletic wardrobe.

* Apply suggestion from CRUNCH review

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-07-08 00:13:20 +00:00
MixityMaxity 24ad1c0ac5 Resprites Circuit boards, adds unique sprites for mecha voicekits (#32161)
* resprites module.dmi

* gives unique sprites to mecha voicekits

* airlock electronics

* resprites bluespace array

* new robobrain and abductor upgrade sprites by ell good
2026-07-08 00:09:53 +00:00
PollardTheDragon a909395bfc Adds suture and mesh packs (#32154)
* Adds suture and mesh packs

* Fixes, unmedicated needles and mesh
2026-07-07 23:48:47 +00:00
AurouraPlays eee30d7046 Fixes comma issues in Magistrate Simulator (#32195)
* Adds securitysim.dm, haven't yet changed anything from the default recruiter.dm

* Adds the relevant circuit board.

* Stage 1 of rewriting the code

* Renames securitysim.dmm to lawyersim.dmm to match the typepath

* Updates the DME with the new machine

* Reverting a change for testing purposes

* Adds the arcade machine to boxstation with a placeholder sprite for prototype testing

* Finished changing variable names preventing execution

* Adds a UI for the arcade game

* TGUI stuff

* Just a test

* Undoing testing

* Annother test

* Reverting test again

* Removes emagging and changes some wording

* Adds sprites

* Changes the sprite in the .dm to the new sprite.

* Adds random crime generation.

* Fixes the screwed-up RNG stuff

* Adds math and logic for sentencing calculation

* Fixes temporary sentences

* Adds in the "Manner of Arrest" text blurbs.

* Missed a comma.

* Minor grammar fixes

* Corrects a couple issues in the tgui menu.

* Updating branch to match main

* Reverts boxstation, preparing for official mapping

* Maps the arcade into every map

* Adds missing stolls and spawns in arcade remodels

* Making requested changes, part 1

* Prevents duplicate crimes

* Cleans up leftover placeholders

* Fixes apostrophe issues in TGUI

* Adds prevention for same-code crimes

* prettier maybe

* prettier maybe now

* bundle, fuck you tgui

* SPACES SUCK

* DIE, SPACES, DIE!

* Fixes DIRT! DIRT OF ALL THINGS! WHY IS THAT A PROBLEM!

* DIRT! AGAIN!

* Adds variable documentation

* Fixes comma issues in Magistrate Simulator

* Formatting 1

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 2

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 3

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 4

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

* Formatting 5

Co-authored-by: Zephyr <116982774+Burzah@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

---------

Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-07-07 23:46:26 +00:00
Alan 99310edc81 Add light replacer to utility belt, tweak sprite. (#32152) 2026-07-07 23:46:22 +00:00
Hayden Redacted 2f2a50c137 Adds Heavy Duty Cables to the YouTool Vendor (#32151) 2026-07-07 23:45:04 +00:00
Alan d78940d717 Update damage overlay when using nanopaste. (#32172) 2026-07-01 23:32:28 +00:00
Alan 3a5cbdb1f0 Allow autoclaving entire surgical tray. (#32155) 2026-07-01 23:29:38 +00:00
Alan 99c3082a75 Expand drink lists for random bottles and advanced diseases. (#32143) 2026-07-01 23:27:49 +00:00
CRUNCH e694ab9ebf Updates TSF Marine Loadouts (#32139)
* marine gear

* Update outfit_admin.dm

* Update pda.dmi
2026-07-01 23:24:16 +00:00
MixityMaxity f7ba75e2d8 Resprites wallets, adds new wallet variants (#32136)
* new wallets

* fix id hanging

* adds pink and TSF variants - suggested

* adds crafting recipe for suggested wallets
2026-07-01 23:17:52 +00:00
CRUNCH f994362515 Adds Floor Lore (#32128)
* Adds floor lore

* Update code/game/turfs/simulated/floor/fancy_floor.dm

Co-authored-by: iramoye <projecteternal1@gmail.com>
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>

* changes the test to give the correct result

* Update indestructible.dm

* Update indestructible.dm

---------

Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Co-authored-by: iramoye <projecteternal1@gmail.com>
2026-07-01 23:14:53 +00:00
AurouraPlays 98559dc063 Adds a new arcade game - NT Magistrate Simulator (#32111)
* Adds securitysim.dm, haven't yet changed anything from the default recruiter.dm

* Adds the relevant circuit board.

* Stage 1 of rewriting the code

* Renames securitysim.dmm to lawyersim.dmm to match the typepath

* Updates the DME with the new machine

* Reverting a change for testing purposes

* Adds the arcade machine to boxstation with a placeholder sprite for prototype testing

* Finished changing variable names preventing execution

* Adds a UI for the arcade game

* TGUI stuff

* Just a test

* Undoing testing

* Annother test

* Reverting test again

* Removes emagging and changes some wording

* Adds sprites

* Changes the sprite in the .dm to the new sprite.

