Commit Graph

4 Commits

Author SHA1 Message Date
Burzah
8e6c2f3d8c Touches up buildmode code (#28506)
* Initial commit

* Forgot to use my brain

* Should actually be -1 by default
2025-02-27 12:11:08 +00:00
warriorstar-orion
0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Crazylemon64
5b0eedcee5 Refactors buildmode into submodules, and adds an "atmos" buildmode
Also makes the mode selection interface far less tedious/painful

Adds unsimulated turf overriding, and admin logging

Temporary commit for storing the sdql buildmode

Adds extra documentation

also requires a path to be selected for "advanced" and "fill" modes, now

Spaces out mode switch buttons nicer

removes need for debug rights to do a fill with mob paths

Adds a bunch of extra fancy paths

Fox Changes pt 1

Backports /tg/station changes

Fixes a double-tap issue with dclick handling of certain mobs

Also no longer shows the "selection canceled" if you haven't selected a
region for the buildmode that supports region selection

Updates buildmode stuff
2018-10-07 20:54:40 -07:00