1091 Commits
Author SHA1 Message Date
f2813a6730 Complete Library Overhaul Part 1 (#17832)
* first edits

* more commits yay

* more changes

* Update paradise.dme

* changes

* more edits

* more edits

* changes

* more changes

* changes

* more stuff

stuff

Update tgui.bundle.js

* FUCK

* Many UI changes

* Update Lib Computer UI and Correct Map Issues

* squashed commits :)

Guts Old Book/Manual Code and Reworks it
final (almost) touches

* this should pass tests now

* fixes random ruin having a removed object

* adds review suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* squashed commits :)

update schema
adds python requested changes
implements proper python & sql scripts
applies some requested changes + minor fixes
bump SQL version to 40

Co-Authored-By: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* applies requested changes from code review

* lets pass some tests today

more fixes

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* more requested changes fulfilled

* should fix map issues + a couple other things

* fixes & sanitization stuff

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* updates UI and implements more requested changes

* mother of bug fixes & UI cleanup

* removes unused code

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* fixes

* adds GC checks

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* requested changes + TGUI Cleanup and Styling

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-07-09 14:55:12 +01:00
CharlieandGitHub bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
705578b23b Energy detective revolver (#17771)
* Initial defines

* more work

* icon

* more stuff

* UID not hard ref

* tidying

* overload go brrt

* le sound and dead cell

* delet gap

* initial chargepack stuff

* simplify

* oops

* yeet this

* placeholder sprites

* oops magic number

* the gun speaks!

* consolidation

* tweaking and tidying

* so long old gun

* icon purge

* reapplies placeholder

* 1 minute tracker, not two

* makes it use a pinpointer

* revert tiny map changes

* cease your tracking, fool

* oops

* soft refs

* charlie review

* projectile ref to firing obj, removes testing overrides
& cleans up signals

* some more UID null checks

* ICONS

* ICONS CONFLICT

* MORE ICONS

* makes it freaking work

* first pass fixes

* charlie review

* charlie review 2, variable boogaloo

* fixes holsters

* colours the overcharged shot

* and recolours tracker to be yellow to match charge

* yellow laser icon

* widen overcharge misfire %

* fixes unlinkable pinpointers

* fixes gun not speaking when tcomms setup is changed

* steel request

* no chargey

* loudening 2022

* steel part 1

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* restores missing sprites

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-25 20:15:09 +01:00
ContrabangandGitHub 2dbff65258 Removes syringe guns, into the CMO locker (#18062) 2022-06-23 17:46:13 +01:00
e9e8c45839 Randomizes the reactive armor in the RD's office (#17888)
* Randomizes the reactive armor in the RD's office

* subtypesof

* Update code/modules/clothing/suits/armor.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* final stuff

* convert to initalize

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-06-02 22:47:11 +01:00
0f7a8707ef [Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-05-24 16:35:26 +01:00
KugamoandGitHub 7189ae5d65 Janitor QOL (#17594)
* Yes

* No

suggested changes

* Maybe

Suggestions + water in cart sprites

* Merge Conflict Resolve

* Suggested Changes :o)

* fixes bugs

* suggested changes round 2
2022-04-22 11:39:21 +01:00
S34NandGitHub 1e34507c34 fixes gun cabinets breaking with less than 3 guns (#17639) 2022-04-22 11:35:36 +01:00
Vi3triceandGitHub b0f0ae91bc Add random critter crate, remove the unused crate subtype and tweak the animal hospital lavaland ruin to use new random crate (#17536)
* Let's stick with the closet

* Update crittercrate.dm
2022-04-12 16:06:34 +01:00
Vi3triceandGitHub ae76172934 Clean up crate code, and fix emagging making the manifest invisible and not making sparks (#17500)
* That's some janky stuff

* That wasn't supposed to be saved

* Updated to the new crate sheet. Still essentially just removing redundant sparks.

* I thought I did that already
2022-04-07 18:14:44 +01:00
7f9cd8541b add icons and code (#17497)
Co-authored-by: Christasmurf <2543783+Christasmurf@users.noreply.github.com>
2022-03-21 17:09:30 +00:00
Dragonkiller93andGitHub 6eeb6a1504 Borg locker verb fix. (#17408) 2022-03-09 14:13:22 +01:00
37cba8b915 Adds seclite to the HoS' and the blueshield's lockers (#17403)
Co-authored-by: Adrienn József <93430361+Adrienn-Jozsef@users.noreply.github.com>
2022-02-17 09:50:17 +01:00
Sirryan2002andGitHub 3feb5493e8 Reverses "Yes" & "No" options for BS Compression Packaging Prompt on Crates (#17377) 2022-01-27 20:32:07 +01:00
AffectedArc07andGitHub 2d5736a61c Removes brig phys, adds another officer slot to compensate (#17180) 2021-12-06 15:00:43 +01:00
Fox McCloudandGitHub 27a4e47e91 Fixes Security Closets Not Having Seclites (#17120) 2021-11-16 23:13:02 +01:00
Fox McCloudandGitHub 55a6c23bc7 Removes civilian: Return of the Assistant King (#17103)
* Removes Civilian