* Adds random crime generation.

* Fixes the screwed-up RNG stuff

* Adds math and logic for sentencing calculation

* Fixes temporary sentences

* Adds in the "Manner of Arrest" text blurbs.

* Missed a comma.

* Minor grammar fixes

* Corrects a couple issues in the tgui menu.

* Updating branch to match main

* Reverts boxstation, preparing for official mapping

* Maps the arcade into every map

* Adds missing stolls and spawns in arcade remodels

* Making requested changes, part 1

* Prevents duplicate crimes

* Cleans up leftover placeholders

* Fixes apostrophe issues in TGUI

* Adds prevention for same-code crimes

* prettier maybe

* prettier maybe now

* bundle, fuck you tgui

* SPACES SUCK

* DIE, SPACES, DIE!

* Fixes DIRT! DIRT OF ALL THINGS! WHY IS THAT A PROBLEM!

* DIRT! AGAIN!

* Adds variable documentation

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-07-01 23:14:35 +00:00
Alan 7512a0b4f8 Limit robot part appearance choice list to valid ones. (#32085)
* Limit robot part appearance choice list to valid ones.

* Include appearance customization surgery.

* Apply suggestion from review.

* Revert "Apply suggestion from review."

This reverts commit 29fe67e4c5.

* Migrate robot parts to the new attack chain.

* Call parent in /obj/item/robot_parts/activate_self().

* Apply suggestions from CRUNCH review.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-07-01 23:13:30 +00:00
Alan 4c7e65d7b2 Allow simply putting soap/mop/rag in storage if clean. (#32092)
* Allow simply putting soap/mop/rag in storage if clean.

* Apply suggestion from review.

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2026-07-01 23:13:20 +00:00
MixityMaxity a07c4a9bc9 adds "paved" floors (#32112) 2026-06-25 03:31:02 +00:00
MixityMaxity c08398b844 Combines Laser Scalpels (#32106)
* combines laser scalpels

* whoops, .1 off

* i blame hayden

* reverts IMS level change for atomicity

* fix design ID and adds origin tech

* lowers magnet origin tech by 1

* nevermind im stupid
2026-06-25 03:29:59 +00:00
CRUNCH 4422c6c125 Gives tech levels to all chameleon items (#32104)
* gives tech to chameleon items

* Update chameleonproj.dm
2026-06-25 03:29:07 +00:00
Alan 1d62aa048e Make round tuit spawns rarer, more varied, pocketable. (#32093) 2026-06-25 03:26:52 +00:00
PollardTheDragon 4d5b0e1286 Crashed Vulpkanin Ship - Lavaland Ruin (#32110)
* Charon's Revolver

* Dog tags

* Ash Whelps

* Ash walkers and resist adjustment

* Some providence stuff

* Minor wording adjustment

* Desc change

* Ruin, salvage, and ruin assets

* linters

* Mo linters

* quick

* Various fixes

* Variety of fixes

* Update

* Naming

* FIX
2026-06-24 22:37:10 +00:00
PollardTheDragon 5a446efbec Adds 'Prospector' Mining Turrets (#32108)
* Adds 'Prospector' Mining Turrets

* Linters
2026-06-24 22:17:48 +00:00
PollardTheDragon 8f654dfcc7 Adds Kidan Ship Ruin (#32081)
* Kidan Warriors

* Linters

* Kidan mob AI adjustments and stat adjustments. Kidan Princess Megafauna

* Bug spray vulnerability

* Ragnarok props and kidan spear update

* The ship

* Fixes and adjustments

* Map update

* Linters
2026-06-24 21:49:27 +00:00
MixityMaxity c086a1df7a Improves the Health Analyzer sprite (#32063)
* Sprites!

* upgrade sprite

* makes advanced analzyer not an overlay

* deletes the old advanced overlay

* deletes the old advanced overlay

* Somehow deleted the fine scanner whoops
2026-06-15 22:40:03 +00:00
AurouraPlays 53c9cbec6b Removes recipe conflict between Vampiro and Margarita (#32095)
* Removes recipe conflict between Vampiro and Tequila

* Fixes the amount of Vampiro returned to match the sum of its parts.

* Fixes Tequila Sunrise's ID in the vampiro recipe

* Correcting formatting in manuals.dm

Co-authored-by: Alan <alfalfascout@users.noreply.github.com>
Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>

---------

Signed-off-by: AurouraPlays <150855752+AurouraPlays@users.noreply.github.com>
Co-authored-by: Alan <alfalfascout@users.noreply.github.com>
2026-06-13 22:19:08 +00:00
AurouraPlays 5657dcdb89 Adds Strawberry Daiquiri and Miami Vice. (#32069)
* Adds Strawberry Daiquiri and Miami Vice.

