CRUNCH
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5786470976
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Update RCL.dm (#32052)
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2026-06-13 22:06:27 +00:00 |
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CRUNCH
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91dd3e55c9
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allows stack splitting mechanics to be disabled (#31911)
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2026-04-17 00:21:18 +00:00 |
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CRUNCH
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166ccc1a35
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Update RCL.dm (#31889)
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2026-04-13 23:31:58 +00:00 |
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CRUNCH
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05eeff6df2
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Fixes a Bunch of RCL Bugs (#31698)
* RCL cable migration
* e
* Pain and death
* merge master fixes
* e
* aaaaaa
* Update RCL.dm
* AaaaAAAAA
* Update cable_coil.dm
* Update cable_coil.dm
* returns throwforce
* removes color feature
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
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2026-04-09 02:50:24 +00:00 |
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Toastical
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d516dc50a4
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fix rcl being unable to wire machinery and mobs (#31646)
* fix rcl being unable to wire machinery and mobs
* Update code/game/objects/items/RCL.dm
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>
---------
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
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2026-02-16 22:51:21 +00:00 |
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Toastical
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e544c7ac21
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fix cables not deleting themselves upon hitting empty (#31620)
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2026-02-09 14:21:01 +00:00 |
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Toastical
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8807d7e5cd
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fix RCL infinite cable production (#31621)
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2026-02-08 04:19:51 +00:00 |
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CRUNCH
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56d131c6ac
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Buffs the Rapid Cable Layer and Puts it in the Hands of People (#31513)
* cables
* RCL deployment
* Update RCL.dm
* procedural colour woo
* Update RCL.dm
* Update RCL.dm
* Update RCL.dm
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
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2026-02-05 06:27:32 +00:00 |
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CRUNCH
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da1ebd039d
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Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done
* oh god there's so many
* it is done
* Update autolathe_designs.dm
* Update circuitboard.dm
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2026-01-30 21:25:40 +00:00 |
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Toastical
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4c74b78a18
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migrate all /obj/item from /New() to /Initialize() (#31232)
* migrate all /obj/item from /New() to /Initialize()
* move GLOB.chemical_reagents_list creation to /world/New()
* review
* oops
* autodoc a smart var
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2026-01-28 19:44:32 +00:00 |
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kyunkyunkyun
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b0463d3c83
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Convert most spans to defines (#31080)
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
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2025-12-13 23:55:48 +00:00 |
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kyunkyunkyun
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8821ab9a66
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Updates a couple of /obj/item variables (#29829)
* compiles checkpoint
* fix some
* updatepaths
* fix
* rrr
* linters
* fiexs
* icon fixes
* plasmemes
* fix
* fix
* fix bit more
* fix
* well
* cleanup
* fix glasses layer
* conflict
* fuck gun code
* fixes
* fix
* fixes to energy guns
* review
* conflict
* support that 1 unathi pixel
* fix
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2025-09-14 15:23:56 +00:00 |
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Charlie Nolan
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8ffefd8777
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Move all the non-weapons out of code/game/objects/weapons (#29820)
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2025-08-06 01:37:56 +00:00 |
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