Commit Graph

12 Commits

Author SHA1 Message Date
warriorstar-orion
d9f9c58e37 move random spawners readme to devdocs (#29214) 2025-05-07 22:23:30 +00:00
warriorstar-orion
81b3a20130 /tg/ AI controllers, part 1: core implementation. (#28065)
* /tg/ AI controllers, part 1: core implementation.

* lewc review

* remove unused arg

* lewc review 2

* lint fix
2025-02-12 22:16:06 +00:00
warriorstar-orion
79bad427c8 Movement cross/uncross implementation. (#26762)
* refactor: Movement cross/uncross implementation.

* wrong var name

* fix unit tests dropping PDAs into nowhere

* Add documentation.

* remove unused constants

* say which procs are off limits

* fix simpleanimal z change runtime

* helps not to leave merge conflicts

* kill me

* fix typecast

* fix projectile/table collision

* treadmills don't cause MC to crash anymore

* connect_loc is appropriate here

* fix windoors and teleporters

* fix bonfires and clarify docs

* fix proximity sensors

Tested with sensors in crates, sensors in modsuits
Tested new proximity component with firing projectiles at singularity
Tested new proximity component with portable flashes
Tested new proximity component with facehuggers

* lint

* fix: polarized access helper false positives

* Revert "fix: polarized access helper false positives"

This reverts commit 9814f98cf6.

* hopefully the right change for mindflayer steam

* Changes following cameras

* fix glass table collision

* appears to fix doorspam

* fix ore bags not picking up ore

* fix signatures of /Exited

* remove debug log

* remove duplicate signal registrar

* fix emptying bags into locations

* I don't trust these nested Move calls

* use connect_loc for upgraded resonator fields

* use moveToNullspace

* fix spiderweb crossing

* fix pass checking for windows from a tile off

* fix bluespace closet/transparency issues

* fix mechs not interacting with doors and probably other things

* fix debug

* fix telepete

* add some docs

* stop trying to shoehorn prox monitor into cards

* I should make sure things build

* kill override signal warning

* undef signal

* not many prox monitors survive going off like this

* small fixes to storage

* make moving wormholes respect signals

* use correct signals for pulse demon

* fix pulse heart too

* fix smoke signals

* may have fucked singulo projectile swerve

* fix singulo projectile arcing

* remove duplicate define

* just look at it

* hopefully last cleanups of incorrect signal usage

* fix squeaking

* may god have mercy on my soul

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* lewc review

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* burza review

* fix bad args for grenade assemblies

* Update code/__DEFINES/is_helpers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-21 08:07:44 +00:00
warriorstar-orion
525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
AffectedArc07
e8dc995f02 Documentation for SQL changes (#27478)
* Documentation for SQL changes

* 80 char cap

* ROUND 1

* Wording tweaks, courtesy of shadey
2024-12-01 13:10:02 +00:00
warriorstar-orion
c4e4487452 API: Spawn pools, a distributed loot manager. (#27199)
* api: Spawn pools, a distributed loot manager.

* meh

* documentation and cleanups

* how do numbers work

* word wrapping

* fixes found from prototyping
2024-11-22 19:00:23 +00:00
warriorstar-orion
1328a3fe3e docs: Add tutorial on bitflags (#27192)
* docs: Add tutorial on bitflags

* add bit about max flags, also fix horrible admonition font size

* accidentally a word

* better terminology

* include contra's docs, better distinction between value and variable (hopefully), better example without a leading 0

* fuck

* this should stay higher up

* fix operator
2024-11-10 13:43:41 +00:00
warriorstar-orion
b066c95bfc port: Aurora mapmanip library for map templates, and documentation. (#26803)
* refactor: wrap MILLA in general Rust library

* port: Aurora mapmanip library and documentation.

* update CI libs and TGS build rule

* pass filename properly, raise map helper layer

* Update rust/src/mapmanip/core/mod.rs

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* add a bit more documentation

* make doc more para-centric

* these don't need to be images at all

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-22 12:09:13 +00:00
warriorstar-orion
22a9fb858f add generic site description for social cards (#26720) 2024-09-08 18:12:48 +00:00
warriorstar-orion
cfcd488d78 docs: Add social card preview. (#26719)
* docs: Add social card preview.

* derp
2024-09-08 17:42:03 +00:00
warriorstar-orion
8c557df0f0 docs: enable site search (#26689) 2024-09-05 14:01:06 +00:00
warriorstar-orion
1d538adc1d Centralize developer documentation. (#26485)
* Documentation.

* Documentation.

* Testing reqs update

* Post feature-freeze code of conduct updates

* spell checking

* Style Guidelines

* wrap

* link up, bring headers up one level

* wrap

* fix old link

* support github admonition syntax for mkdocs

* link rules, rename to guard clauses

* ffffucking vscode

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-04 16:43:33 +00:00