* other alt-titles as well

* further resolution

* forgot these

* TGUI

* hud icon
2021-11-16 19:49:08 +01:00
variableundefinedandGitHub a5c65002b5 Merge pull request #17100 from Adrer/Cabinet-doors-2-electric-boogaloo
Fix cabinet doors 2: Electric boogaloo
2021-11-14 15:37:04 -06:00
variableundefinedandGitHub 2c5c495cd1 Merge pull request #17064 from Vi3trice/heres-johnny
Rework the fireaxe cabinet so it uses less sprites, and other tweaks
2021-11-14 15:32:41 -06:00
adrermail@gmail.com 531bb709b6 Fix cabient doors 2 2021-11-14 14:09:31 +01:00
Fox McCloudandGitHub 06df88706f Beginnings of Combat Changes: Ranged Weaponry (#17075) 2021-11-11 21:24:02 +01:00
Vi3trice 1a99534125 Oh fireaxe closet why you so bloated 2021-11-08 19:37:53 -05:00
CocacolaguaandGitHub 2d8f2f75bc Wall-locker fixes (#17051)
* fixes wall lockers

* removes invisible locker
2021-11-07 09:02:56 +01:00
S34NandGitHub 44c12c6d9d Fixes open crate sprites (#17050)
* fakin underscores

* more crates

* sneak this one in too
2021-11-06 21:42:47 +01:00
variableundefinedandGitHub 1739f411a2 Merge pull request #16823 from S34NW/3/4th-closet
3/4ths Sprite Project: Closets
2021-11-06 14:19:14 -05:00
S34NW 44d8d455bf merge conflict part 2 2021-11-01 10:18:51 +00:00
S34NW 1723e0b503 Merge branch 'master' into 3/4th-closet 2021-11-01 10:14:41 +00:00
variableundefinedandGitHub c0e21aa64e Merge pull request #16996 from hal9000PR/bnuuy
Adds Bunnies.
2021-10-31 22:24:31 -05:00
Vi3triceandGitHub 758908e5ff CE closet has an RCD (#16820) 2021-10-26 23:32:38 +01:00
SabreMLandGitHub 945e00e497 IAA locker, spare headsets, and general locker cleanup (#16440)
* Locker + Bookcase tweaks

* HoS flask
2021-10-26 23:09:45 +01:00
hal9000PR e5afa54965 Merge remote-tracking branch 'upstream/master' into bnuuy 2021-10-26 19:53:15 +01:00
hal9000PR f095264807 bnuuy 2021-10-26 19:47:41 +01:00
2908f321be Fix fireaxe cabinet not dropping the axe when destroyed (#16880)
* Move fireaxe item init later, make sure destroy properly forcemoves it too

* Normal locker code can clean up after itself

* Remove extra space, oops

* remove parent call

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-10-09 16:47:52 +01:00
S34NW 5dc80d6cba steel pass 2 2021-10-02 22:26:37 +01:00
S34NW e78613e591 steel initial changes 2021-10-02 22:02:43 +01:00
AffectedArc07 129318891d Nukes spacepods and associated jobs 2021-10-02 13:16:24 +01:00
S34NW c860b48c22 correct overlay adding format 2021-10-02 00:49:15 +01:00
S34NW 9820105059 final round of fixes 2021-09-28 12:18:38 +01:00
S34NW 83f8fbdfac locker door and open state trimming 2021-09-28 00:51:19 +01:00
S34NW 1c867b414c HERE COME THE CLOSETS 2021-09-27 19:33:42 +01:00
variableundefinedandGitHub fa3fa1dc6a Merge pull request #16579 from FlattestGuitar/armor-defines
Adds defines for damage flags
2021-09-17 22:10:20 -05:00
Mieszko Jedrzejczak 559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
E-MonaRhg 101551865f Merge remote-tracking branch 'upstream/master' into just-defibrillator-things 2021-08-14 17:42:06 +02:00
Fox McCloudandGitHub 9df0c803cc Merge pull request #16420 from SabreML/fire-nerf
Fire-safety closet extinguisher tweak
2021-07-27 13:11:17 -04:00
E-MonaRhg 4ee75ce29d Merge remote-tracking branch 'upstream/master' into just-defibrillator-things 2021-07-27 16:37:58 +02:00
variableundefinedandGitHub d91c8ba479 Merge pull request #15980 from AffectedArc07/toml-config
[READY] Converts configs to use TOML + Configuration refactor
2021-07-25 08:26:29 -04:00
SabreML 54797636a0 Fire-safety closet ordering 2021-07-24 23:55:33 +01:00
SteelSlayerandGitHub fbda59a8f5 slime-iv (#15642) 2021-07-16 17:34:06 +01:00
3417b51c9e Maps in the HoS hardsuit (#15637)
* Added HoS locker to all maps

* removes sneaky magboots

* Update code/game/machinery/suit_storage_unit.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-07-16 16:13:46 +01:00
AffectedArc07 9ddf4ceb97 Merge remote-tracking branch 'ParadiseSS13/master' into toml-config 2021-07-09 11:42:23 +01:00