* Fixes the amout returned in the Miami Vice to equal the sum of its parts, and increases the alcohol percentage.

* Adds Strawberry Daiquiri and Miami Vice to the drinks manual.

* Corrects the formatting and alphabetization of manuals.dm entries.
2026-06-13 22:18:52 +00:00
Christer2222 7e64a2b9b8 Irradiated mouse tweaks (#32062)
* cheese heal

* admin spawned test fix

* brute kits no longer heal

* increased alpha

* lowered inherent radiation

* rad spike on eat + moved admin spawned check

* 20k rads on eat + moved brute pack logic
2026-06-13 22:07:01 +00:00
CRUNCH 5786470976 Update RCL.dm (#32052) 2026-06-13 22:06:27 +00:00
PollardTheDragon 7652c8d516 Fixed autoclave exploit (#32113) 2026-06-13 06:44:21 +00:00
Alan f0f7ccf5ba Add the ability to install headsets in desk bells. (#32056)
* Add the ability to install headsets in desk bells.

* Update autosay proc to allow for emoting.
2026-06-11 00:59:44 +00:00
Hayden Redacted 582e0fee9f Adds a Notice to the Examine of Welded Airlocks (#32060) 2026-06-04 23:20:39 +00:00
Hayden Redacted f8c8279992 Revives #29805 - Makes hotspots go out easier. & Tweaks Water Vapor (#31929)
* initial commit

* Build Rust library

* Makes water vapor condensing exothermic

* Build Rust library

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2026-06-02 12:57:08 -07:00
PollardTheDragon 7796f6a7fe Adds cult scaling for lower population (#31765)
* Cult team size

* Adds cult scaling for lowpop

* Oops

* Constants make me physically ill

* Linters

* Cult budget scales with number of roundstart cult

* Adjusts methodology

* Revert "Adjusts methodology"

This reverts commit 75b7695ba0.

* Change

* Linter
2026-06-02 19:52:11 +00:00
PollardTheDragon 2dcf8c7b5a Adds Autoclaves (#32000)
* Adds Autoclaves

* Recolor

* Update code/modules/research/designs/machine_designs.dm

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/game/machinery/machine_frame.dm

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2026-06-02 19:33:41 +00:00
Hayden Redacted 28b2c14f41 Adds a New Space Ruin: The Gas Station (#32004)
* initial commits

* linter fix and makes it more messy

* linter pt 2

* linter pt 3

* webedit heresy

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* web editor heresy pt. 2

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

---------

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>
2026-06-02 02:10:48 +00:00
Alan 9c721c5be3 Allow crafting clown boxes from single sheets of cardboard. (#32035) 2026-06-02 00:10:21 +00:00
CRUNCH 34acc9eab3 Fixes the RCL sometimes deleting itself when use() checks are called. (#32026)
* destroy upon empty general stack check

* Update stack.dm
2026-06-02 00:07:28 +00:00
CRUNCH 42a76b8e09 Update recycler.dm (#32021)
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-06-02 00:06:26 +00:00
Alan 556ede9303 Fix recycler failure when inserting many items at once. (#32019) 2026-06-02 00:05:03 +00:00
PollardTheDragon 384de2908e Fixes blast door collisions (#32061) 2026-05-28 06:35:21 +00:00
CRUNCH 5c75ddb4c2 smooth mineral walls (#32016) 2026-05-24 10:01:46 +00:00
PollardTheDragon a36183f361 Fixes collision on double airlocks (#32047) 2026-05-21 19:28:13 +00:00
Alan 25aac32c63 Migrate /obj/item/assembly to the new attack chain. (#31987)
* Migrate /obj/item/assembly to the new attack chain.

* Migrate more procs.

* Add parent calls to activate_self().

* Add parent call to activate_self() in noise sensor.

* Apply CRUNCH's style suggestions.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Change igniter attack to interact_with_atom().

* Restore assembly UIs.

* Ensure assembly interact procs fire, ensure fingerprints.

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-05-17 18:42:49 +00:00
Alan a1b61fa2b6 Put disabled welders in open closets. (#31995)
* Put disabled welders in open closets.

* Include crates.

* Apply suggestions from CRUNCH review.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-05-17 18:42:20 +00:00
Toastical 87877363a3 Add fire alarm functionality to air alarms (#31970)
* Add fire alarm functionality to air alarms

* prettier
2026-05-17 11:56:53 +00:00